I love how this topic mutated into some kind of
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I love how this topic mutated into some kind of
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I shouldn't have to explain why it doesn't work, and asking me to explain means you lack any sense of how game mechanics work.
Sheet doesn't even have a tab for Defender because it's so stupid to use, give me a few minutes.
Assumed Target is bukhis since you mention Tanking.
No songs/outside buffs
RR/SS/Apoc Atmas
RDM/NIN TP:
Almace(90)/Shamshir+3(STR)/x/smart grenade
Zelus/Rancor/Brutal/Suppa
ACP(DualWield)/Dusk+1/Rajas/Tyrant's
Atheling/Phasmida/Calmecac/Eurus
WS:
Almace/Sham+3/x/Demonry
MKD (WS/Crit)/Rancor/Brutal/Jupiterpearl
Antares/Warlock's+1/Rajas/Thundersoul
Atheling/Cuch/Tumbler's/Lithe
334 DPS Approximately (Alucinor isn't included)
Your Rdm/War (assumed WS gear as follows)
Shamshir/Genbu's/x/Flame Sachet
MKD/Rancor/Brutal/Aesir
Assault/Heafoc/Rajas/Pyrosoul
Atheling/Anguinus/Tumbler's/Rager
91.4 DPS
Gimp V Bhuj War (not even posting gear weapon is enough)
162 DPS.
Pray tell what you're going to tank in that set when you don't have hate?
Last edited by Neisan_Quetz; 12-04-2011 at 02:15 AM.
Last edited by ManaKing; 12-04-2011 at 02:32 AM.
I'm a RequieSCAT-MAN!
I serious, I came into this thread hoping that somehow someone may have looked at some of the new +enhancing options and tried to calculate out what the total DA% is with temper. Instead I'm seeing the Original Poster going totally anal about their awesomeness when people are just iterating that it is ok for solo, but it isn't going to be a viable tank due to the lack of enmity generation.
/rant
With updated gear options and merits that is going over the 500skill limit. On test server my Rdm currently sits at 477enhancing in gear+merits. However, I'm missing +3 earring, +5belt, no +enhancing body, and I'm using merciful instead of Est. Cape since I've yet to get it, so I could be 497 enhancing. Swap the +11 body for +15 from +2 body and +3 more since hands become +18 and that puts rdm at 504 enhancing (506 if you have +10 neck during lights day). Wish I could get a working parser for what 477 is giving me but...no luck.
I'm sure it gets close to 15%. I don't think it goes higher yet, but I could be wrong. When I use Khanda, Atheling Mantle, Brutal Earring, and Calmecac Trousers i have 20% Double attack from gear. With Temper on, I double attack around 1/3 of the time. When /NIN with this, I attack 3 times a round more often than not.
I'm a RequieSCAT-MAN!
my first post was nothing but pure information and values. if you didnt get caught up in the crap storm people have been tossing my way for even suggesting that rdm could be viable at anything other then backline roles, you might have seen that. the awnser to your question is: 17.63 double attack provided SE hasnt programmed in a cap that ive yet to hit, or a sudden drop in the + DA per skill curve. at 501 skill we would have 20-21% double attack rate. all of this information was in the very first post. honestly this thread needed to be locked after someone started nitpicking over the usage of diminishing returns.
Reading this thread has diminishing returns.
I think he's onto something. What if you offhanded Thanatos Baselard to make your enfeebles more effective without having to swap weapons and lose TP? I think it's worth checking out.
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