
Originally Posted by
Slycer
Stop making events with exceptionally lengthy retry restrictions. Legion was a huge step in the right direction as far as retrying is concerned, as it allows you to retry it repeatedly as long as you have the gil to pay for it.
Meeble Burrows, contrarily, is going to be an enormous step backwards as far as I'm concerned. New content that is good for 15 minutes (maximum) of playtime every 20 hours is borderline absurd. Of course, this could be nipped in the bud if the time restriction is reconsidered before the event is actually added....
Other events that fall under this category would be Limbus and Einherjar, both with insane three day repeat restrictions. If the repeat restrictions are for the sake of balance, please find a different way to balance events without putting insanely long retry timers on them. If there are retry timers on the events, they should be commensurate with the length of the event. For example, a one day retry timer on Dynamis, as a two hour event, is reasonable. A 20 hour retry timer for 15 minute Meeble Burrows, or a 72 hour retry timer for a 30 minute Einherjar, is ridiculous.
I believe content is developed and added to the game with the purpose of the players enjoying said content. It's difficult to enjoy the content that you come up with when you are locked out of it 95% (or more) of the time.