I have to agree, maybe it's the lack of a dINT in the damage formula, but, this ws is quite the letdown compared to the way other ws take off huge chunks of HP. WAR (Sanguine) and BST (Primal) both already have comparable elemental dmg ws and Rampage beats them all anyway for making things dead.
This ws really needs help. If not more dmg than some kind of stun effect and additional effect strong paralyze, like Mind Blast. Something to justify its use over Rampage.
some ideas that would differentiate it:
An AoE effect
Make the aftermath affect pets as well.
Give a useful additional effect (least desirable)
Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
I would not be in favor of changing it to a physical WS. Being able to burn down 3 Rani's, and drop Cuijatender to 30% with one brew is what the WS currently does right. It is just in need of some sort of tweak to make it compete with Rampage in normal melee situations. Some sort of decent added effect like paralyze, blind, amnesia etc. Combine that with a boost to the Ftp so that the damage is at least in the neighborhood of low end rampages with a good WS set. Then it would allow us the benefit of the aftermath. As it stands now there is no reason to even think about using it repeatedly in a normal melee situation.
~Party Rock Anthem~
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