Summoner cant wear Ukon. Strange.
Hey, while your at it fix the AI on my adventuring fellow. The fellow, on soothing healer, prefers to enfeeble mobs before it casts paralyna on me and after i've got 2 enfeebles on me already. Soothing healer my tush, and since everyone gets refresh/regain/triple attack my soothing healer prefers auto-refresh or the spell at 82, thx.
Since the objector is done objecting, let me state again the three fixes I would like to see implemented in pet AI and why I feel they are important.
1. Avatars should not auto-attack sleeping, bound, or petrified mobs. Yes, I know this is a modification on what I first said, but it's the same concept. In hectic situations it is very hard to keep off the top of the hate list, and sometimes we need to be able to have our avatars not attack things. Please do not get rid of auto-attack all together, just fix it so that it doesn't happen on sleeping, bound, and petrified mobs.
2. Please extend the radius for being able to use the assault command. No, I do not mean being able to assault from further distances away from mobs, I mean that if my avatar is 30 yalms away from me, and I tell it to attack something, I want it to attack something, not ignore my command and come to me. Having your avatar not attack a mob and at the same time having the cooldown timer not reset is very annoying and can be deadly.
3. We were very grateful when you fixed the issue where if a mob was too far away from a bloodpact, the bloodpact timer was reset. Please apply this same fix to when a mob dies before a bloodpact goes off. It's very annoying to do an attack, or even worse a ward, and have the mob die and the avatar just stand there as if nothing happened, still stuck in the 'preparing' animation. This applies to puppets, wyvern, and beastmaster pets.
I know there has been a lot of confusion surrounding the debate of these three issues, specifically the first, but there is a clear consensus that people would like this fixed. Please look into it.
And my fellow forum posters, if you like these ideas, please show your support for them. Or, if you think they can be improved, please offer improvements. Thank you.
I don't see a problem with the current avatar AI when it comes to attacking mobs. I think that having the player fix their own problem by not being on top of the hate list is the main issue at hand, not the avatar attacking slept mobs, because since the person above has also increased his gripes on avatars, next he will ask for avatars to not hit paralyzed, terror, blinded, or any other status effect period.
I know, as many of you forum posters know, that the real problem lies in the summoner's ability to not be on top of the hate list. Why not just make it so anybody who casts sleep has 3x more enmity than anyone who casts cure, so the summoner who feels like curebombing the BLM won't have to worry about waking up the slept mobs, because the summoner who is just curebombing the BLMs thinks that the avatar is only worth having Avatar's Favor up.
I know that, as he continues to increase his gripes about his own inability to learn, SE will just be fed up and, if they take his suggestion to heart, take away the avatars ability to auto-attack mobs. Because what that summoner is asking is to complicate things too much that it would just be easier to either ignore him (most likely to happen) or "fix" his problem by creating a much bigger one (least likely to happen).
What I hope is, that a community rep won't answer this question under update notes like they have been lately, and embarrass every SMN by such a mundane question (for example: See SAM's double katana request).
Well, remember when RDM/NIN was a tank? They specifically nerfed sleep hate a little more than a year ago. Now Sleep 1/2 have 1 CE, which means any kind of Cure that heals for more than 1 HP will have hate over them before Sleep wears off. Sleepga/Sleepga II still have more than 1 CE, so there's that at least.
I know that too, that is why I'm suggesting that they put the enmity back in Sleep. We all can cap hate very easy anyway, so what is the point in having Sleep 1/2 at such a low CE anymore? So RDM/NIN can be a tank again? We lost PLD as a tank, might as well make RDM a tank again. They aren't doing much of anything anymore.
I love how even after he said he'd stop he hasn't stopped. What a pathetic tool. Why do you tolerate him?
The point is, he's ignoring every SMN who has posted saying they too don't like the current situation. He keeps claiming that a fix isn't needed, but yet so many have called for it. Funny how his ego is the size of Texas.
Also, for the last %&#$ing time, it isn't an 'inability to learn'. I know how to stay off the hate list. There are times where That. Is. Not. Possible. Emergency situations where keeping a BLM alive is far more important that demanding that a SMN not cure anyone. And yes, in those situations, one or two cures can get us on the top of the hate list and can make a situation so much worse by waking mobs.
But please, keep ignoring EVERYONE WHO HAS SAID ANYTHING COUNTER TO YOU.
Last edited by Tarage; 08-09-2011 at 04:44 AM.
Its pretty sad when someone cant make a simple request (that is no where near as bad as the SAM dual wield great katanas or making throwing better for ninja) without one person going around having to make a comment about it.
Give it time, he'll get banned here just like every other forum.
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