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  1. #31
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    Mar 2011
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    Quote Originally Posted by Leonlionheart View Post
    Now if you could get 15% haste with a spell that would be something.
    Seriously, what kind of loser job like SMN tries to melee without a simple spell like HASTE?

    LOLLH, when you crash, you crash big.
    (0)

  2. #32
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,202
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Dallas View Post
    Seriously, what kind of loser job like SMN tries to melee without a simple spell like HASTE?

    LOLLH, when you crash, you crash big.
    WooooooOOOOshhhhhhhh
    (3)

  3. #33
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Alhanelem View Post
    Quote Originally Posted by Dallas View Post
    Seriously, what kind of loser job like SMN tries to melee without a simple spell like HASTE?

    LOLLH, when you crash, you crash big.
    WooooooOOOOshhhhhhhh
    Heck, even I saw the woosh and I'm the most oblivious poster here.

    Well, guess not anymore.
    (0)

  4. #34
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    Mar 2011
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    1,067
    I refuse to beleive that LLH made the post on purpose. None of his other posts exhibit any level of knowledge of SMN.
    (0)

  5. #35
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    They used the word "example" to say that the exact changes are not set in stone, e.g. they could change. I won't blame you for being skeptical, as SMN tends to get the short end of the stick, but these changes are backed up by new data in the data files.
    That is incorrect. SE always sets things in stone, so that they can't accidentally listen to player feedback and make something good. If you are right, and examples are not thin air examples, then we will be getting things like the following:

    Atomos 2 hour move, Absorb 10% stats and HP and give to party.

    Job Ability Astral Connection, lowers BP timer by 5 seconds, costs 100 MP, recast 10 minutes.

    That is the kind of stupid ideas SE keeps throwing our way. And regardless of what we say, they won't listen. I'll never know if it is the community people ignoring me, or the developers, but it is certain that SE are aiming to displease as many as possible that play Summoner.

    I'm getting fed up with having better ideas than SE for every update and just face palm on all of them. Skill over cap? Insane idea. 25% damage reduction on Favors? Insane idea. Half potency reset on using rage pacts? Insane idea.

    If any other job than Summoner had to put up with this kind of crap, SE would have had issues, but all Summoners are masochists. Take for example if WAR only had Provoke, nothing else. And to do something else than melee and WS, they had to sub DRG or SAM? They wouldn't accept it... but SMNs are all "Well, sub WHM! Sub SAM! Subjobs are there to give you more to do!"

    You can easily take something from any job and "Summonize" it by making it crappy.

    Meditate - Gives you 25% slow for 1 minute, to offset the power of getting TP so fast.
    Divine Seal - Doubles the MP cost of a spell, because it doubles the potency!
    Marches - Don't stack with haste, because it would be overpowered with two sources of haste stacking!
    Wizards roll - Effected by day in week. Only MAB bonus to current day element.

    Remove all restrictions on SMN, and the job won't be like being jailed for asking for democracy in a communist country. Start with global timers, perpetuation and ward restrictions, and the job will be brand new, while still half restricted.
    (0)

  6. #36
    Player Razushu's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    819
    Character
    Razushu
    World
    Fenrir
    Main Class
    SMN Lv 99
    Quote Originally Posted by Malamasala View Post
    That is incorrect. SE always sets things in stone, so that they can't accidentally listen to player feedback and make something good. If you are right, and examples are not thin air examples, then we will be getting things like the following:

    Atomos 2 hour move, Absorb 10% stats and HP and give to party.

    Job Ability Astral Connection, lowers BP timer by 5 seconds, costs 100 MP, recast 10 minutes.

    That is the kind of stupid ideas SE keeps throwing our way. And regardless of what we say, they won't listen. I'll never know if it is the community people ignoring me, or the developers, but it is certain that SE are aiming to displease as many as possible that play Summoner.

    I'm getting fed up with having better ideas than SE for every update and just face palm on all of them. Skill over cap? Insane idea. 25% damage reduction on Favors? Insane idea. Half potency reset on using rage pacts? Insane idea.

    If any other job than Summoner had to put up with this kind of crap, SE would have had issues, but all Summoners are masochists. Take for example if WAR only had Provoke, nothing else. And to do something else than melee and WS, they had to sub DRG or SAM? They wouldn't accept it... but SMNs are all "Well, sub WHM! Sub SAM! Subjobs are there to give you more to do!"

    You can easily take something from any job and "Summonize" it by making it crappy.

    Meditate - Gives you 25% slow for 1 minute, to offset the power of getting TP so fast.
    Divine Seal - Doubles the MP cost of a spell, because it doubles the potency!
    Marches - Don't stack with haste, because it would be overpowered with two sources of haste stacking!
    Wizards roll - Effected by day in week. Only MAB bonus to current day element.

    Remove all restrictions on SMN, and the job won't be like being jailed for asking for democracy in a communist country. Start with global timers, perpetuation and ward restrictions, and the job will be brand new, while still half restricted.
    I'm all for being pessimistic, and I can be quite good at it but I think SE is finished screwing around with SMN. Since going past 75cap SE has done ok by SMN(reasonable per cost incrrease and some great gear and the change to how our buffs are calculated), now it looks like they're gonna do something about BP delay. Hopefully this will be a stance that adds something like 25% or so to BP cost for a 15 second cap breaking reduction, seems like a fair price to me and it's not gonna break the game. I'm going to wait and see how the update is handled for us before I start worrying that SE has lost it again.

    I have to agree with you on Avatar's Favor it was the most underwhelming job adjustment in the history of this game, it's the best example of too much cost for too little reward. But that was 2 years ago and SE seems to have changed since 80 cap I haven't felt like SE's red headed stepchild.
    (0)

    Summoner [suhm-uhn-er]

    1. Mystics who conjure avatars to fight by their sides, then sit back and enjoy the show while paying close attention to their MP as their minions deliver devastating blows to adversaries and provide aid to allies.
    2. Not a melee

  7. #37
    Player Leonlionheart's Avatar
    Join Date
    Mar 2011
    Location
    Jeuno
    Posts
    1,769
    Character
    Leonlionheart
    World
    Asura
    Main Class
    WAR Lv 95
    Quote Originally Posted by Dallas View Post
    I refuse to beleive that LLH made the post on purpose. None of his other posts exhibit any level of knowledge of SMN.
    Now everything has just been bent out of context.

    Melee smn [strikeout]sux[/strikeout] is the worst tho
    (0)

  8. #38
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Dallas View Post
    I refuse to beleive that LLH made the post on purpose. None of his other posts exhibit any level of knowledge of SMN.
    Neither does your posts. What is your point?
    (1)

  9. #39
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,202
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    That is the kind of stupid ideas SE keeps throwing our way.
    No. They have had plenty of good ideas lately, and they've been making a lot of wanted changes. Stop being such a Negative Nancy. Also stop contradicting yourself by changing your story.
    (2)

  10. #40
    Player Korpg's Avatar
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    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Malamasala View Post
    I'm getting fed up with having better ideas than SE for every update and just face palm on all of them. Skill over cap? Insane idea. 25% damage reduction on Favors? Insane idea. Half potency reset on using rage pacts? Insane idea.
    You know, I can't help but think of Dallas when I read this. Where is the proof that you wrote that SE is going to have Avatar's Favor prior to Favor being mentioned? I'm sorry, but I can't accept your words without proof.

    You can easily take something from any job and "Summonize" it by making it crappy.

    Meditate - Gives you 25% slow for 1 minute, to offset the power of getting TP so fast.
    Divine Seal - Doubles the MP cost of a spell, because it doubles the potency!
    Marches - Don't stack with haste, because it would be overpowered with two sources of haste stacking!
    Wizards roll - Effected by day in week. Only MAB bonus to current day element.

    Remove all restrictions on SMN, and the job won't be like being jailed for asking for democracy in a communist country. Start with global timers, perpetuation and ward restrictions, and the job will be brand new, while still half restricted.
    Bolded: Perp restrictions? You are asking for Perp on gear or perp in total from avatars? If you are asking for perp in gear restrictions, you are asking to gimp the heck out of SMN.....what do you want us to be like, Dallas? Having to melee for MP?

    Anyway, you are asking SE to gimp every job to satisfy yours. Doesn't that sound like a spoiled child not getting his way?

    "Daddy, I want you to close this store because they don't have the latest toy on the shelves!" "But son, that is a hardware store." "I don't care, it doesn't have that toy, I want it closed NOW!!!!! /fit"

    Seriously.....
    (1)

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