I dont think zinato understood what people are complainting here. We're complaining that SE is using resources working on stuff on VW that no one competent enough are having problems such as AOE death and lights capping. The issues are with the insane drop system that we have. I'm in the neighborhood of 0/200-0/300 on Pil and Qilin EACH. This Sat, I did Qilin and guess what I got 3/4 Neck Pieces (AGAIN) while there are people there that would/could use the neck pieces. But no, I ended up having to run away so the chest will despawn. Likewise on that same run, the same person got 2 boots (AGAIN). And I would have loved to pick up a pair myself.
The point is that these aren't hard fight at all. The AOE isn't an issue, capping lights isn't an issue. The ONLY issues are these insane drop. Camata seems to understands this, but for whatever reason, the DEV doesn't. Or they understands but they refuses to fix the damn system. People has asked for alternatives such as some sort of point system so that if you win let say 500 fight on the same NM, you should be able to BUY one of those ra/ex drop that you want. As it is now, lots of ppl on my server dont bother doing VW anymore because they have gone beyond 0/500+ without seeing any of the ra/ex that they wanted.
Failed drop system is going to be the failure of VW. Not because of AOE and capping Lights.
As a side note, as Neisan_Quetz said, Good Players will be good regardless whether they have Emp/Relic/Mystic or not. But Bad Players will always sux regardless of how easy SE makes the game to be. Do you know how many people I see walking around with full white/pink gears with Emp+2 and Relics now a day?

Reply With Quote