Okay so at the moment with vanilla, you can either equip midcast equipment, but are limited in the number of pieces you can swap out, or you can create a dedicated gearswap macro or two and time them well. Spellcast converts this all in to just one macro. This to me, is automation.

I don't think its perfect. Maybe it would be better if you could create a full gear swap macro but still have to select abilities separately. Or even simpler than that, just increase the number of macro slots. But I'd prefer to play a game where there is some element of skill in gear swaps. You may say that's good for me, and let you play your way. But as I've said, your way affects me, and it is against the rules. Why should I be at a disadvantage for adhering to the rules?