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  1. #1
    Player Phafi's Avatar
    Join Date
    Mar 2011
    Location
    Dragon's Aery
    Posts
    190
    Character
    Phaffi
    World
    Lakshmi
    Main Class
    RDM Lv 99
    Quote Originally Posted by Greatguardian View Post
    Skillchains were also being fully resisted by Pil too, to stay on topic. 1.5k Wildfire closed a 91 damage Darkness, and the Light SCs that the Mnk was self-SC'ing weren't doing much better.
    probably because you're making a skillchain that doesn't fit the monster's weakness, had you made light, it would have yielded fire or wind damage which is a caturae's weakness.
    (1)

  2. #2
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by Phafi View Post
    probably because you're making a skillchain that doesn't fit the monster's weakness, had you made light, it would have yielded fire or wind damage which is a caturae's weakness.
    Quote Originally Posted by Greatguardian View Post
    Skillchains were also being fully resisted by Pil too, to stay on topic. 1.5k Wildfire closed a 91 damage Darkness, and the Light SCs that the Mnk was self-SC'ing weren't doing much better.
    Small sample size, obviously, but I certainly didn't see any full damage lights go off.

    SC+MB with a horde of BLMs works under the assumption that black mages can do more and/or safer damage than melees. In practice, they certainly don't do more damage than melees, and I don't feel that they offer much additional safety either.

    Someone's going to be tanking it, so there will always be a couple melees in range of things no matter what setup you use. Beyond that, as long as melees are only consistently in when they have Fanatic's up, black mages really aren't much safer than standard DDs. Their range grants them the ability to continue to DD without needing Fanatic's, but BLM damage alone isn't really able to hold a candle to Empyrean DDs or especially Corsairs that are rocking Discipline+Coercion+Tactician's+Miser's+Monarch's+Braver's+Stalwart's+the Crit one even if they're (aside from the COR) limited to only zerging when Fanatic's is up.

    The Magic Burst +30% atmacite could be interesting, but again would require such a BLM-heavy setup that it's probably not worth doing - especially considering how many procs you lose out on by both ditching melees and having Blms use damage spells rather than proc spells.
    (1)

    I will have my revenge!