Faf/Nidhogg was not done on a regular basis prior to ToAU as a 6 man group. I did the endgame circuit, was in the first NA/EU LS to down Dynamis Lord, one of the first NAs in sea, etc. I know what went on, and I'm sorry, but the zone typically had more than 100 people in it at spawn times. COULD it have been 6-manned back then? Probably, but it wasn't done since it was heavily camped, would have taken forever, and linkshells brought as many people as they could to claim. If you pulled them from behind, you got a spike flail which wiped everyone. Maybe you never fought HQ kings, I don't know, but it was common practice to bring a lot of people in case Nid popped.
Yes, we need to disagree when I just wrote prior to your post:Low drop rates are not a challenge. SE needs to understand this. I'm sorry that we gotta disagree on this taru, because I like summoners a lot, but they aren't. Perhaps taru needs to train Shiva to fetch him coffees in the morning. It'd make him a whole lot more personable and less likely to run off to the forums tryin' to argue for the sake of arguing.
This is why I might be coming across as rude to you. Nearly every post of mine you have responded to, you haven't even read. It gets a tiny bit irritating when you keep making crap up, claiming we need the game broken, claiming a lot of people agree with you, claiming you disagree with me, and then turn around and parrot the exact same thing you are supposedly disagreeing with me about. I'm sorry, I might come across as an ass, but you're coming across as an airhead.That doesn't mean I'm 100% happy with everything. That doesn't mean I don't think drop rates should be increased. That doesn't mean I don't think certain fights should be tweaked. It means that allowing us to godmode around Vana'diel is not the answer.
Also, I could change my job to BLM, RDM, WHM, BLU, SCH, etc. Take your pick, just picked SMN because it is the job that I have as my avatar picture on other forums.
Never said it was, and I'm glad we're not waiting 3 hours on windows anymore.Waiting for a NM to spawn for 3 hours also isn't a challenge -- but thankfully SE hasn't decided to go back to that particular mode of 'hard'.
If you don't think 50 stats makes a difference, you shouldn't even be complaining about endgame, because it's quite obvious you have no clue about the game.I also never said I want godmode. If you think getting stats+50 on end-game gear is godmode, you've been whipped pretty darn hard by SE.
Incorrect, especially on the INT for BLM. INT directly affects damage. The formula is not hard to find. There is a soft cap where diminishing returns start after so much INT is obtained, but you're not going to reach that outside of Aby buffs.
I came to this realization fairly recently, actually. See, I zone into Aby, get all the wonderful aby buffs, and I can go around the zone killing regular mobs relatively quickly, tanking NMs for my friends, and man, it was fun. I zone out of aby, and lv99 is the same as lv75 -- I don't feel any more powerful. I don't do any more damage. Aby proved that SE's old gear progression was downright silly. Get cheap lv74 int+4 rings on blm -- save up for snow rings -- no difference. int+2 is a pointless increase. Aby proved that all those HQ items which went for millions of gils while giving an extra acc+1 or acc+2 were stupid. People who insisted on stopping leveling at 60 to get that hauby or that SH or that elemental torque were also, by extension, pretty damn silly. People who leveled in full AF to cap did just as well.
And no, people in full AF did not do the same amount of damage and whatnot as people who wore what endgame shells dictated. Again, you're coming across as an airhead when these formulas have been around for years and are no mystery to the majority of players. Kind of making me doubt your claim that you played prior to CoP, but then that was already iffy with your hypothetical passed off as reality involving 6-manning Fafnir.
They make a difference.Now I'm supposed to pretend that str+8 and haste+4% are 'these stats are nuts'? Seriously? That little quote in itself proves how far out of touch SE is with any notion of 'fun'.
And like I've said several times, and you have ignored, several of us don't have this obsessive yearning for the game to change ON THE LEVEL that you want it to. It's a game, if you aren't having fun, quit after you voice your opinion. I didn't obsessively whine about WoW when I quit. I canceled, came back to XI, and have been having a blast ever since. Not all of us have as many issues as you do with the game. Some of us actually enjoy the game, which you are finding NO joy in, as your post states. Imagine that, different tastes.I've also said a lot of times, and constipatetaru up there has ignored, that I do want lost content be made relevant and fun. There is nothing fun about most of the content currently in the game. Nobody wants to do content for 0 reward. That's been proven over and over again. People would, probably, do all sorts of stuff if they could get something decent out of it.
Guess what, it's not required either. Yes, I agree that crafting should be changed somewhat, but that's mostly to do with the fact that a lot of crafts are pretty much useless at this point for making any respectable income. At least compared to the choco blinker trade.Crafting has also been a joke for most of this game's lifespan -- it's 'low-drop rate' difficult, not 'hard', because it'll take you a stupid amount of a rare ingredient to level up at higher levels, and when you get that coveted lv100 you got nothing. Not even a T-shirt that says 'I leveled clothcraft to 100'.
And not all of us feel the way you do. That is the thing you don't seem to understand. You want all of us who are somewhat satisfied with the game to bend to you and people who feel the same as you. You don't know where the majority is. You don't know whether the majority of people are sick of the game or whether they are content. You're trying to sit here high and mighty pretending you know why people are quitting, when you're overlooking the most obvious fact that the game is dated and is quite quaint in this MMO market. If you want a next-gen style MMO where you are over-powered and never have to play with another person, you go right ahead and sub up to any other current MMO. Some of us still like the dying breed of old-school style MMOs where grouping is still the main method to get things done, but with tweaks (yes tweaks, not game-breaking changes) so we can get stuff done in a timely manner, but still keep the old-school style fights, grouping, and basically experience.Yeah, the game needs breaking, not tweaking. It's not anger that sinks a game - it's apathy. It's the feeling, upon seeing the latest update, that nothing in there excites you. Nothing in there makes you go 'oh, wow, I want to go play that.' or 'wow, I want that piece of gear.'
I've never cared about seasonal content since about the second year I played XI. Before then, it was more of a compulsion that I felt I HAD to do it. Now I just don't care, and barely ever did it in WoW, either.Seasonal content has also been a joke for a very long time. Every once in a blue moon they come up with a new furnishing. That part is cool. However, to date, I have never heard anyone tell me 'Wow, I'm so glad Mumor is back this year. I love to cheer a pretend-celebrity on.'
Guess what, since I came back in January, I have seen 6 people return who are loving it. Anecdotal evidence. You're chock full.Over the years, I've seen lots of people go. I've seen people leave because a new MMO came out. I've seen a taru leave after three years of clothcraft lv 99. I've seen people leave because they've spent a week's worth of playtime trying to get an xp party on their lv65 drk. I've seen people leave because they couldn't beat ma'at.
Yeah, I left WoW for that same reason, except I did say, "I feel overpowered and there is no challenge, raids are faceroll, instances are faceroll, and it is boring."I've also seen people leave because they just up and got bored. They didn't tell me 'I'm so powerful now. I kill everything.' They usually didn't say anything.
What? I soloed Maat on both RDM and SMN yesterday in the span of 10 minutes. Total. You're a 99 and you're saying Maat is hard? One pred claw for 1k and about 10 seconds of melee wiped him out on SMN. Two thunder IVs and a blizzard IV wiped him out on RDM. Maybe I just misread that or something, but if you're having problems with Maat at 99, perhaps you should look into how stats affect your character since you think +50 is just not much difference at all.So what do we, as players, say? 'Crafting is supposed to be 'hard'. You can't expect to finish it in a month. Go spam ENMs for Galateia/farm money.' 'Make your own parties! Be nice to people! Get the best gear you can and you'll level up eventually!.' and 'Ma'at is supposed to be hard. Farm money! Get more potions! Update your gear!'.
Honestly, WoW sounds like the perfect game for you. Not because it's a bad game, or that stuff is crappy there. Just that exactly what you're asking for can be found in WoW. Inflated numbers, doing 100k+ DPS, shinies with +500 stats, etc.'Go quit the game then and play WoW.'
Of course you're not the only one holding that opinion. I'm not the only one who thinks WoW got crazy stupid back in Nov/Dec, but I don't insinuate that the majority of people hold that same opinion. That is the problem, you are insinuating that, and you have 0% evidence for that aside from a couple people on this forum (which has the reputation of being filled with whiners and doomsday spouters) agreeing with you. Big shock there.And then, it gets awful lonely. How many people are still clinging onto the game only 'because of friends?'. What then? If this game isn't fun to play -- and I don't seem to be the only one who thinks that it isn't -- is the answer to go tweaking, or to put some actual innovation into the damn game? Something other than 'Hay guys, I took these HNMs that you used to fight and tossed them all into this new zone. Also, you get nothing new as a reward. Enjoy.'
I feel powerful enough, so please stop trying to talk for everyone. I also take care in trying to keep my gear up to par, at the very least, something you don't seem to like doing since you think people in AF armor perform the same as someone in decked out gear with more stats. Perhaps that is your problem.I think FF series has potential. A whole lot of potential. Despite SE trying to smother. I think that it'll take very little to make this game shine again. Unfortunately, it has to come from a place of courage -- not a place of 'gawd, if we make them too strong, they'll kill everything and quit!'
Now, I'm told 'Go play on the test server and godmode.' Jeez. Joking aside, it's a bit sad that people are told that. It is obvious that players want to be made more powerful, that the game needs to be more fun, faster, more engaging. If that wasn't the case, you wouldn't have this undercurrent of 'Go play on the test server.' and 'All you need is perma-Embrava.'


Reply With Quote