- Situational pieces are good, but please do not make them too specific. Ex: Accuracy vs. slimes. The chance of a player wanting to carry around such equipment is fairly minimal if they play multiple jobs and the equipment cannot be stored.
- I enjoyed the evolith system because it still included monster battles outside of town. One could not simply sit on a pile of gil crafting within town to 'build' pieces of evolith gear. They had to go out and hunt monsters or do other content. I thought this was a successful concept. In the end however, I think it failed because of how overly specific the gear was.

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