Results 1 to 10 of 225

Dev. Posts

Hybrid View

  1. #1
    Player esoR's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    116
    Character
    Esor
    World
    Odin
    Main Class
    RNG Lv 99
    ^slightly related, but referring to stona, puppet still does stona > cure? that is the only spell i feel should be prio'd over cure, since if you're waiting while being petrified, you're probably going to die regardless... actually, this brings up another question, since i'm not quite clear on previous explanations. are cures on a separate timer or a healing magic timer? (including cures/na's) it sounded like enhancing/elem/enfeebs were on their own timer for each category.

    if cures are indeed on a separate timer than the other healing spells, that would certainly be interesting.


    edit: re read OP, works as i thought.. wording confused me first time. disregard~
    (0)
    Last edited by esoR; 11-07-2011 at 07:41 PM.

  2. #2
    Player Dfoley's Avatar
    Join Date
    Mar 2011
    Posts
    427
    Character
    Raijitsu
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Quote Originally Posted by esoR View Post
    ^slightly related, but referring to stona, puppet still does stona > cure? that is the only spell i feel should be prio'd over cure, since if you're waiting while being petrified, you're probably going to die regardless... actually, this brings up another question, since i'm not quite clear on previous explanations. are cures on a separate timer or a healing magic timer? (including cures/na's) it sounded like enhancing/elem/enfeebs were on their own timer for each category.

    if cures are indeed on a separate timer than the other healing spells, that would certainly be interesting.


    edit: re read OP, works as i thought.. wording confused me first time. disregard~
    Well the issue with stona is that if you are 2-4 hits from dieing, it doesn't matter if you are stone/poison/diseased/slowed etc. It should always cast cure 5~6. Then you have 10-12 hits before you die, and ample time to cure the status ailments.

    Currently it will stona -> wait 10 sec -> cure 6 (if you have less than 3 maneuvers). Which is more than enough time for a mob to kill you.
    (0)