Page 16 of 26 FirstFirst ... 6 14 15 16 17 18 ... LastLast
Results 151 to 160 of 260
  1. #151
    Player Raxiaz's Avatar
    Join Date
    Mar 2011
    Location
    Sylph
    Posts
    466
    Character
    Raxiaz
    World
    Sylph
    Main Class
    WHM Lv 96
    Quote Originally Posted by Dallas View Post
    The shame is ours to share, as I'm pretty sure attack and weapon rating are not modifiers. The best weapon for Cataclysm is OA4 Yantok +2. For WAR, it's Pluto's staff.
    what? pluto's staff? i would've thought jupiter's.
    (0)

  2. #152
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Raxiaz View Post
    what? pluto's staff? i would've thought jupiter's.
    sssshhhhh! He's trying to stack the deck.
    (1)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  3. #153
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    He's right about pluto's for Cataclysm. Darkness Elemental WS. With staff, TP phase doesn't matter as much, since it's the worst weapon type anyway.
    (0)

  4. #154
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Razushu View Post
    You're getting the same buffs in these comparisions, hell the WAR in this example is even using a staff, and you're still not happy(is it because you know you'll still lose?).
    Well, getting buffs at all sounds like more theory than a melee SMN. I can probably count on my fingers how many times I've had BRD buffs while meleeing on SMN. And that is covering a decade of playing.

    Best comparison will be:

    WAR + staff + no support
    SMN + staff + predator claws + no support

    That will show where SMN lies due to armor selection and stats. Everything else is pretty much scaling issues. G.Axe scaling far better than staff in damage for example, or buffs scaling WAR's base stats better than SMN's base stats.

    Think of it like searching for an elemental spells base damage. You are looking for a SMNs base "WAR" value. It won't mean much for an actual battle, but it shows the initial gap.
    (0)

  5. #155
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Malamasala View Post
    Well, getting buffs at all sounds like more theory than a melee SMN. I can probably count on my fingers how many times I've had BRD buffs while meleeing on SMN. And that is covering a decade of playing.

    Best comparison will be:

    WAR + staff + no support
    SMN + staff + predator claws + no support

    That will show where SMN lies due to armor selection and stats. Everything else is pretty much scaling issues. G.Axe scaling far better than staff in damage for example, or buffs scaling WAR's base stats better than SMN's base stats.

    Think of it like searching for an elemental spells base damage. You are looking for a SMNs base "WAR" value. It won't mean much for an actual battle, but it shows the initial gap.
    That's a terrible comparison. Unless they're using the same staff, and you take garuda out of the equation(and they both use the same WS). It would also prove nothing. I do understand what you're saying, but finding the base difference is meaningless. You would see it nowhere else but this test.

    Some people, if this test was ever done would deliberatily misinterpret the findings. Claiming that it was a true representation of SMN vs. WAR.
    (1)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  6. #156
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    I went down to your level and compared WAR w/ STAFF with SMN w/ STAFF

    If we're adding in Avatar's, no way in hell I'm going to do that.

    Honestly, how is it even POSSIBLE TO THINK that there is competition between SMN Melee and WAR, when there's barely any competition between WAR and the next best runner up in terms of DD?
    (0)

  7. #157
    Player Tagrineth's Avatar
    Join Date
    Apr 2011
    Posts
    252
    Character
    Tagrineth
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    I still say if you want to melee so badly on SMN that playing SMN feels like "watching paint dry", you need to have a chat with that white blob in your Mog House. I hear he can fix the problem for you.
    (1)

  8. #158
    Player Karinya_of_Carbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    66
    Character
    Karinya
    World
    Carbuncle
    Main Class
    RDM Lv 90
    Quote Originally Posted by Malamasala View Post
    Everything else is pretty much scaling issues. G.Axe scaling far better than staff in damage for example
    What weapons a job is skilled in is part of the job. SE knows perfectly well that staff, 1h sword, and clubs other than a few WHM only clubs suck. They're supposed to, because jobs that rely on those weapons aren't intended to melee for a lot of damage (in PLD's case it's a designed tradeoff for tanking, which used to work when PLD's mitigation was actually good and meaningful, and BLU is expected to make up the damage difference from a stronger weapon by casting blue magic). Real weapon-based DDs have access to stronger weapons with stronger WS.

    I think daggers aren't supposed to suck, but kind of do, which is an ongoing problem for THF. But that's a different thread.
    (0)

  9. #159
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Malamasala View Post
    Well, getting buffs at all sounds like more theory than a melee SMN. I can probably count on my fingers how many times I've had BRD buffs while meleeing on SMN. And that is covering a decade of playing.

    Best comparison will be:

    WAR + staff + no support
    SMN + staff + predator claws + no support

    That will show where SMN lies due to armor selection and stats. Everything else is pretty much scaling issues. G.Axe scaling far better than staff in damage for example, or buffs scaling WAR's base stats better than SMN's base stats.

    Think of it like searching for an elemental spells base damage. You are looking for a SMNs base "WAR" value. It won't mean much for an actual battle, but it shows the initial gap.
    You want a true comparison between WAR and SMN (melee)?

    How about no gear, no support, no buffs, and no spells each?

    Since you think that a WAR without its best weapon available is "fair," why not strip SMN of the same weapons?
    (0)

  10. #160
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,160
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Mekki-shakki go!

    (0)

Page 16 of 26 FirstFirst ... 6 14 15 16 17 18 ... LastLast