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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    503
    Paladin desperately needs attention! With Atmas, there is little Paladin can do to keep up with the hate that just about any job is able to get from damage. Perhaps Paladin needs an + Enmity trait.

    Also, "Cover" is one of the main things that has always defined Paladin. I don't see it it getting turned into a trait, as that is simply too radical, but perhaps substantially extending its duration via traits might work.

    I can't agree about the "Counter" idea. Counter belongs to Monks, and I hate to see it spread across so many jobs, like War and Samurai, that being a Monk doesn't mean what it used to. It takes away from the uniqueness of the job. Some things can be shared across several jobs, others shouldn't.
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  2. #2
    Player JagerForrester's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    282
    Character
    Jager
    World
    Sylph
    Main Class
    DRG Lv 90
    Quote Originally Posted by Panthera View Post
    I can't agree about the "Counter" idea. Counter belongs to Monks, and I hate to see it spread across so many jobs, like War and Samurai, that being a Monk doesn't mean what it used to. It takes away from the uniqueness of the job. Some things can be shared across several jobs, others shouldn't.
    I would say the same thing about Dual Wield, but look where it is now. The jobs that have it now has utilized that subjob combination for the added bonus of holding another weapon and the spell that reduces the chance of being hit.
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  3. #3
    Player Dale's Avatar
    Join Date
    Mar 2011
    Posts
    802
    Character
    Jeremi
    World
    Quetzalcoatl
    Main Class
    PLD Lv 99
    Quote Originally Posted by Panthera View Post
    Also, "Cover" is one of the main things that has always defined Paladin. I don't see it it getting turned into a trait, as that is simply too radical, but perhaps substantially extending its duration via traits might work.

    .
    You can already substantially extend its duration through merits. The main reason paladins don't use this ability more isn't really that it's bad, it's just too huge of a pain to position yourself in front of the desired party member. If they made it to where it automatically got in front of the person for you, I think more paladins would use it. But as it is now, it is such a pain. You have to be almost exactly in front of them for it to trigger + the party member has to have suffient room between you and the monster. It's just annoying to use.
    (0)