Quote Originally Posted by Zagen View Post
The concept is lost when almost all Blue Mages are getting their spells ahead of time and not learning them in the middle of battle.

Other than that I'm very happy with this response
you misread what he's saying, he's implying that a BLU can change their strategy on the whim by changing the spells on hand not a BLU learns new spells in the middle of a fight lol. He's saying that if you were to change without the 1min downtime to use it would defeat the purpose of what a BLU spell list is since then basically you'd be able to use every spell in essence.

Perhaps as a suggestion such as PUPs are asking for with their automatons it would be nice to see the ability to set different list of BLU spells so one can change faster. If you consider that there is a 1 min penalty after setting spells the reality is the penalty is longer depending on how many spells and considering what spells you'd like to set so in reality the penalty may range from 2-4 minutes.

Perhaps, when you open the blu mage spell list to add spells I think the 1 min penalty should start then, if you don't set any spells then the timer disappears, however if you do set spells then the timer will stay for whatever time is left after setting the spells. In this sense then there is an actual static 1min penalty rather then the variable considering the time it takes to set new spells.

The logic behind this is, while you are in the blue mage spell list to choose spells you are unable to really input other commands so it seems like it wouldnt' be to tough to implement the timer then rather then after setting all spells.