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  1. #1
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    How about... no.

    Absurd idea. Zombie'ing itself needs to be stopped, mages loose all their power, so to should DD's.
    (6)

  2. #2
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Aarahs View Post
    Not happening. If you're weakened, you're supposed to be /healing. Zombieing is not supposed to be a tactic, hence double weakness.
    Quote Originally Posted by Daniel_Hatcher View Post
    How about... no.

    Absurd idea. Zombie'ing itself needs to be stopped, mages loose all their power, so to should DD's.
    How about realizing what this is about? This has absolutely zero to do with the ability to zombie-fight mobs. Even when you're not trying to fight weakened, are you really /healing? Very few jobs have any need at all to rest these days. This only still applies to (certain) mages in Legion. In fact, you could argue that this would motivate people to zombie less, because if they try to zombie they'll just get killed over and over. However, with this, if they rest they'll recover from weakness faster, so there's less of a motivation to zombie and instead just rest up to recover fully.

    Personally I'm not sure how I feel about it, though. On the one hand, the 5min weakness is a well-placed penalty for dying in a fight, on the other hand, as was mentioned before, many jobs are not affected very much by weakness (single or multiple) in the first place, so it's doubtful if weakness really does much for them. I guess I wouldn't mind this, as it would give /healing some point again, but I don't feel strongly one way or another.
    (12)
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    FFXI: Leviathan > Arcon
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