To break-up the rampant suggesting of suggestions, I'm going to talk a little bit about something that I really like.
I love the current equipment compared to the old stuff.
From the Abyssea-era onward, there has been equipment for everything. I can make my cures cure for way more, I can make almost any job ability better, I can make my pets better, I can take less damage from physical or magical AoE attacks; I can do just about anything.
There was a dark time when there were three pieces that made Cure spells better, and two of them occupied the same slot. Only a few job abilities were enhanced by equipment, and those were usually enhanced in esoteric and pointless ways. As far as directly enhancing pets, there was near-nothing.
Speaking of esoteric and pointless, that's how the bonuses on a lot of older equipment could be described. There were a lot of good pieces, but there were far more completely pointless ones. This is no longer the case. It feels like almost every single thing my little taru-broro can wear has an actual purpose, even if some things are better for that purpose than others. This gives me joy.
This gives me great joy.
So, I'd like as much inventory space as possible and the ability to change much more equipment with one button-press to make using more of this awesome stuff as easy as possible for as many folks as possible.
It made me so happy to hear the Development Team was looking into increasing usable inventory space as part of Seekers of Adoulin's development, so please do all you can to make that possible.
More inventory may seem like a odd thing to focus on adding compared to "a big monster that eats people" or "the subligar of the gods" or "a monstrous subligar that eats people", but for a lot of folks, more usable inventory space would have a huge impact.







