This should stop the FC abuse or at the least put them on the same footing as private home owners. It's about time.
Skybuilder Ranking Titles/Achievements and Additional Housing
https://na.finalfantasyxiv.com/lodes...8d38461c5ae127
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This should stop the FC abuse or at the least put them on the same footing as private home owners. It's about time.
Skybuilder Ranking Titles/Achievements and Additional Housing
https://na.finalfantasyxiv.com/lodes...8d38461c5ae127
Lol, when Lodestone data indicates FCs only own ~30% of the housing on NA servers- sure FCs are the issue.
Waiting for the salt from 2 groups of people:
1. "OMG, Yoshi P, why only 3 wards?!"
2. "OMG Yoshi P, why did you make it free for all, my FC couldn't get a medium/large?!"
I'm not sure what you're trying to achieve here. I think everyone expects for there to be far less fc houses than private houses for the simple fact that there are significantly more individual players than fcs.
Also something doesn't need to entirely dominate a situation to be an issue. If one person in a group of ten is a bully...that doesn't make the bully's actions not be an issue just because they're in a minority.
And well I'm not saying fcs themselves are an issue, assuming they are legitimate fcs. However shell fcs are an issue.
Because people keep framing this as shell FCs taking up wards of housing depriving individual players of housing, when that ~30% number includes both legit FCs and shell FCs.
The persistent ward housing system is bad with coping with increasing player populations as this freeze demonstrates.
Even in a free for all situation like this, not every individual player who wants a house, is gonna get a house. Especially not on a high pop server.
Adding new wards is kicking the can down the road.
A more feasible solution would be to ask SE to improve upon apartments. Let us upgrade them for gil to penthouses/condos with balconies for gardening/workshop access.
Well...they are...this isn't a theory. This is something that actually happens. There are many reasons why players don't have access to houses and one of those is because of some players/fcs creating shell fcs. But of course the core issue is SE themselves and the awful system they gave us. It just so happens some people are making a bad situation worse.
Completely agree.
Again I completely agree. Doing this could dramatically improve the housing situation and without even needing to add new wards.
30 percent is a huge number for FC's. Seems to me that number should be no more than 20 percent. Glad SE has seen the abuse and the unfairness for private owner purchases and is at least for this go around trying to offer private owners some relief. i have a good number of friends who are happy as can be with the news
Yes, punish FC owners and FCs in general for wanting a house (that actively gives them exclusive systems, a la Workshop / Airship stuff) when some private owner could want it to just collect dust.
Boy, what a good thing to do! It's so unfair for FCs to be given priority in new housing (because it affects more than one person usually) when Mr (or Mrs) Insignificant wants their own house to neglect!
FC's create communities & bring people together. While private houses are often just empty and unused. SE is making the right decision not punishing FC's simply because they make sure more players have a reason to resub through the fun you experience with them. Can "private" house owners say the same and claim they entertain a large amount of players? Nope, cuss they can only share houses with up to 2 or 3 people at the very most. If it were up to me private houses would be limited to apartments & FC rooms and 1/3rd of all small houses would become mediums and large houses would double. So consider yourself lucky you even have the option of aquiring a house that in my opinion could be put to better use in the hands of Fc's that bring people together.
I find it interesting that people think when an FC wants a house, it's obviously because they want to use it to entertain others, use FC facilities, and generally be Upstanding Citizens. But someone wants a private house? Well, they just plan to leave it empty anyway. What a waste.
Just that black and white thinking at it again.
I made a topic based on what I read in this topic. Because in a way people do have a point when they talk about discrimination.
Guess I simply didn't think it through before posting my last reply.
Find the topic and let me know what you think in it.
The question is how many FC houses are servicing only one person (even if that person has multiple characters in the FC).
And I doubt anyone thinks that every FC house is for a single person. But certainly there are a large number of FC houses that are that way. I saw several last fall when I was doing a world wide census. It would be interesting to see how many of them remain that way. If players had some concrete data about membership of FCs with houses, it could silence most of the concerns - or increase them.
Based on the data mass extracted by Mew directly from the lodestone for August 2020:
Single ownership FC houses with plots make up 7,390 total plots out of 107,092 total plots owned by FCs across all worlds (which is 30% of all houses available in the entire world).
That means only 7% of all existing FC owned plots are single-owner FC plots. At the same time, single owner FC plots make up 2% of all 342,720 plots across all worlds.
If we expand and look at that same data for FCs with 1-3 people total, the total number of FC's with a roster ranging from 1 to 3 people make up 21,209 FCs that hold plots.
That means just under 20% of all existing FC owned plots are owned by FCs with a roster of 1-3 characters. Meaning FCs with a roster of 1-3 characters make up only 6% of all 342,720 plots across all worlds.
Conclusion: These numbers show that shell FCs are too insignificant to be a leading cause of housing shortages. This data was extracted directly from lodestone as of last month.
Yes, why would people want a FC house to use the things you can ONLY do in an FC house?Quote:
I find it interesting that people think when an FC wants a house, it's obviously because they want to use it to ... use FC facilities
You’re right, but my understanding was always that FC’s were favored just based on the fact it gives access to so many housing exclusive things to many/many players verses solo homes mostly being for personal glamour.... thus the addition of Private Quarters and Apartments.
I can’t help but wonder if the devs are baffled by how unpopular apartments are when people literally break their hands or bot trying to farm open ready to open plots when the biggest loss is gardening.
I find it hard to gauge. On one hand, yes, some apartment wards are totally maxed out. On the other hand, there's no way to measure if they're used or not because apartment purchases are one-offs and they're never demoed, so a lot of inactive players who haven't been subbed in a few years still have their apartments.
lol made a topic about this and got attacked by people who all seem to have a 3-10 player FC... XD
Not everyone cares to entertain Doozer... For most its simply about the benefits and the fact that they'll get a house faster.
I would like to know how you came to the conclusion that I have a 3 - 10 player fc when the lodestone clearly shows this. Are you unable to count?
It's the same Borg unit that shames anyone that dares to think differently.
IMO a lot of it has to do with gardening and outdoor space, and the feeling that you've basically got a glorified room at the FC house.... but you don't have the FC.
It would be highly amusing if they gave instanced housing the same equivalent as the large house and it fell flat, as I suspect the social aspect of wards is one of their main draws.
1. You were not attacked, in the end it was the other way around.
2. Your suggestion would kill the dream of a FC house for many small FCs and communities.
3. You couldn't be bothered to answer any question you were asked, like if private houses would get the same treatment as small FCs.
You only focused on "solving" the abuse issue by fighting a single symptom without looking at the consequences instead of fighting the cause.
Fighting the cause would need to look at why people try to get houses with a single person FC.
The Answer is mostly because they want the benfits like workshop and appartments, so just give it to the private houses and this reason for the "abuse" is no longer present.
Now every house is the same no matter of FC or private.
Next step, cutting out the FCs from the public wards and give FCs a complete ward instead of a single house with a special large house instead of the appartment building as "FC hall".
Now the FC can provide up to 30 houses to their FC members and because every house is treated the same you can only have one house, either one in a FC ward or one in a public ward.
Further give the FC the option to add a sub division and now it can provide 60 houses to their members.
This suggestion would clear out many houses in the current wards and make them attainable for either nonFC characters or characters who can't get a house provided by their FC.
And with the FC numbers we may be able to provide a house for far more characters then with your suggestion which would also have negative consequences for the community as a whole.
This is just one suggestion that would more or less solve most of the housing issues but as every good suggestion it fails on the technical limitations of the servers and SE's stubborness in upgrading them.
We know this will never happen. SE is already pushing to optimize the current housing servers so each world can have 24 wards instead of 21.
Safe to say there are far more than just 24 FCs on a world. If 30% of houses are FC owned, that puts the average number of FCs that already own a house at about 1500 per world. SE isn't going to create over 1500 wards for housing on every world.
Then you have the 3-10 member FCs that seem to be a source of contention in this thread (not sure why anyone sees them as a problem or not good enough to be able to own a house). That would make most of their wards empty, a poor utilization of server resources.
Then you have the FCs that have over 30 unique players. Not everyone would get to have a house and there would be drama. The problem would be even worse for the truly large FCs with over 100 unique players.
SE has decided that FCs with 4 members are large enough to purchase a house. I might argue to tweak things a bit for getting and keeping the house (make it at least 4 unique player members on the FC roster at all times instead of just at purchase, with at least 4 unique player members logged into the game once every week) but that's about as far as I would go. Whether or not SE could set up some sort of system that could monitor such requirements then flag for GM review if not met is something else. Probably not, which is why there is only the restriction for purchase, making it easy to set up the shell FCs.
I said it myself that my idea fails at the technical limitations.
For the 3-10 member FCs you could make the wards open up area by area, so wards of smaller FC's wouldn't look so empty because they are not as big as others but it may still cost the same amount of ressources then a full ward, so yeah, poor useage of the ressources sadly.
Also I never set a limitation that a FC member has to buy a house in the FC ward, they could also buy a house in a public ward, which wouldn't help for the housing shortage in general but wouldn't lock people out of the ability to own a house.
And for the last point I'm also very content with that one. It really should be 4 members with different accounts instead of just 4 characters to be able to purchase and maintain a house.
On the other side there are players that make FC's just to gather their alts under a single roof and with a change like proposed we would probably add 2 to 3 private houses into the pool instead of a single FC house which wouldn't really change anything of the current housing situation.
Yea I know it doesn't happen everywhere and even if it does the extent can wildly vary. Sometimes fcs have one extra house. Sometimes they have as many as ten. Sometimes only one fc in a server does this and sometimes it's more. My point was that it gets talked about because it is something that occurs. Nothing more.
Please explain why any FC that has less than the number of players needed to create it (which is 4) should be able to own property. IMO all FCs that have 3 or less members should be stripped of their property after a sufficient amount of time has elapsed so they have the opportunity to bring their FC to bring it up to at least four members.
Please explain why you think the number of people in an FC correlates with the proficiency of that FC and the effectiveness/activity level of that FC. And why that number being over 4 is so specifically the difference between being deserving of a house and not. There are 3-man FCs that are more effective and active than some 50-man FCs.
And if you're going to go back to FCs being less than 4 people being a leading cause of housing shortage, go look at the other posts where it has been cited showing that 1 to 3 man FC's that own plots are still less than 6% of all plots across all the servers entirely. Maybe you avoided that post because actual data scares you and leaves you no room to dish out more of your silly suggestions. All your ideas seem to require the demise of people who you make you angry.
There are some problems with this. Personal housing that is attached to FC membership has less worth than personal housing that isn't. Players are going to choose independently owned housing over FC-owned housing if the option is there every time, so while initially a bunch of plots would open up as FC owned plots go away, in the long run it just has the same effect as opening up new wards since it's the same people competing for the same slots. The only difference is that in the meantime you get a house that is beholden to your FC's existence. Also, for most FCs, FC housing wards will mostly just be a bunch of empty plots. Or possibly empty houses, if default houses were placed in empty plots to make the ward look less empty. This is also exacerbated by people obtaining independently owned housing as it becomes available. And I can't even fathom the drama over who gets the large and medium plots that will inevitably happen.
That's still about 6% of housing that can be allocated to people that can actively use it. SE said we aren't getting more new wards because they can't do the heavy datacenter work that would be needed due to covid, so if that inefficiency can be eliminated through adding an FC restriction (that should have always been there to begin with), that's still about 6% of housing that's back in the market.
Why are you in favor of wasting 6% of the housing?
The fact that you are so nit picky over small numbers like 1 to 3 people in an FC or 6% makes it very clear why you completely dodged the main question I asked you as a followup to when you drilled another user in this thread over how everyone with less than 4 people in an FC should have their house taken away. You clearly have no rational argument to support your insane reasoning. In favor of 6% housing you say? 6% is such an insignificant number that only someone like you looking to pick a fight over every little pebble would irrationally concern themselves over. Hell you'd probably even cry over 1% if you had to just to push your meaningless opinion war.
Let me re-post the question you completely dodged so you can think about it again and so we can stay on the topic at hand.
Why should an FC that has less people THAN THE NUMBER REQUIRED TO CREATE IT be able to buy a house?
Stop dodging the question and answer it already.
SE said they can't add hardware due to Covid, so the only other choice is optimization. In other words, force everyone to comply by the same restrictions outlined at https://na.finalfantasyxiv.com/lodes.../housing_land/ .
And yet, asking SE to enforce reasonable restrictions upon everyone that will free up additional housing because they can't add more servers at the moment is somehow irrational....
Private house =/= FC house
What do you have against private house owners?
Why did you pick 3 or less? 3 seems like an odd number to pick for a FC when trying to look at potential shell/private FC's when 4 is what is needed to create one. 6 percent seems like a pretty big number for FC's of 3 or less given in my view 4 would be the more common number even for Shell FC's Those creating them with 3 alts and their main would have no reason to delete one and be below the required number I would think?
What is the percent if you look at 4 man FC's or less?
No. Not "in other words". Optimization doesn't mean compliance or enforcement of rules. Look up the actual term, please. Incase you're against that, let me say what it means here.
Optimization means (in FFXIVs case, that is) to optimize the movement of data, both in download and upload packets. Optimizing that load would mean less stress on the hardware, as less of the data itself would be clogging up the digital pathways, even if it means more data passes through said pathways. a 10MB hole can certainly deal with a constant stream of 8MBs, but a giant wad of 1MBs at the same time may clog it up.
And yes, Private houses =/= FC houses. But if you were actually paying attention to housing in general. You'd realize that FC housing barely scrapes above 30% of all owned plots (the number isn't concrete, but that's a general ballpark estimate) So where do you think the 70% is? Private housing. The fact you are so adamant in terminating 6% of the housing (that you dont even know gets used) means anything that isn't FC-related (while also complying with your personal belief of it having to be X number of players in said FC, which is laughable in its own right, given a single person can get four of their alts into an FC and circumvent the problem. Almost as if that's already occuring! Huh.) is also under the same scrutiny of "It's not needed, thus get rid of it."
The fact that it had to be explained to you shows how pointless this entire conversation with you is. But here we are again!
I mean, hey. They can easily fix the FC player requirement in just a flick of the switch. Make it so three / four unique accounts need to be considered active within a set time. But they're not going to do that, because that is a reason for FC members to either kick everything that's not online every day, or make people avoid FCs even more than they already do, completely contradicting the entire point of Free Companies and FC-Housing in general.
To create a small Community and promote making friendships. Though that depends on the FC, it is at least (in my personal view, which can be wrong mind!) what the system is for. Same with Guilds in WoW and Guild Wars and.. Other MMOs and such.
They can't.
At the point the person tries to purchase a house for an FC the system checks the current members. If it's 3 or less it won't let them buy the plot. If it's 4 they're eligible to buy it.
Yes they can then go below 4 members and still keep the house, but that's not what you asked...