Quote Originally Posted by xbobx View Post
In a dying game, which it is, SE had the right idea to start and change things to focus on smaller groups. they made many changes and they were great. then Bam, woe changes and voidwatch and we back to the beginning again.

Mood swings at SE?
How is WoE changing from being small man friendly?

Everything that was proposed was party size (4-6 people) friendly. The only nerf is to the soloers because most of the "soloers" would wait for a group to show up and they'd enter the same zone and focus on getting max points so they placed in the top 5 even though without the group that went in they would have gotten 1-2 coins if that. Some "soloers" who jumped in on a run they weren't needed/wanted also would lot everything not just 1 coin which is the standard for groups going in as a group.