Results 1 to 10 of 283

Thread: PVP!

Hybrid View

  1. #1
    Player Faule's Avatar
    Join Date
    Mar 2011
    Posts
    62
    Character
    Langly
    World
    Quetzalcoatl
    Main Class
    NIN Lv 99
    Allow for skillups in Ballista (Since I believe they're deactivated for the event).

    Allow for new Ballista only weapon skills or spells with focus on interesting and new enfeebling effects rather than incredible damage output. Obtainable by chevron acquisition, petra scoring, or some other measure.

    Raise the EXP reward for a match (500 EXP is a bit low).

    Create purchasable equipment (weapons/armor) with "ballista-only" stats obtainable by spending Ballista Points.

    Possibly increase the availability of Ballista areas. If a sanctioned match is not occuring, you have 2 zones whose participation can be 'rented and controlled' creating a bottleneck. Lowering the amount of exposure to potential new participants.

    Change the discharge rules, it's no fun when people leave a side after having signed up and do not get a discharge. The teams will be far too unbalanced to be enjoyable. A time limit perhaps, because there's always cause to change jobs if necessary during the match.

    I can't think of anything else. It's honest to good fun in those matches. Especially if you bring friends. Maybe that silly joke piece of gear like a clown nose just might be enough to get your friend in the linkshell to come try it out with you.
    (0)

  2. #2
    Player Harukusan's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Harukusan
    World
    Ragnarok
    Main Class
    WAR Lv 99
    Quote Originally Posted by Faule View Post
    Allow for new Ballista only weapon skills or spells with focus on interesting and new enfeebling effects rather than incredible damage output. Obtainable by chevron acquisition, petra scoring, or some other measure.
    I really like this idea. Adding more job specific abilities usable only in Ballista wouldn't be innovative as they've already implemented Campaign only weapon skills and offensive temporary items not found anywhere else, so adding this concept to Ballista or Brenner wouldn't be improbable, and may even create that "balance" some people are looking for in specific jobs.

    Higher exp though? Do you really need exp? I won't argue against it, but it's not like exp is hard to come by. People would still heavily abuse Abyssea and all its wonders for that situation before they jump into the battlefield against other players.
    (0)

Tags for this Thread