Originally Posted by
Cyrocco
Rather than rework the energy system I think it's important to realize the core kit surrounding the job you want to design, while WHM can feel somewhat lacking when it comes to what makes it unique (though some may argue Lillies), Scholars kit focuses Aetherflow, Shielding, and Fairies; Astrologian focuses on cards. The basic heals Cure, Physick, and Benefic respectively, don't interact with the jobs kit resource. As a result, one could feel that White Mage, Astrologian and Scholar are all capable of baseline healing without worrying about how it will affect their other mechanics. Reducing the energy costs will definitely make the job more functional, but basic healing shouldn't play into a jobs kit, in many instances, that kit isn't unlocked until level 30 anyway.