SMN doesn't need to sub WHM for haste. It has haste built in.
SMN doesn't need to sub WHM for haste. It has haste built in.
summoner always had a bad time in ffxi. First you always had to have /whm and be a healer. then they broke up the spells for ward and rage this helped a tad. But ya. They should make the job more active.
As for attacking witha staff. A smn should do it. The tp move that dmg=mp is very good for a smn. (spirit taker)
Anyway that my 2 cents![]()
Myrkr is a lot better than Spirit Taker, just fyi.The tp move that dmg=mp is very good for a smn.
My good intentions go unnoticed...
Forgot about Hastega, but either way /war is a horrible subjob for everyone but MNK, NIN and SAM, maybe THF and DNC in rare occaisons. Everyone else should either be subbing SAM for 2handed melee, NIN for DW, BLU for PvP, WHM for haste and Cure IV, or RDM for MP. Situational sh~~ is situational as always though...
For actual use, Hastega is just kind of nice. Haste goes out of party, and if your SMN is in a party where they can all be hasted at the same time, then something is wrong.
That's all I meant. sadface
Uh no, something is right, because that means you have a party full of cooperative, intelligent players who make it easy for other people to buff them.and if your SMN is in a party where they can all be hasted at the same time, then something is wrong.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
I was referring to the 10+ pages of a thread me, all and LLH among others cyclically argued about SMN in parties with no progress or concession made lol, it was a special time.
I find my SMN useful in all kinds of situations, but I do hear SMN is amazing in voidwatch. When they add gear I want to void watch I'll have to try it lol
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
It is the opposite you need to look for. Complaints about buffs they aren't getting. I rarely ever hear anyone ask for buffs when I play SMN. They simply think the job doesn't have any useful ones.I've been in melee parties and buffed them well, with no complaints.
I've been in melee parties and not buffed them, with no complaints. SMN is viewed as that odd job that nobody cares what it does, as long as it doesn't lagg the screen or feed TP.
Summoner [suhm-uhn-er]
1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
2. Not a melee
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