They should have just called the new /ja "Reprisal II" instead.
I'd say I was disappointed, but I would have had to have my hopes up to begin with.
They should have just called the new /ja "Reprisal II" instead.
I'd say I was disappointed, but I would have had to have my hopes up to begin with.
Oh well.... Wasn't easy since they buffed melees.
so disappointed
scroll of Holy. PLD lv55 WHM lv50
will pld get Holy II at lv99? or never lol
Last edited by Andrien; 08-20-2011 at 01:01 AM.
Interesting.
Will wait to see how long the Job ability lasts and how much added block rate % it provides.
Unless its as good as Hasso/Seigan/Yonnin/Innin, then its just going to be another useless line of my JA list like sepluncher and Divine Emblem.
Because Defense is the only weapon Paladin has, and its about as appealing on its own as a root canal. If you enhance Warrior's defense, even at the cost of (some of) its offense, you've now reduced the demand for Paladin even further. Why take a Paladin if you can get similar survivability out of Warrior and far more potential offense? It's the exact situation we're in right now.
Can you honestly not see how this is a double standard? Doing anything to one job impacts every other job by virtue of competition. Enhancing the tanking ability of Warrior makes every other tank less attractive, and your proposed solution of "go play Warrior" is an obnoxiously ignorant statement.
The goal is (or should be...) to make every every job desirable. Even considering a buff to Warrior's defensive capability after flat out refusing to even consider any buff relating to Paladin's offense flies completely in the face of that goal.
As I said; Warrior and Paladin are polar opposites. If something is being investigated for one of them, the inverse should be applicable to the other.
Edit: It's not Reprisal II, because Reprisal reflects damage, and Paladin will get Holy II at 99.
Outside of T4 Voidwatch WAR is already far ahead of PLD as a tank option... I understand the concept of the hardest content requiring a PLD at least until people figure out how to use a DD tank but T4 Voidwatch are going to become slightly easier with the cap raise, and more so once 99 is available which will help groups finding ways to use a DD tank effectively over PLD.
Giving WAR anything "Defensive" pushes it closer to PLD on harder stuff. And please don't think it will be ATK > DEF that's called Defender.... Highly doubt they'd do Defender 2.
At 75 the "last" endgame with the exception of AV/PW was tanked by DDs so your point? And those now are Perfect Defense Zerged by DD?
The point was right now PLD has 1 use that it excels at and that's T4 Voidwatch which soon will more than likely change reducing PLD to 1 use of w/e the hardest "endgame" is until the next level cap. And once we hit 99 it will remain great at the hardest things until groups find ways to use a DD tank over PLD because if the job can do more damage and still tank it is a better tank than PLD and pushes PLD out.
Like I said PLD is great for new hard content until people figure out how to game it to use a DD tank and then it becomes as useless as it is now.
Last edited by Zagen; 08-21-2011 at 02:18 AM.
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