As it stands, very few people feel its viable to melee on rdm. The issue is how to do it, and how to make it better. As it stands while there are mechanics for and against it, mostly against it for the red mage croud, there ARE ways to improve it. Now lets take apart someone's post to make a point! Because you all know, thats what forums are for, bashing eachother. Anyway on to the facts. Lets look to great guardian's post about what rdm is good at.
Most durable job in the game he exclaims. Well lets see what we have to say about that.
>>Ninja has a spell (Migawari) that quite literally prevents fatal attacks from killing the user? Rdm got that? No? stopping utsusemi ignoring fatal moves sounds pretty Durale to me!
>>Blu has Magic barrier and cocoon, strongly adding to their defenses too, now, while i havent personally tried out magic barrier, i and many of us know cocoon can sharply cut damage with PDT gear (which a lot of they have access to) and if magic barrier is infact stronger than shell and phalanx in tandem, and they can (and they can) gear MDT effectively, they have more durability there.
>>Pld has a MASSIVE selection of PDT and MDT gear, Phalanx, high defense, and job abilities to boost those defenses, which they can also pick a subjob like rdm, blu or nin to enhance their defenses, even war has great options to do so.
Now while none of those spell mosr durable job, it doesnt seem so exclusive, and i didnt even poke the evasion/counter/utsusemi masters. Last i checked, rdms are not up tanking, being cured as they solo abyssea nms. Not only because it is not time efficient, but it requires more effort to be durable than those 3 other jobs. Onto the next point.
Able to heal itself and others at a passable level? Lets see what we have here.
>>Pld. Oh welcome back to the table! cure IV apparently makes you healer worthy, so gear up MP and refresh gear and get to it.
>>Dnc, hey friend, wait whats that? you cure BETTER than us? Less frequently, but ill call it passable. Oh whats that? You have fan dance and want to be added to the durability list? well...you do have the evasion, and pdt gear. Well next time...
>>Blu, You're here with too?! did you and pld come down together? Oh you're better at curing than rdm too? Well thanks for the help with that point.
>>Brd/whm, Oh hello! Been a while since ive seen you, you rascal you! You know, some forget you can sub whm and get cure IV, or wear a lot of the same gear we can. Oh i know you can stack a lot of mp, and refresh yourself, well welcome to the party.
>>Smn/whm, Oh thats right! you did get cure IV /whm too now didnt you? And whats more, you can use all our cure potency gear and the facio bliaut! Well there will always be a spot here for you!
>>Sch, im just going to leave you here, you have as much cure power as we do, more if you pop off a rapture here or there with that handy 45 sec stratagem charge.
Okay enough of passable healers. lets see what else he had to say.
Dealing direct magical damage at passable levels! This will be fun! Lets make this one quick then.
>>Sch, got a few tier V nukes, good enough.
>>Smn, those merit BP can land some decent numbers, not as often but that wasnt adressed
>>Blu, hmmm we need to debate you but you get a lot of mage gear, high skill, and some potent spells like charged whisker.
>>Pup, Ah yes, high evasion high melee prowess, and your little pet can do some serious nuking damage (or cure if need be)
Possesive of some of the strongest direct enfeebles in the game?
>>Blu, here again? Stalking me! Well they arent just direct, they do some damage... but i guess they have enfeebs.
>>Dnc, not strongest, but theyre decent.
>>Sch/rdm, borrowing our strengths, as can whm, or blm in some instances.
>>Nin, yep, they got em.
Active defensive buffs.
>>WHM and sch, baring the phalanx and haste, but aside from recasts, i dont see how haste is defensive.
>>Pld and blu, again, spells that do it, or having the same as above, less so for pld.
Fast cast.
>>Sub rdm and gear it up, lots of gear and jobs have access to the trait via gear, including blu.
What is the point of me breaking this down? Nothing, just like you breaking it down. This is not a game of have and have not. Just cause one job has it, doesnt mean another cant or doesnt. A good number of those jobs have many of the things we have, and still have melee prowesses and that is a fact. And while we may not NEED melee, there is little reason to not have the access to it, because lets face it, there will always be some time, or way, or person to point out that endlessly tanking a magic defensive mob is futile if we cant kill it. And to ALL of you saying "Hybrid jobs are never as good as specialists," i want you to look me in the eye and tell me how ninja got through your watchful eyes. It is a hybrid, it nukes some, it enfeebles, it tanks, it dds. Funny, its not the best at it all, but it enfeebles well, tanks great and dds great. Seems like hybrids CAN be done right doesnt it? Anyway end of wall post.
Summary: Our flexability is not entirely exclusive, and ninja is a hybrid that does it better/right.