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  1. #1
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    I wouldn't mind it if the avatars would have the same abilities and traits as the Summoner.

    Like, if you sub WAR, the avatar would get double attack and such. Stuff like that would make any melee SMN happy.

    Plus, it would make subbing BLM viable, because of MAB attached to it.

    Having Divine Seal and using Healing Ruby II would be outstanding.

    Hasso would make Ramuh that much more potent (assuming that they allow that, that is).

    Also, while we are at it, lets include gear stats to the avatar too. Having avatars with 22% haste would help with their DoT a lot. Why, even Dallas would approve of that.
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    Last edited by Korpg; 07-18-2011 at 08:48 AM. Reason: Correction of a word.

  2. #2
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Korpg View Post
    I wouldn't mind it if the avatars would have the same abilities and traits as the Summoner.

    Like, if you sub WAR, the avatar would get double attack and such. Stuff like that would make any melee SMN happy.

    Plus, it would make subbing BLM viable, because of MAB attached to it.

    Having Divine Seal and using Healing Ruby II would be outstanding.

    Hasso would make Ramuh that much more potent (assuming that they allow that, that is).

    Also, why we are at it, lets include gear stats to the avatar too. Having avatars with 22% haste would help with their DoT a lot. Why, even Dallas would approve of that.
    That's all kind of a game changer for SMN, completely changing what gear you would use. Not that they couldn't fix that in future updates, but 1~90 would be lol.
    (0)

  3. #3
    Player Duelle's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    658
    Quote Originally Posted by Leonlionheart View Post
    That's all kind of a game changer for SMN, completely changing what gear you would use. Not that they couldn't fix that in future updates, but 1~90 would be lol.
    Considering the alternative (Pet: +Stat gear) comes into play relatively late in the leveling process, it might not be as bad, I'd think.
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    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line.

  4. #4
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Duelle View Post
    Considering the alternative (Pet: +Stat gear) comes into play relatively late in the leveling process, it might not be as bad, I'd think.
    Maybe a JT then, even still it would change a lot. I can't say if it would be a bad thing, just that it would take a lot of SMN gear in the complete opposite direction.
    (0)

  5. #5
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Leonlionheart View Post
    Maybe a JT then, even still it would change a lot. I can't say if it would be a bad thing, just that it would take a lot of SMN gear in the complete opposite direction.
    It depends on the player to be honest.

    For soloist, it wouldn't change a thing. For lolmelee SMN, it might actually be great for them.

    For SMN only players, would help them out tremendously.
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