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  1. #461
    Player Czeph's Avatar
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    Mar 2011
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    29
    Character
    Czephiroth
    World
    Asura
    Main Class
    PLD Lv 99
    The main reason I suggested a static number was that when you are pushed to use it you would probably have low mp. however this could become very exploitable with a more fluid number the way your suggesting. think about 18 blms with max mp builds using it at once to one shot notorious monsters that still matter, the reason I suggest 4000 as a static figure is that anything voidwatch onwards usually has significantly more than 72000hp, however as much fun as it would be to do a straight multiple of mp, it would become overpowered imo. With current equipment you would be looking at something like 3000ish maximum mp, potentially even greater numbers. although 2x maximum mp pool for damage figures would work without unbalancing things, I think 3x maximum mp would turn out over powered, and less than 2x mp pool would be underpowered for a 2 hour ability.
    (0)

  2. #462
    Player Czeph's Avatar
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    Mar 2011
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    29
    Character
    Czephiroth
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Calatilla View Post
    The last thing THF needs is another JA sharing a timer with something else, we have enough of those already. This ability would have to do a substantial amount of damage to warrant a 2hr recast, it's basically TA on a 2hr timer. It's unlikely to do any meaningful damage since SE seems reluctant to improve THF`s DD potential while at the same time giving all our abilities to other jobs and buffing those more than THF.

    An ability along the lines of 100% triple attack for 30seconds-1min would be worlds better than this. That or SCH`s proposed 2hr.
    yes, that would be a better 2hr option. perhaps named assasin's flurry? but would that apply to weaponskills as well? sounds fun if that's the case.
    (0)

  3. #463
    Player Czeph's Avatar
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    Mar 2011
    Posts
    29
    Character
    Czephiroth
    World
    Asura
    Main Class
    PLD Lv 99
    also reguarding the response to my endorsement of corsair's 2 hour ability, we must also consider that corsair is a damage dealer that can produce high damage numbers as well as buff a party. Perhaps something more in a dd vain for corsair would have been a more appropriate, but under the assumption that this ability would be used like soulvoice, perhaps the ability to put 3 rolls on under the ability and hit 11 with each roll?
    (1)

  4. #464
    Player Dawnn's Avatar
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    Mar 2011
    Posts
    65
    Can someone link me to the name's of the new 2 hours?
    I'd really love to find them
    (0)

  5. #465
    Player Theytak's Avatar
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    Mar 2011
    Posts
    485
    Quote Originally Posted by Demon6324236 View Post
    Honestly I see this as 1 of the worse 2-hours we are getting. BRD is in the same line as a COR in a way, however COR has to use a 2-hour for 1 more buff where as with the Emp Harp a BRD can already do upto 4 songs at any time. Seems a bit unbalanced on the buffer side in my opinion.
    In defense of the cor 2hour, at the very least, it lasts until you zone. So long as you keep overwriting the third roll before it wears off, you can keep up your third roll indefinitely. Not sure if that's a bug, but it's really the only saving grace of it.

    Quote Originally Posted by Dawnn View Post
    Can someone link me to the name's of the new 2 hours?
    I'd really love to find them
    posted it a few pages back;
    Quote Originally Posted by Theytak View Post
    Also, apparently, they added some working names for some of the 2hours:
    war: Imminent Strikes
    whm: Asylum
    blm: Sublte Sorcery (The typo is in game)
    rdm: Encomium
    pld: Righteous Guard
    drk: DRK2h (read: no name yet)
    bst: Feral Sacrifice (So... yea)
    brd: Malinconico
    rng: Instinctive Aim
    sam: Yaegasumi
    nin: Tengen
    drg: Rouse Wyvern
    smn: Astral Conduit
    blu: Unbridled Wisdom
    cor: Three to One
    pup: Heady Artifice (... /facepalm.... you make the terrible thing worse by giving it a punny name....)
    dnc: Grand Pas
    sch: Caper Emissarius

    If nothing else, they're good at naming stuff. The names don't make them suck any less, but most of them do sound cool.
    (2)
    Siren Server since 2004
    AKA Lady Jinte of Allakhazam
    Quote Originally Posted by SpankWustler View Post
    Nutcracker had trained for years to crush the crotch and/or obliterate the ovaries of each and every monster in Vana'diel. Not even some weird thing that fish have called a "cloaca" could stem his robotic rage towards reproductive bits.

  6. #466
    Player Dawnn's Avatar
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    Mar 2011
    Posts
    65
    thf's 2hr doesn't have a name? or it isn't on the list?
    (0)

  7. #467
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Dawnn View Post
    thf's 2hr doesn't have a name? or it isn't on the list?
    Its the only one not on the server ATM. - Oh and MNK

    They fear me.
    (1)

  8. #468
    Player Mefuki's Avatar
    Join Date
    Aug 2011
    Posts
    224
    Character
    Mefuki
    World
    Fenrir
    Main Class
    BLU Lv 99
    I'm not a WHM but according to testing, Asylum doesn't guard against Death, Doom, Encumbrance, Terror, Def Down or Stun. So, here's my question: Is there a point to this 2 Hour given this new information?
    (5)

  9. #469
    Player Calatilla's Avatar
    Join Date
    Aug 2011
    Posts
    271
    Character
    Calatilla
    World
    Asura
    Main Class
    DRK Lv 99
    Quote Originally Posted by Karbuncle View Post
    Its the only one not on the server ATM. - Oh and MNK

    They fear me.
    If it's as crap as it sounds it doesn't deserve a name.

    Edit: I think the whole idea of a second 2hr ability is a waste of resources to tell you the truth, as it stands all but maybe 1(sam?) won't even be used over the originals so it makes no real difference if these all suck or not.
    (1)
    Last edited by Calatilla; 09-02-2012 at 10:17 AM.

  10. #470
    Player Vandheer's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    104
    Character
    Vandheer
    World
    Leviathan
    Main Class
    BST Lv 99
    Feral Sacrifice... Really SE? We aren't sacrificing our pets... we're eating them!

    The scenario you gave us for when BST would use this 2-hour is exactly the same as we predicted and Beastmasters will NEVER be in a situation like that. Allow me to point you to an ongoing thread discussing everyones point of view on this 2-hour with suggestions. x]

    http://forum.square-enix.com/ffxi/th...-After-Testing.
    (3)
    ~ BST 99, SAM 96, DRG 96, BLU 91, THF 90 ~
    http://www.ffxiah.com/player/Leviathan/Vandheer

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