Quote Originally Posted by Coldbrand View Post
You're REALLY still calling DRK emo in the year 2011? Is it really that hard to have an original thought or get over a joke that was never funny?
Considering I've seen a stupid Last Resort macro recently, yes I am.

Quote Originally Posted by Zyeriis View Post
Under that logic, so many jobs should be removed from the game because they share something in common with another job such as Dancer, using daggers, so does a thief. Dancer, dual wields, like a ninja.
Yet neither job is a front line healer. Warriors can use Axes, Melee, and use a lot of the same gear that BST does. Let's cut them out of the game. Hell, they can use Scythe and Great sword, let's get rid of DRK while we're at it. Oh look, they have Archery and Marksmanship skill, let's get rid of Rangers.

Quote Originally Posted by Zyeriis View Post
Let me escalate the difference between beastmaster and necromancer. Beastmaster is solely melee based. Necromancer would be magic based and have mp. Seriously, you are merely making assumptions about what it would actually be like. There are many ways in which Necromancer could be completely different from Beastmaster, whilst still being able to control another creature.
So, what you're saying is that Beastmaster and Necromancer would both be direct damage pet jobs that use charmed/jug pets to fight along side them? So how are they different again?