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  1. #1
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    The Accuracy down of Blind caps at 30 as far as I was told.

    Kurayami: Ni - Lowers an enemy's accuracy by 30.


    Quote Originally Posted by FrankReynolds View Post
    You guys can pop that BS all day, but the fact is that when you are on the front line poking and taking damage, you are not curing, hasting, slowing, paralyzing, blinding, diaing, addling, poisoning, refreshing etc. like you are supposed to be. Hell if you cast any of that shit you completely lose all dd efficiency and purpose on the front line due to constant casting. and thats not even taking into account that you are casting in swords now. Give it up and request that SE give us something that helps us with our enfeebling and buffs like they said they would. Quit being childish and trying to act like everyone needs to be doing that crap.

    Lovely bullshine!!
    Thanks for that, adds so much! You really shouldn't be so helpful and on-topic....
    (1)
    Last edited by Daniel_Hatcher; 09-06-2011 at 01:05 AM.

  2. #2
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post

    Thanks for that, adds so much! You really shouldn't be so helpful and on-topic....
    That was on topic. this thread is about a much debated spell that gives a mediocre improvement to melee, which my post clearly stated we did not need. you on the other hand are debating the effects of ninjitsu.
    (0)

  3. #3
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by FrankReynolds View Post
    That was on topic. this thread is about a much debated spell that gives a mediocre improvement to melee, which my post clearly stated we did not need. you on the other hand are debating the effects of ninjitsu.
    That post had nothing to do with the spell... Why lie?

    It was another in the countless anti-melee posts, that was it. Claiming once again that RDM was an enhancer.
    (1)

  4. #4
    Player FrankReynolds's Avatar
    Join Date
    Mar 2011
    Posts
    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    That post had nothing to do with the spell... Why lie?

    It was another in the countless anti-melee posts, that was it. Claiming once again that RDM was an enhancer.
    Dude, you can melee all day if you want, but this spell still sucks for HNM / Group settings, and doesn't help the job much in the grand scheme of things. Saying that it does because red mage is gonna be on the front lines from now on is a lie. Thats why I said "Give it up and request that SE give us something that helps us with our enfeebling and buffs like they said they would.". You can pretend that melee and melee related spells are unrelated, but they are tied together and relevant. The fact that you want to auto attack things but refuse to do it on a job that is know for that is a testament to your desire to walk the path of most resistance though, so I can see where you would think that its not.
    (1)

  5. #5
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by FrankReynolds View Post
    Dude, you can melee all day if you want, but this spell still sucks for HNM / Group settings, and doesn't help the job much in the grand scheme of things. Saying that it does because red mage is gonna be on the front lines from now on is a lie. Thats why I said "Give it up and request that SE give us something that helps us with our enfeebling and buffs like they said they would.". You can pretend that melee and melee related spells are unrelated, but they are tied together and relevant. The fact that you want to auto attack things but refuse to do it on a job that is know for that is a testament to your desire to walk the path of most resistance though, so I can see where you would think that its not.
    So everything SE adds from now to eternity should only aid the party or be for the hNM scene.. Come on, be realistic.

    They are adding enfeebling spells and fixing enfeebles, they already stated this time and time again. They never said they'd NEVER add anything for other scenes... Don't like Temper? fine! No one likes everything added ask PUP who are the most me-me-me job.

    The best thing is to state you don't like it and move on.
    (1)