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Thread: New Job Ideas

  1. #31
    Player Zyeriis's Avatar
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    Quote Originally Posted by Tsukino_Kaji View Post
    Which is all RDM is now. lol
    This serving of vegetables is high in opinion. I do not suggest eating it, should you value the health of your mind.
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  2. #32
    Player Coldbrand's Avatar
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    Yeah, because you can't heal or nuke anymore, and chainstun isn't a thing once some real content floats back around. And if you really want to play with that sword, the relic/mythic/empyreans are there waiting for you.
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  3. #33
    Player Tsukino_Kaji's Avatar
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    How about something that can cast death?
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  4. #34
    Player Zyeriis's Avatar
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    Quote Originally Posted by Tsukino_Kaji View Post
    How about something that can cast death?
    That spell should be available to all male galka, elvaan, and hume dancers.
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  5. #35
    Player Nu-Hir's Avatar
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    Wynnia
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    Quote Originally Posted by Zyeriis View Post
    Beastmaster can't control humanoids, that would be what Necromancer does. Skeletons, Drauger, Ghosts (though not a humanoid), undead creatures in general. I won't deny that it would like Beastmaster but, then again so is Puppetmaster yet, it still has enough about it to make it unique.
    It's still a beastmaster, just with different target mobs. There's no reason to add the exact same job to the game, just because people want to take their emo brooding past levelling Dark Knight.
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  6. #36
    Player Coldbrand's Avatar
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    Quote Originally Posted by Tsukino_Kaji View Post
    How about something that can cast death?
    I won't be surprised if Dark Knights pick it up at 99. As is Summoners basically can via Odin.

    Quote Originally Posted by Nu-Hir View Post
    It's still a beastmaster, just with different target mobs. There's no reason to add the exact same job to the game, just because people want to take their emo brooding past levelling Dark Knight.
    You're REALLY still calling DRK emo in the year 2011? Is it really that hard to have an original thought or get over a joke that was never funny?

    Anyhow, I'd agree that I don't want Necromancer in over jobs that aren't in yet and have important legacies in the franchise.
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    Last edited by Coldbrand; 03-19-2011 at 02:06 PM.

  7. #37
    Player Tsukino_Kaji's Avatar
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    Quote Originally Posted by Zyeriis View Post
    That spell should be available to all male galka, elvaan, and hume dancers.
    You mean cast upon, not available to.
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  8. #38
    Player Zyeriis's Avatar
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    Quote Originally Posted by Nu-Hir View Post
    It's still a beastmaster, just with different target mobs. There's no reason to add the exact same job to the game, just because people want to take their emo brooding past levelling Dark Knight.
    Under that logic, so many jobs should be removed from the game because they share something in common with another job such as Dancer, using daggers, so does a thief. Dancer, dual wields, like a ninja. Let me escalate the difference between beastmaster and necromancer. Beastmaster is solely melee based. Necromancer would be magic based and have mp. Seriously, you are merely making assumptions about what it would actually be like. There are many ways in which Necromancer could be completely different from Beastmaster, whilst still being able to control another creature.
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  9. #39
    Player Zyeriis's Avatar
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    Quote Originally Posted by Tsukino_Kaji View Post
    You mean cast upon, not available to.
    Fear the bearded hume dancer >:O I will make you either laugh yourself to death or throw up so much that you die!
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  10. #40
    Player Tsukino_Kaji's Avatar
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    Quote Originally Posted by Zyeriis View Post
    Fear the bearded hume dancer >:O I will make you either laugh yourself to death or throw up so much that you die!
    Or so shameful of my own race that I sepukku.
    (0)

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