
Originally Posted by
Muras
You know... I don't think I want this ability. I don't want to play DRK like this. Can't SE see that this is terrible? This isn't going to help anyone, the DRK or his party.....
.....SE is basically asking us to act like idiots with this ability.
.....I dunno about other players, but I find it a little insulting that I'm being told I can't possibly be playing or doing it "right" because something is new and that it'll take me time to adjust to the effects.
....I just don't understand why I have to "risk" so much on DRK for something that isn't even mediocre.
.....We have many DRKs trying to make it better, with so many great ideas. Even if the Dev team thinks something is overpowered, [b]let's just TRY it in it's "overpowered" state on the test server and find out.
At this point it's obvious they're just being stubborn. And I know they ARE trying to listen at least. But please, can't they just give us the benefit of the doubt? I want them to take some of the ideas we've given, overpowered or not, and add them to the test server. Best case scenario is a community rep creates a thread asking for everyone to post fixes and they all come under review by the dev team, and they add them to the test server to see if they're really good ideas or not.
I really believe we won't get any real results unless all us DRKs fight against this sacrifice and risk theme. We've had 15 levels of virtually nothing since 75, soon to be 20. After that, we have only 4 more levels to get something useful. Time is running out. If we want cool and useful stuff like what SAM is always getting, we gotta get rid of the sacrifice and risk theme. If DRK is at 0, and the buff is +1 and the sacrifice is a -1, what do you get? We're still at 0.