I believe it's entirely possible to promote ideas and feedback without resorting to screaming matches, troll-fests, or unnecessary self-aggrandizement with heavy-handed condescension. SE is much more likely to listen to reasonable posts rather than screaming matches. Speak like an adult, if you wish to be treated like one.
I believe it's entirely possible to promote ideas and feedback without resorting to screaming matches, troll-fests, or unnecessary self-aggrandizement with heavy-handed condescension. SE is much more likely to listen to reasonable posts rather than screaming matches. Speak like an adult, if you wish to be treated like one.
The great RDM vs Bluemage debate... Well, I see both jobs in totally different light. Though, a blue Mage has better physical spells(cheaper mp, less casting time)...blues have greater TP gain(mob) and greater enimity gain...plus their magical spells are ridiculously long casted with low damage.
Redmages, have access to slow nukes, but are pretty strong when they hit. With enspells, Redmages hit are the same level as blue ages, on normal melee swings. Chainspell, can drop most mobs by a quick amount. And RDM's aren't tied down by "blue points" and spell selection. Between break and sleep, RDM can do a nifty job of keeping mobs down, just as much as a headbutt can.
Both job are dependent on their sub job selection. Both can increase melee and magical damage based on gear choices. And both can fill in "support" slots.
Blue is more solo orientated, while RDM's take a more direct approach with party aid.
I'm flat out asking a mod why Shiyo hasn't been topic banned yet, even at ffxiah they would have banned them by now. No one can seriously behave like that and be old enough to be on the forums. They don't bring anything to to conversation and they are constantly derailing the thread. Also Shiyo before you open your mouth do some research you obviously have no understanding of what rdm can and can't use or do. Shiyo if you notice 85% RDM pictures SE released has them wielding a sword(from SE) another 9% with dagger and another 6% with a staff, so this should tell you not every time is right to be meleeing; based on your logic. Also in your booklet under job descriptions at least it is in a couple of the ones I have, it says rdm infuses his sword with his magic to better lend his aid in battle. Also they constantly pull the thread off topic. Rdm empy+2 gear allowed us to enhance others, and make it worth the mp cost, strength our enfeebling, and bring our magic attack to new highs they have never been. This also allowed rdm to no longer need Elemental staffs to land slow2, blind2, para2, ect at cap. In other words I can cap slow/para2 on 90% of nms who aren't immune to it while wielding my Almace and C.flueret. The AF+3 has made it easier for rdm to do the job it needs to while using swords like it never has been able to before. I also play blu and a well geared blu's CDC outside abyssea only average 160 more damage then a well geared rdm. inside they aren't much difference blu get's to stay ahead because of it's ability to wear Loki's but the average blu cdc in abyssea is only about 300 stronger. RDM hits hard enough to just give to much tp, if it's a mob where top doesn't matter, then this is void. Temper will have great uses. MY RDM does melee at ls event's and contributes a good amount of damage. Is it game breaking? no is it worth me being on the mob unless he has aoe to watch out, more than.
Well seeing as the skill rate is +7 per level from 91 to 95, we gain 35 skill then another 28 from 96 to 99. That's 63 skill or +6 stat gained from now till then. And I'm spying a new +5 belt I'm gonna be after. So between that 63 and that +5 I'm looking at a +7 gain in my stat spells. I'm enjoy it more and more.
Yeah, after hearing from the brave boys on the shores of the test server, my opinion of the Gain and Boost spells is much higher as well.
Noticed this on the German Forum.
* Holds an information desk sign over her head *
New to the RDM. It will be nice new spells, but they can not make it to the next version update. The developers will also take care of the Enfeebling / Resistance problem.
Shame Red Mages can't go all Gandalf... sword&staff ftw. (With staff being held in the sub slot.)
For RDMs in FFXI, that would mean:
* you gain the (magic) bonusses of the staff
* you lose shield bonuses (if any)
* you lose dual wield bonusses (if any)
* you still lose TP if swapping the staff
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