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  1. #11
    Player Arciel's Avatar
    Join Date
    May 2011
    Posts
    139
    Character
    Arciele
    World
    Bahamut
    Main Class
    SMN Lv 99
    in some ways i agree. i posted a similar thread on another subforum with regards to the supply of alexandrite.

    the effort-based activities are an issue in terms of comparing them with Relic and Empyrean but they're a lot harder to gauge.

    if you compare 99 to 99 for each of them.. Mythic doesn't seem that bad.

    you need to have done the 50 assaults before you start a mythic and the same 50 assaults again. This wouldn't be so bad if players weren't limited by assault tags but is the part i don't think they'll ever change.

    einherjar - possible to reduce ichor. its not that hard anymore but costs money to do..

    nyzul - definitely possible to reduce tokens. this is (imo) the hardest to accumulate out of all the events for Mythic (apart from Alexandrite).

    if you look at Mythics past 75. the WS trials have had difficulty reduced.. and the NM trials are ridiculously easy. Mythic has the easiest path to 99 of the 3 weapon types because all the NMs for trials are from Lv75 content and (apart from PW) are things they must already have done before to get the weapon anyway.

    Relic builders need to do Arch DL, which is more lv90+ content, and for Empyrean builders the effort comes in front - from NM camping and trophy gathering. only reason why its so imba-easy is because it was in Abyssea where players can become ridiculously powerful (and are now overleveled).

    so bottom line, Empyreans still have it easy for effort. Empy money items to get to 99 have actually surpassed Relics tho.

    Relic weapons require next to no effort/skill at all. You only really need to farm. All attestation/animated NMs are super easy now. Arch DL can be avoided if you pay lol.

    Mythic, still the most time consuming, still the most expensive. Any adjustment it gets needs to be before acquiring the lv75 weapon..

    i used to think it would be a good idea to make it so players can choose 3 out of 4 tasks for the duty,task,deed quest. lol but i think everyone would just skip alexandrite probably XD
    (2)

  2. #12
    Player Mostfowl's Avatar
    Join Date
    Aug 2011
    Posts
    137
    The ONLY adjustment I think should be made is not having to complete every single assault mission to obtain capt rank. Me and a buddy have been trying to get capt rank and a mythic for years and have not been able to find a steady group to complete all missions. Hell we havent found a group that will stay for the first round. Nyzul Isle was easy to complete 1-100, so much so we ran about 4 ppl 1-100 after we did our own, but ppl dont seem to want to do the other assaults.

    So if they would allow us to spam nyzul or other assault missions to accumulate points and rank up, they should allow us to get that coveted capt rank that way too. They wouldnt even have to change the pace they currently have for point accumulation.

    Mythics are not supposed to be owned by all....like empys

    Our focus has alway been more on relic and mythic than empy. Although we are building empys (albeit sloooowly) we would much rather get our relics/mythics.

    That being said if anyone have a ls that still does Salvage, Einherjar or Assaults on Odin. Me and a friend are interested in a ls.
    (0)

  3. #13
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Assaults are easy, Nyzul is easy, Einherjar just became easy. And that leaves us with alexandrite. Still not easy. This is the only thing that needs to be adjusted. Everything else is an insignificant obstacle not worth complaining about. A better argument can be made for ToAU beastman king spawn conditions, really.
    (2)

  4. #14
    Player
    Join Date
    Aug 2011
    Posts
    67
    They should make linen pouches 100% drops on the main bosses in each of the Salvage zones.
    (2)

  5. #15
    Player Samosa's Avatar
    Join Date
    Mar 2011
    Posts
    15
    Character
    Samosa
    World
    Shiva
    Main Class
    BST Lv 99
    I think the majority of us mythic makers are OK with the Assaults/Nyzul tokens/Ichor, it's just the Alex that let's us down a bit. On Shiva, the general price is 15k, which in itself is not a huge issue, but as others have said the supply is still incredibly low.
    It's gotten a bit better with Nyzul Isle Uncharted, but there still needs to be a bit of an adjustment, even if it's as mentioned above, making linen pouches drop 100%.
    (2)
    Last edited by Samosa; 07-06-2012 at 03:22 PM.

  6. #16
    Player Garota's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Garota
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Not all Empyrean or Relics are worth getting. I'm working on a Nirvana personally for the multiple use aspect of it. All Mythic weapons have some decent job specific aspects which the other weapons cannot fulfill. Here's another idea, they also should have also added Alexandrite to ToAU Voidwatch to get people rollin' with actual desire to play that content.
    (1)

  7. #17
    Player Seha's Avatar
    Join Date
    Mar 2011
    Posts
    327
    Character
    Sehachan
    World
    Valefor
    Main Class
    COR Lv 99
    3k alex and 10k tokens is ridiculous.
    I just think alex should drop in more places and more importantly, the tag limit should be removed.
    (3)

  8. #18
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Seha View Post
    3k alex and 10k tokens is ridiculous.
    I just think alex should drop in more places and more importantly, the tag limit should be removed.
    I don't think the tag limit should be removed, it's as lenient as Dynamis, one tag per day. I don't think NI should take count for them, only ones where you can get assault points should. Maybe a different tag for NI if they still want to use that system.

    (I realise no one does Assault's anymore unless it's for completion, or a mythic but I'm accounting for when NeoSalvage comes out)

    I also think Alexandrite should be able to stack in a bag or something that holds 100 and stacks to either 12 or even 99. Expecting you to get that amount of Alexandrite and trade them in more or less instantly not allowing for if you could change your mind is stupid.
    (0)

  9. #19
    Player Razielrinz's Avatar
    Join Date
    May 2011
    Posts
    45
    Character
    Rinza
    World
    Valefor
    Main Class
    THF Lv 99
    I have read evertyhing and I like the idea of removing the tag limit (possibly remove the 3 people per assault too since 99s can run most of them solo) and increasing the alexandrite supply by alot. But I still think that 30k is a bit high. Make it 3k and increase the supply. I still think that Ichor and Nyzul Tokens should be reduced by a factor of 10 as well because that is still 10,000 Ichor and 15,000 Nyzul tokens. And to the people who say not everyone should have one of these I would like to point out that all content in this game is suppose to be able to be achieved by all players. And Mythics always seemed counter intuitive with the warning at hte begining of the game about have a outside life. To achieve a Mythic you need a group of people who never leave the game basically to pull it off. Relics used to be the same way but now they are attainable (still takes alot of time or gil) by everyone. Mythics should be the same way.
    (0)

  10. #20
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Razielrinz View Post
    I have read evertyhing and I like the idea of removing the tag limit (possibly remove the 3 people per assault too since 99s can run most of them solo) and increasing the alexandrite supply by alot. But I still think that 30k is a bit high. Make it 3k and increase the supply. I still think that Ichor and Nyzul Tokens should be reduced by a factor of 10 as well because that is still 10,000 Ichor and 15,000 Nyzul tokens. And to the people who say not everyone should have one of these I would like to point out that all content in this game is suppose to be able to be achieved by all players. And Mythics always seemed counter intuitive with the warning at hte begining of the game about have a outside life. To achieve a Mythic you need a group of people who never leave the game basically to pull it off. Relics used to be the same way but now they are attainable (still takes alot of time or gil) by everyone. Mythics should be the same way.
    Yes, at a certain difficulty. Mythic's are obtainable by all, just not easily obtainable.
    (0)

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