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  1. #1
    Community Rep Camate's Avatar
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    Mar 2011
    Posts
    1,712
    It’s been quite a bit of time since our last post about synthesis and synergy. With one update about to occur and future update planning taking place now, we’d like to get some good hard feedback about the synergy system. What would you like to see happen with synergy going forward? What kind of adjustments/changes/new things are you interested in? Let us know!

    There are already a lot of you that have posted on this, but for good measure I have a couple requests before you submit feedback:
    •If you haven’t already read the post I made previously about the future of synthesis and synergy, please do so.
    •Please give us constructive feedback.
    •Please avoid any abstract expressions and post specific content.
    •We’d appreciate it if you would post suggestions as a set with problems and not just the points you feel are problematic.
    Also, just one more personal request…

    I will be sure to read each and every one of your posts, so there is really no need to change the font size or color to make it stand out more. Just be sure to not create huge walls of text because that makes it pretty tough for me to get through it when there are a ton of posts to read. With that said, just consider little old Camate, so I can better convey your feedback to the development team.

    Looking forward to all of your ideas and requests!
    (22)
    Devin "Camate" Casadey - Community Team

  2. #2
    Player Wojo's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    22
    Character
    Wojo
    World
    Cerberus
    Main Class
    NIN Lv 95
    Obtaining the 'phat lewt' is what motivates us. I want to spend my Wednesday nights playing FFXI with my friends working toward obtaining items.

    If you want draw people to synergy, include it in this process. If Synergy/Crafting skills were required for Magian Trail upgrades, that would be a huge boost the economy. This should be easy enough to implement.
    (1)
    5/26/11

  3. #3
    Player Vagrua's Avatar
    Join Date
    Mar 2011
    Posts
    191
    Character
    Vagrua
    World
    Lakshmi
    Main Class
    SAM Lv 99
    What would you like to see happen with synergy going forward? What kind of adjustments/changes/new things are you interested in?
    I would like to see equipment with Synergy: Skill +, Synergy: Increase rate of which Thwack works, Synergy: Less fewell feed from using pressure handle/safety lever/Repair furnace bought with cinder. I would also like this equipment to be in other slots besides ones that already give skill + in other slots.

    Example:
    Blacksmiths' Stall
    Synergy (Adept)
    Skills:Smithing (90+)
    I would already have Blacksmith's Smock and Smithy's Mitts equipped in the body and hand slots, but still have legs/feet/rings/waist/back/neck open which could be used. Other syths might take use of head slot for skill + such as Goldsmithing's Shaded Specs. You could also provide these from mogenhancements from setting furnishings.

    I would like to be able to sign items even if someone else trades the materials to the furnace.

    I would like some form of synthesis support added with a fee of cinder or gil.

    I would like to be able to stand a few yalms further from the furnace to operate it.

    How about HP restored to the furnace once you have aligned one of the elements? Example: "Surge! Lightning Element Achieved. HP has been restored to the furnace" along with an animation to go with it. This would only happen the first time you align the elements right so if it leaked or went overboard and you needed to re feed it to align it right again, then you would not obtain this Surge.
    (2)

  4. #4
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Camate View Post
    there is really no need to change the font size
    Is this the default font size?
    (0)

  5. #5
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    I'd like to be able to level all crafts to 100. Most players don't level any at all.
    It would also allow Synergy to require more high level crafts without forcing you to drag 5 people to do Synergy.

    ...but more than anything I just want to be able to level more than one to 100. =P
    (1)
    /人 ‿‿ 人\


  6. #6
    Player Zirael's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Quote Originally Posted by Camate View Post
    It’s been quite a bit of time since our last post about synthesis and synergy. With one update about to occur and future update planning taking place now, we’d like to get some good hard feedback about the synergy system. What would you like to see happen with synergy going forward? What kind of adjustments/changes/new things are you interested in? Let us know!
    [...]
    Looking forward to all of your ideas and requests!
    For now I have only one gripe with Synergy and that is menu lag. When I get 'explosion message' I have enough time to select 1 action before explosion occurs, if I chose remote/deserted area, I can do 2 actions at most. From what I understand, people living close to servers (Japan) are able to select up to about 4 actions? Also, jumping between all the menus is a bit cumbersome.
    What I would propose: Make furnace operation possible through macros. There aren't really that many commands to be done (Feed Fewell x8 for each element, End Synergy, Thwack Furnace, Operate Pressure Valve, Operate Safety Lever, Repair Furnace, Recycle strewn fewell).
    Why do I have to fight with menus and wait for menu reload after each action taken? I's the same as asking people to type in all battle comands through chatlog, etc. Macro it all already, please.
    (3)

  7. #7
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Camate View Post
    It’s been quite a bit of time since our last post about synthesis and synergy. With one update about to occur and future update planning taking place now, we’d like to get some good hard feedback about the synergy system. What would you like to see happen with synergy going forward? What kind of adjustments/changes/new things are you interested in? Let us know!

    There are already a lot of you that have posted on this, but for good measure I have a couple requests before you submit feedback:
    •If you haven’t already read the post I made previously about the future of synthesis and synergy, please do so.
    •Please give us constructive feedback.
    •Please avoid any abstract expressions and post specific content.
    •We’d appreciate it if you would post suggestions as a set with problems and not just the points you feel are problematic.
    Also, just one more personal request…

    I will be sure to read each and every one of your posts, so there is really no need to change the font size or color to make it stand out more. Just be sure to not create huge walls of text because that makes it pretty tough for me to get through it when there are a ton of posts to read. With that said, just consider little old Camate, so I can better convey your feedback to the development team.

    Looking forward to all of your ideas and requests!
    Anyone comment about not wanting another armour system that requires synergy to upgrade it by killing some what tricky NMs for a chance at a drop with a ~2% drop rate?
    I also would love to see synergy being able to skill a base craft simultaneously, I haven't seen my gold skill up on it, or anything else... I do think that would be a nice touch to it.
    (0)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  8. #8
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    I really like the use of synergy to produce tatters and augment Sky and Abjuration equipment. For the first time, something seemed to fit the synergy system perfectly. I know several people who leveled synergy for this sole purpose. If Homam, Nashira, etc. equipment received similar augments through a similar system I think that would be perfect.

    I really dislike expendable items, such as ammunition, only being produced through synergy. I understand the advantages of synergy in terms of making ammunition (or food), but synthesis should also be an option. This would allow players to choose between quality (Synergy) or ease of use (Synthesis). I live in fear that new food will be added with synergy-only recipes.

    Also, you have my condolences, Camate. I can't imagine having to read "BLARGARGARGH! I HAET SINERGI I WANT 2 MAEK TROUSERS USING SINTHISES!" four hundred times and possibly tally every one.
    (1)