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  1. #131
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Airget View Post
    you misread what he's saying, he's implying that a BLU can change their strategy on the whim by changing the spells on hand not a BLU learns new spells in the middle of a fight lol. He's saying that if you were to change without the 1min downtime to use it would defeat the purpose of what a BLU spell list is since then basically you'd be able to use every spell in essence.
    No I read it that way at first then I realized other than being a proc whore this doesn't happen or you just learned the spell. Can you think of a time you need to swap spells mid event other than you didn't have the spell and just learned it or need to set a spell to proc? Because I can't.
    (1)

  2. #132
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Can they at least adjust Blu procs for VW? because the recast timer is a giant hindrance if you don't have that spell set.
    (0)

  3. #133
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Prothscar View Post
    Only thing I could ask for is a backend change to blue magic damage calculations to scale better against high level targets
    This is the one thing I'd ask for as well. I'd also accept a frontend change, or a change on either side. Even a change to the top or bottom would be fine. I'm not picky!
    (1)

  4. #134
    Player Nebo's Avatar
    Join Date
    Apr 2011
    Location
    Thief
    Posts
    475
    Character
    Nebo
    World
    Lakshmi
    Main Class
    THF Lv 99
    Quote Originally Posted by Insaniac View Post
    Dear SE,

    What the f*ck did we ever do to you?

    Sincerely,
    Thieves
    ^ What he said
    (1)

  5. #135
    Player Atoreis's Avatar
    Join Date
    Aug 2011
    Posts
    151
    Character
    Atoreis
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Zagen View Post
    No I read it that way at first then I realized other than being a proc whore this doesn't happen or you just learned the spell. Can you think of a time you need to swap spells mid event other than you didn't have the spell and just learned it or need to set a spell to proc? Because I can't.
    Erm isn't a spell to proc enough? Maybe you thinking about abyssea then yeah one spell is fine to change but if you even did a VW on BLU... ewww... Setting all darkness spells and waiting a minute just to see at 10sec before you can cast someone is staggering with bio III, damn go back and let's change to fire spells.. 30 sec passed "guys its Darkness HQ again".... ffs...
    (0)

  6. #136
    Player noodles355's Avatar
    Join Date
    Mar 2011
    Posts
    883
    Quote Originally Posted by Mizuharu View Post
    Dear Thieves,

    If any of you were proper, non-Abyssea burned Thieves, you'd have TH6 in traits/gear outside of abyssea and TH7 inside. Where as, for a BLU to set 4 spells to get one tier in Treasure Hunter (which won't be able to upgrade it higher than trait.)
    Dear Mizuharu, a Thief,

    If you had taken it upon yourself to do any research on thief or even just venture into the thief forum, you would have discovered that current testing is showing TH traits, +TH gears, and level up procs from melee are just about worthless and add almost nothing to the drop rate. TH1 and TH2 traits are the only ones that are actually worthwhile.

    Sincerly,
    A more informed Thief.
    (4)

  7. #137
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    Quote Originally Posted by SpankWustler View Post
    On the other hand, it seems like a good enhancement to Blue Magic Attack would be the best way to increase spell damage on anything with more defense than a peeled, boiled potato. Something like +10~25% from a job trait, or +50~100% from a one-spell job ability.

    Of course, it could just be changed to receive bonuses from food, which would probably make me happier than any other change.

    Or am I way off in thinking this? I'm sure you've examined the effects of Blue Magic Attack way more than I have.
    If we were to recieve percentage increases to Blue Magic Attack I'd be over the moon. As a job trait though, I don't think it'll be likely.
    (0)

  8. #138
    Player Mizuharu's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    148
    Character
    Tanzaw
    World
    Bahamut
    Main Class
    PUP Lv 99
    Quote Originally Posted by Khajit View Post
    There's so much wrong in everything you say...
    First off abyssea burning doesnt change how good a person is. If they suck it's because they're idiots. Secondly you fail to realize that extra th traits from gear do FAR less than the actual job traits.
    TH is a lie when you most need it anyway. So really this whole argument is pointless.

    In short. learn how NOT to suck since it's quite obvious you probably do and you don't realize it yet. Deal with it. Oh and idling gear is for idling and not melee.
    Forgive me for using the incorrect term.

    Sincerely, a thf that knows better than to think haste/ta gear is used when idle.
    Idle gear - I swap in TH+ gear so that, when I engage the next monster, I can land the max amount of TH as possible. Then I either swap to haste gear (if I'm not pulling it far from where it was pulled from), EVA gear if I'm tanking, or skadi feet if I'm running it back far (eva + skadi feet is what I mean). Obviously, Haste gear is better for every melee job. Haste > Dual Wield > Acc > TA/DA/Occ Attack #. Then of course there's gear sets for SA/TA to max out damage on those, and gear sets for DE/Evisceration/M. Stab... And so on and so on...

    I'll apologize for my early comments, but I'd appreciate it if you too would apologize. I do know how to play the jobs I leveled. Oh, and I never said I used Atma of the Apoc/Atma of Dread on my THF. I was just pointing those out.

    Attempting to get back on track... Hopefully the HNM spells won't be terrible. 5min recast JA to use them so seems more likely they'll be useful~ When's the update next month again?
    (0)

  9. #139
    Player Zagen's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Zagen
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Atoreis View Post
    Erm isn't a spell to proc enough? Maybe you thinking about abyssea then yeah one spell is fine to change but if you even did a VW on BLU... ewww... Setting all darkness spells and waiting a minute just to see at 10sec before you can cast someone is staggering with bio III, damn go back and let's change to fire spells.. 30 sec passed "guys its Darkness HQ again".... ffs...
    I think you missed my original point as that was a response to someone else commenting on it. The reason(excuse) SE gave is that the 1 minute restriction is a "battle strategy" and I said that concept is lost when a BLU doesn't normally swap spells at all besides procing and just learned spells, either situation the "battle strategy" reason is BS at best. There is no good reason we have to wait 1 minute, heck setting it to 0 does nothing other than slightly reduce fight time on proc mobs and that doesn't make BLU broken.
    (0)

  10. #140
    Player Tashan's Avatar
    Join Date
    Mar 2011
    Posts
    261
    Character
    Tashan
    World
    Odin
    Main Class
    BLU Lv 99
    Ignoring the salty THF's, a lot of stuff mentioned that noones picked up on.

    Add blue magic that can only be used while under the effects of Azure Lore.
    While it won’t be for Azure Lore, in the next version update we will be introducing a new ability that will allow you to use HNM abilities while under its effects.

    There will be no need to set the HNM abilities and you will be able to use them once the ability recast timer is up (planning for 5 minutes or thereabouts).
    *You will still need to learn the spell beforehand.
    Nice! A new job ability! I wonder if it'll have an effect on all spells, or just provide access to HNM.

    Thank god the HNM spells are not tacked onto Azure Lore too.

    We will be making balance adjustments to the increases in set numbers depending on your level.
    This is interesting. I hope I'm interpreting this wrong but an increase to the number of spells we can set by level? (i.e. LV1-10 6 Spells Max, LV31-40 25 spells max). I've never had an issue with the limit as I've always run out of set points, so hopefully some additional set points will come too.

    Reduce or get rid of the penalty incurred after setting blue magic spells.
    The concept is that you acquire blue magic spells via learning and then you can change battle strategies by picking and choosing spells within the blue magic spell points and set limitations. If you were able to change spells freely, the whole battle strategy aspect would be lost, so we have no plans to remove/reduce the penalty.
    Thank you.

    Make it possible to enhance job traits.
    The below job traits are set so they can be enhanced.

    Dual Wield/Fast Cast/Store TP/HPmax/MPmax/Auto Regen/Counter/Magic Burst Bonus/Skill Chain Bonus

    While it is not possible to enhance all of the above job traits at level 90, with further level cap increase and the addition of new blue magic spells it will be possible to enhance them.
    Higher tiers of Fast Cast coming. Good. They still need to fix our Fast Cast though.

    Higher tier of Store TP - Very nice.

    Counter 2? Sweet. BLU/MNK can cap counter rate with that.

    Higher Tier of Auto Regen - I did not see that coming. Nice, but with 6 set spell point it costs for T1 Auto Regen
    Also, when double attack/gilfinder are enhanced, we are planning to have them change into triple attack/treasure hunter.
    Triple Attack - This will be interesting. However there is the thought that Blue Mage doesn't get a lot of Triple Attack equipment.

    Trait - 5%
    Homam Corazza - 1%
    Epona's Ring - 3%

    Without more Triple Attack equipment and assuming the trait is the same strength as THF TA1, we're looking at a grand total of 9% TA. And with Homam Corazza already outclassed in every way, it's really just 8%.

    That's poor.

    5% Triple Attack Trait < 10% Double Attack Trait.

    To make this even considerably worthwhile, Blue Mage needs a higher rate of TA.

    At the very least, they would need to make the DA Khanda +2 turn into TA. A GOOD amount of TA.

    Treasure Hunter - TH1? Pointless. TH2? I'd be interested.
    (2)
    Last edited by Tashan; 08-16-2011 at 03:21 PM.

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