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  1. #1
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by xbobx View Post
    In a dying game, which it is, SE had the right idea to start and change things to focus on smaller groups. they made many changes and they were great. then Bam, woe changes and voidwatch and we back to the beginning again.

    Mood swings at SE?
    Its because of all the people complaining about content not being hard enough! We need stop those people from posting!
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    960
    It's called balance and if SE wants to keep the game going, they need group oriented events and things for lowman.

    If I wanted all lowman, id go play FFXII where everything can be 3manned.
    (0)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  3. #3
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Zagen View Post
    How is WoE changing from being small man friendly?

    Everything that was proposed was party size (4-6 people) friendly. The only nerf is to the soloers because most of the "soloers" would wait for a group to show up and they'd enter the same zone and focus on getting max points so they placed in the top 5 even though without the group that went in they would have gotten 1-2 coins if that. Some "soloers" who jumped in on a run they weren't needed/wanted also would lot everything not just 1 coin which is the standard for groups going in as a group.
    I have a friend who always solos conflux #4or5 can't remember which one (anticans) lesser mobs and hates when other people show up! Now with this new update he wont be able to do that.
    (0)

  4. #4
    Player svengalis's Avatar
    Join Date
    Mar 2011
    Posts
    917
    Character
    Gudda
    World
    Phoenix
    Main Class
    NIN Lv 99
    Quote Originally Posted by Sparthos View Post
    If the reward chests are worth the time investment, why ruin it with coin drops that individuals will squabble over? Yes, people in PUGs are so dimwitted that they'll plunge the whole run into the ground over some single drops so SE has simply stupid-proofed the event.

    Further, since the chambers are timed why would you want to create a situation where soloers go in and start the timer effectively locking the chamber down for an hour? Sounds like a great way to spite a group and waste peoples time.

    This way, SE ensures that you'll only enter a run when you have sufficient individuals to attempt clearing the chamber.
    Makes a lot of sense of why they took away the random coin drops from lesser mobs, I just wish SE would explain this to us!
    (0)

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