As much as they have re-used areas in their expansions lately, I would love to see more Diorama-Abdhaljs areas. Maybe adding some barriers to make the arenas a bit more secluded than the whole zone for smaller matches.
Ballista was always just a fun something to do. Now that I find myself having acquired all of the goodies I want, I don't have many goals left for my character. I sit around in town frequently, waiting for an interesting /shout to occur.
Back when people actually used to do ballista, it was just plain fun. I didn't need a reward personally. It would be nice to see the old players come back, even if they need some intensive to do so.
I hate forced PvP, where no matter where you are you can be attacked by random people. That is disgusting and im so glad FFXI doesn't have that.
However there is a method that would please all.
Have an option to ASK an player/party/alliance to PvP against you anytime anywhere (excluding towns maybe).
Also have an option to auto-decline and not even see the invitations if you are not interested at all.
I think the reason no one really participates in FFXI's existing PvP is because it's a pain in the ass to get a match going, and there are no real worthwhile rewards for participating.
Personally, I would love to see a "Duel" option added to the interactions menu when targeting another player. And then you could just do a quick 1-vs.-1 PvP match in any zone where you could normally engage in combat. Back when my LS used to do PvP matches, we would always ignore the game's official rules and do 1-vs.-1 matches anyway.
Last edited by Rhianu; 03-08-2011 at 08:51 PM.
A dueling option would be amaaaazing, and if you didn't want to duel just set an option to ignore duels.
Hell you could make an area where the duel command works and get rid of the joke that is Pankration.
Tbh I think if /duel was implemented everyone would be about 99% satisfied.
Forced PvP isn't really PvP its normally ten people versus a guy. Which isn't PvP thats 10PvP.
I agree it really isn't ever done well, and forced PvP totally defeats the spirit of what everyone here is talking about, I find it very sad that everyone equates PvP to 'ganking' and being an ass. So I'll flat out say that anyone proposing forced PvP in FFXI is flat out retarded.
However it would be cool if there were places you could go, zones, or an area that is completly optional to fight or get attacked or vice versa. Then I believe its a choice, it could be much like campaign you sign up for tags etc.
There could be rewards in these zones, but why shouldn't there be? You don't have to go there and do them, but if you want them you do the content, just like anything else in the game. We do the same for everything else and killing people for something in a controlled area is way more fun than camping HNM's for 5 hours ever was.
The only people that advocate FREEWORLDPVPLOL, are either ones that seriously just enjoy being douches - or perhaps its a mechanic of the game implemented at start. I personally have never had fun in world PvP but I enjoy duels and fights in arena's etc. Running up to a guy at 15% hp doesn't prove anything besides that you are a spineless weasel.
Last edited by Urteil; 03-08-2011 at 08:52 PM.
It may work once or twice (well more on people who don't know what they're doing), but I've always been able to see Odin a mile away, lol and even if I'm slept or something, it either kills me or everyone else because when I see odin readying his move, I just /pcmd leave, so if I'm target it only hits me and if I'm not target, it avoids me, lol.
I remember one guy who used to come smn and do a full defense/pdt build w/ tav taco and would run around and geocrush people. Now that was an annoying move. Big damage, really good range (only way to outrun it is if you have sprint if he's close enough when he starts), and stun.
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