But the point is why does what war gets affect pld at all? If se wants pld to have balls-to-the-wall defense and crappy offense and they want war to have balls-to-the-wall offense and some moderate defense then that's just how it is.
SE values defensive capability as more useful than offensive capability, and therefore considers a very defensive job having offensive capability to be overpowered, while the reverse case not overpowered.

Perhaps even SE wants some jobs to be better than others? Maybe they don't give 2 shits about balancing the love and attention they give to pld and war. The SE gods dribbled their joy juice on war, if you don't like that pld isn't getting any joy juice go play war instead.