I for one appreciate the time it takes to gather 30,000 alexandrites. While it may be near impossible I think it's an awesome way to define yourself from the other person. I love the exclusiveness factor. Suck it casuals.
I for one appreciate the time it takes to gather 30,000 alexandrites. While it may be near impossible I think it's an awesome way to define yourself from the other person. I love the exclusiveness factor. Suck it casuals.
You should be nicer to the people who subsidize your game experience. FFXI wouldn't be here with "hardcores" alone.
Folks at SE do realize that it's been rather common for people to go cross-server to obtain Alexandrite, right? Isn't that a pretty telling sign that something is broke with the system? Is that "working as intended?" Of course I guess that's not a problem since it makes SE money right?
The amount in circulation is not the issue. The amount required is.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
I don't see how it is?
If you get Alex quicker/easier, it's about the same as reducing the amount required.
Except it doesn't screw over people who farmed 30k nearly as much.
They already said before they weren't ever changing the requirement, just changing the methods of acquiring.
/人 ◕ ‿‿ ◕ 人\
There is a difference. If there's more in circulation, but the same amount is required the value of each single piece will drop, meaning there'll be less incentive to farm them. Meaning there won't be nearly as many sold and all of them will have to be farmed. It will hurt the supply for Alex a lot. It would only help people who can get enough other members to do the new Salvage with. For people to farm and sell them they'll have to be worth money. And if people can't make decent money off of them, they won't farm them.
I must have missed that, but don't remember that statement.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
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FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
The amount of Alexandrite in circulation was never the issue, it is the amount required to get one, see:
30000 was ALWAYS too much to fit ^ that concept.
With what i see from medel plates floating around is this the real order of difficulty to obtain a 99 weapon?:
Easy > hard
Relic>emp> mythic
and 99 afterglow anything is just obnoxious. Why that is even in the game is beyond my comprehensions so much so that is harder to get that then a relic in 2003-2004. Making everything easier then throwing that in the mix is..... can't even find a word for that.
Make Salvage soloable without the 3 people entry obstacle and we are good. Because usually people exploit the game mechanics by force disconnecting and soloing after anyhow. Salvage can be solod and there is no reason why this obstacle exists, not anymore since 99 cap.
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