Page 29 of 43 FirstFirst ... 19 27 28 29 30 31 39 ... LastLast
Results 281 to 290 of 422
  1. #281
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Khiinroye View Post
    After meteor is introduced on the live servers, it might be viable to have a party of blms, who wait out of aoe range until after the split. One of the smns can hit ADL with shock squall and a 6 blm meteor (targeted on a clone not being fought so the target doesn't die midcast). The strongest blm casts last since that's the largest effect on the final damage. This *might* be viable for the weaker groups, but I won't guarantee anything, and my group won't need to do that.
    I've seen strategies with BLM metor burn. But I honestly dont see the point. Must bring 6 BLMs, so you're basically replacing 6 DD by 6 BLM ok. No more randomness? I don't think so.

    People understimate violent rupture, which I think is higher radius than 30'. You have stunga, but remember the time it splits the first time is still random. It has done it @ anywhere from 35% to 65% in ou attemps (4 DDs). And im pretty sure the condition of the first splitis split @ 50% unless ADL is casting a spell or in the midle of a ws animation, or anytime between 75% and 50% when it uses rupture.

    If the DDs slow down their damage they might not put its HP low enough for a 6-BLM meteor to one shot it. You will have two ADLs, so each of them will have to have their HP to be brought down to ~40%. Then you have a chance of triple split, and every time ADL does a WS, the clone does one.

    There is the option to put the BLMs @ the gate so that they aren't push back but they will need perfect defence. And im prettysure it is not enough to not be interrupted, apparently rupture interrupts you even if you do not move ( not 100% sure about this, just our smn keeps was getting interrupts. On NQ DL, placing your self in a corner does not interrupt utsusemi im 100% sure).

    So in the end I don't see any realy benefit except psychology. You win rate will be 95% instead of 80%? ok. still not 100% failproof.
    (0)
    Last edited by Monchat; 03-16-2012 at 12:05 AM.

  2. #282
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    Just Zerg it till it splits. Wait for the split and first WS volley from clones. Have a few BLMs Meteor the last few HP% off. If you can't get a group of BLMs that can time a meteor cast to wipe out the last few %, then you aren't that good. It's pretty foolproof.
    (1)

  3. #283
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Replacing 6DD isn't really a problem in the normal 12-18 Man set up.

    If you go with 18 People, You can replace 1 Party of your routine DD with a party of BLMs, 2 DD parties is way more than enough to zerg down ADL In a quick and safe fashion. As Return said, Its pretty idiot proof. Once it splits, Wait for a TP move or so, Have SMN's just stun it back to back while Meteor is being cast.

    In the mean time, Your THF can use Steal on one, Mug on the other to plan TH on them both quickly :P

    Now if you're only bring 12, It makes it a bit riskier, But if your Main DD Group is good, Its not a problem.
    (0)

  4. #284
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Return1 View Post
    Just Zerg it till it splits. Wait for the split and first WS volley from clones. Have a few BLMs Meteor the last few HP% off. If you can't get a group of BLMs that can time a meteor cast to wipe out the last few %, then you aren't that good. It's pretty foolproof.
    You never killed ADL. Not sure how 6 BLM would have time to sync a meteor after split, and after WS, seeing as this is asking for butthurt, with dynamis implosion incoming, and the initial dynamic ruptur (knock back) as well as the disepl move that systematically interrupts spells. How long is meteor cast time ? My guess is it's going to be dead from melees before meteor goes off. It's out of question to have blm tank ADL so you are bound to use a melee party. Also ADL has 100k HP, how much is meteor x6 doing ?
    (1)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  5. #285
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by MarkovChain View Post
    You never killed ADL. Not sure how 6 BLM would have time to sync a meteor after split, and after WS, seeing as this is asking for butthurt, with dynamis implosion incoming, and the initial dynamic ruptur (knock back) as well as the disepl move that systematically interrupts spells. How long is meteor cast time ? My guess is it's going to be dead from melees before meteor goes off. It's out of question to have blm tank ADL so you are bound to use a melee party. Also ADL has 100k HP, how much is meteor x6 doing ?
    Haven't seen much of Meteor 6x Damage, But I think its about 30k~40k Damage...?
    (2)

  6. #286
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Some people on this forum are flat out stupid, all they can do is brag about what they have instead of offering constructive criticism related to the topic. I don't think the majority of people care how many times you killed ADL, I think his difficulty should be slightly eased, there a mass manipulation of marrows going on and I don't know if I like that.
    (2)

  7. #287
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    I like that & that's how I'm going to do a daurdabla99.
    (0)

    Ultimate DPS simulator
    https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit

  8. #288
    Player Alkimi's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Alkimi
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Return1 View Post
    Just Zerg it till it splits. Wait for the split and first WS volley from clones. Have a few BLMs Meteor the last few HP% off. If you can't get a group of BLMs that can time a meteor cast to wipe out the last few %, then you aren't that good. It's pretty foolproof.
    It's doable but imo there's too many things that can go wrong:

    - Your DDs fail to get the first form below ~25%. Meteor fails to kill them all -> Wipe.
    - One of your BLMs casts on the wrong clone. The difference in damage between 5 and 6 BLMs casting Meteor is huge. Make sure everyone is on the same one.
    - The clones use Dynamic Implosion after first split (entirely possible if you're taking it down that low). Length of terror tends to vary so you would have to wait for it to wear on all BLMs.
    - ADL still casts enfeebling spells frequently. PD means you resist most of them but they can still get through and you could still end up with one of your BLMs getting stoned/slept before you get Meteor off.
    - Setup. You're limiting yourself to just 4 DDs for the initial form (assuming you're using 2 PDs), so DDx4 BLM SMN / BLMx5 SMN. With just 4 DDs chances are he'll split at too high a HP for meteor take him out, so you'll need 3xSMN per fight to be more reliable.

    a few BLMs
    You need six to do decent damage.
    (3)
    Last edited by Alkimi; 03-16-2012 at 09:50 PM.

  9. #289
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    I thought meteor damage was upwards of 60k for a well geared group?

    Quote Originally Posted by MarkovChain View Post
    I like that & that's how I'm going to do a daurdabla99.
    Didn't Mdk attribute an entire post about how they ain't worth farming for under 50 million gils? Because you could take half a dozen BST mules into Dynamis daily to farm currency one after the other or whatever? It's kind of hard to follow you two sometimes because English is not your first language but that's the gist of what I could understand. So, are you now saying 20 million per is worth farming marrows? I'm beginning to sense Mdk's original rant post about the "low prices" was filled with a bunch of theory coulda beens and could dos and not reality.
    (0)


    Regular "John" Doe
    - Not on the Community Team

  10. #290
    Player Natenn's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Vold View Post
    I thought meteor damage was upwards of 60k for a well geared group?

    Didn't Mdk attribute an entire post about how they ain't worth farming for under 50 million gils? Because you could take half a dozen BST mules into Dynamis daily to farm currency one after the other or whatever? It's kind of hard to follow you two sometimes because English is not your first language but that's the gist of what I could understand. So, are you now saying 20 million per is worth farming marrows? I'm beginning to sense Mdk's original rant post about the "low prices" was filled with a bunch of theory coulda beens and could dos and not reality.
    they are when ppl like him probably skim off the top. Probably why he doesn't want it nerfed, if its to easy he can't sell em anymore, and cant take advantage of LS.
    (1)

Page 29 of 43 FirstFirst ... 19 27 28 29 30 31 39 ... LastLast