Let the record show I've never leveled a mage past 30, and I never will. Doesn't stop me from playing this game. Never used a mage to do any mission.
I only use BLM to warp around when doing small stuff like converting my currency. Nothin' else.
			
			
			
			
				Let the record show I've never leveled a mage past 30, and I never will. Doesn't stop me from playing this game. Never used a mage to do any mission.
I only use BLM to warp around when doing small stuff like converting my currency. Nothin' else.
Opinions are opinions. Keep 'em that way.
			
			
			
			
				Yeah, no, that's not exactly the way to go about it either, but moving on...
Opinions are opinions. Keep 'em that way.
its the truth tho.. no one has a right to tell you how to play the game.. or force you to do things you don't enjoy. Unlike the forums, no one in game actually gives a shii. As long as the mob dies who the eff cares. FFxi forums paint a bad picture on the way the community is in game.
but that is beside the point..
no one should be "forced" to lvl a mage job just to do story line missions. in changed areas. The change wasn't needed and to my understanding not even asked for. It was done for the sake of it.
teamwork =/= forcing someone to play your because you say so.
			
			
			
			
				People level Mage sub jobs as a matter of course, Rosina, regardless of weather those more powerful monsters existed in lowbie areas or not. All your arguments are invalid.
			
			
			
			
				Oh, I know that, I was just using it as an example. Since the 2-3 fight used to be capped at 25, a party of players at 25 should be able to complete any mission together up to rank 3, which accidentally encountering these mobs wouldn't allow. The same thing in Fei'yin. Since 5-1 used to cap at 50, any party of 50 should in theory be able to complete missions up to that point.
To somebody else about having the books available to get snk/inv in exchange for tabs, this does not work for the Hor. Ruins. You have to drop inv to open the walls to continue.
I think SE did mob changes right when it came to the promyvian zones though. One path to the goal of the level was untouched so players could still do the missions at 30 like everybody had to originally. They then adjusted mobs on an alternate path to be a challenge to high level players if they wanted to fight something at their level. Which is why the changes to the Ruins is such a shame. There are multiple paths to the end, and I think the ideal solution would have been like "left path is filled with the original level mobs, right path has the high level one"
Nope, but they sure as hell don't have to take you along to things you wanna do, either. Being a unique stubborn little snowflake will only get you so far. As far as playing alone can get, really.
If I need a mage and you only have DD, I'm not going to have a (superior) DD change to a mage just so you can continue to be special and not lvl a mage job.
Last edited by Reiterpallasch; 07-22-2012 at 06:48 AM.
~ The OF motto ~
If someone has more gil than me, they bought it.
If someone outclaims me, they're botting.
If someone is more successful than me, they cheat.
wow...this far in, and the most obvious way to get around the issue is still not being discussed.....
Team up with someone that can help you complete the quest. Whether that is a mage that can snk/inv you, or a higher level (or group of them) to cut a path for you.
After all....that's how it was done years before....at least, that's how I remember doing them. I even remember specifically being asked to tag along through places like Necro, GC, QSC, Bedeaux..... as a 38 WHM to help some friends farm coffer keys/coffers...I went along and got to skill up magics, got me coffer keys for use later...sometimes even got to skillup club and staff when I got to higher level BLM/WHM and all.....and always had a blast doing it.
Last edited by RAIST; 07-22-2012 at 11:49 AM.
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may i ask where this special snowflake bs is coming from? I never heard of this type of talk in game. I was just making a comment having been playing since ps2 launch day.
But point still stands can you guys stop assuming people are starting arguements just because they dislike or disagree with what you say? can you please stop with the insults? Can you please try to be on topic?
All i get from you handful of posters is nothing but insults, and topic derailments. Then pin it on others. Zerich being the worst of the lot. ffxi isn't high school so can the queen bee bs. No one actually effin cares in game.
			
			
			
			 
			
				RAIST, while I agree with you teaming up is good it does not solve part of the problem. I will admit that it is a good idea on what to do but can you honestly tell anyone it sounds right that for a Windurstian to complete a rank 2 mission they need a lv90~99 bodyguard? Same with the second limit break, again you would need a level 90~99 body guard to get there unless you know the back roads that use the [S] areas, which by lv55 you are not likely going to have found out about yet. The high level mobs being added was a nice idea however it was poorly implemented, as I said SE did it to follow their current trend on content but the way they did it was to much in the way.
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