I disagree but, the concept of game-breaking is some sort of fear we all have. Abyssea is game-breaking cause it makes you not want to do any content outside of it. So, the point seems moot.
The game is broken. Who needs a RDM now anyway?
If RDMs want to melee more (which is the focus of this thread) then RDM melee needs to compete with other melees to deserve a spot. Why would that break the game?
There would be just one less SAM DRK BLU RNG WAR in the party...
Merits and enfeebles are not the answer I am sorry. Like I said just forget thinking about building gear for melee or SE ever giving you gear for melee because RDMs constantly show that they will take magic gear over melee gear anyway.
BSTs complained and got more of what they want. RDMs won't complain cause we have some notion of chivalry or fencing or Altana knows what... and the result is RDMs will be haste-healing-refresh slaves forever. Heck, even refresh is mostly moot in Abyssea. So Haste and backup heal 'cause you can't main heal against NMs like a WHM. Wait.. don't Haste cause we need to proc and ppl are already doing too much damage...
God, why am I the only one who sees RDM dieing slowly?
Want to see RDM melee one day? Ask for a real enhancement:
Crank up the En- spells like the old days!!




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. Now with abyssea things have become slightly inverted now. Our Weapon Skills are actually decent but now our TP damage isn't so hot due to our enspells not scaling as well and the fact that we generally are forced to use a lvl 75 dagger in the main hand.