Saw one the other day that said, "[Player Name] has finished spirit-bonding with the floor."
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Saw one the other day that said, "[Player Name] has finished spirit-bonding with the floor."
I have one that a discord friend inspired:
'On a scale of one to 'mmm', how dirty was that last hit [player name]?'
As yugioh player, I would add:
"Hahahah, you activated my trap card! I activate Powerful Rebirth to bring back <t>"
If someone is curious, this card really exists.
Because I'm that guy who's really fun at parties, I prefer not seeing them as they oftentimes make me cringe.
Mine is "<t> Do you believe in life after love?" so I make sure everyone knowing the song has it stuck for the rest of the fight.
[player name] Recycle time!
that one make me laugh
Mine, as AST is:
"<t>: Earth is collapsing, Mercury is too hot... and if you keep dying, Uranus will be destroyed!"
"Raising <t>"
Not a fan of rez macros.
A former static-mate of mine had this exact macro. I used to have one for my RDM that said "Ver-rise and shine! We still need you!", but I've removed chat text from my rez macros since because I didn't want to annoy people. I personally don't mind most macros, as long as they're not super obnoxious and/or repetitive though.
I like the simple (action) >> <t> macros. Tells me all I need to know without the annoyance of reading what a 14-year-old thinks passes for wit. I've gotten a chuckle from a few macros but by and large some people should just delete their "funny" lines and go for utilitarian ones.
I may be one of the few people out there who don't rp in game but like to add "flavor text" to my macros. Doesn't have to be something funny or witty. Sometimes a little fantasy flavor is nice. I mean we are playing a fantasy role playing game, so why not. It always makes me laugh when people get so "offended" by chat log "clutter". I laugh especially hard when people complain about macros being "cringy". These people seriously must lead very boring lives. I imagine watching a movie must be very tedious for them lol.
In Savage, I have "raising <t>", especially in PUG where it gets annoying to handle two corpses.
In dungeon / normal raids or Eureka, I use my Cher macro and most of the times, people make jokes about it and that's fine.
I hate macro with sound though.
I don't really remember too many rez macros since I normally heal but mine has gotten a chuckle or two from a few folks. Mine is "time to wake up sleepy dead" which is a reference to vampire the masquerade.
I am the same way. I don't RP and when ppl add text and esp sound effects to needless things annoying. Like when I enter a dungeon and get a wall of text for protect I groan and dislike the healer immediately. And if you have them for esuna, shields and everything else but cures, which I have seen more than once, you will get a vote dismiss since blisting you isn't an option. /echo its really not that hard /endrant
But something like raise is great to have text with because idk how many times I wasted a swiftcast because the other healer just swift raises without a peep, when I could have used mine moments later to get someone else up.
And since its a needed macro a lil flavor can be fun, esp if you keep it short, sweet and silent.
Wall of text macros are never good and will be just flat out ignored and sounds are needless, it just tells me you are aiming to annoy.
However if you get annoyed by something short, sweet and silent it may just be that stick you sit on while you play.
Mine go...
Ast "It seems your death was not in the cards. Ascend <t>!"
Whm "It's a nice day for a white raising. Start again, <t>"
Smn "Resurrecting <t>. You are my egi now.
As a controller player, I couldnt function without a raise macro.
Swiftcast only exist for raising for healers, so it makes no sense to split that function into two button presses.
Macros are certainly inefficient for attacks as they can screw up your rotation, DPS should never use them, but they're essential for healing and I've yet to have a problem with a raise macro.
Theres also the chance that you wont hit swiftcast and start hardcasting the raise, or it wont take effect before you hit raise, forcing you to hit it again. A macro eliminates this possibility.
You should also alert other healers that you're raising and who you're raising so they dont waste their own swiftcast.
I can't imagine a good healer not using a raise macro.
I've had Swiftcast either go off without a Raise happening, or not going off at all which results in a hardcast. There were also some cases where Swiftcast goes off, but I still end up hardcasting.
Might be a latency thing, but in general, macros not having spell queuing is no bueno.
On the contrary, a good and experienced healer will be aware that a player has been raised before using Swiftcast. Add another good healer to the mix and it makes even less sense for them to be using raise macros.
A healer who gets players up quickly might be considered a good healer who is paying attention. However, if they do it reflexively it is still indicative of inexperience, and/or not completely trusting the other members of their group. There are several audio as well as visual aids to let you know that a player is being/has been raised. And they come from sources that healers should be paying attention to anyway.
IOW, if you want to be an optimal healer in a less than optimal situation, you can't rely on a PUG healer to use macros nor should they rely on you to use them. You need to rely on and be aware of what is actually going on in the field of battle. That is how you truly won't waste your SCs.
I find using a rez macro quite efficient, esp in circumstances where you are dodging multiple mechanics. Just because a healer uses a rez macro does not mean they are not a good or inefficient healer, that's just out of butt talk right there. There are plenty of times I was able to get ppl up in the middle of back to back dodges where hitting 1 button was much more suited than 2, esp when there are multiple ppl down so your other healer knows who not to pop their swiftcast on. When 5 ppl are down in different parts of the arena and you get 1 swiftcast its a waste for both healers to use it on the same person since by the time you see the other healers raise go off, thanks to their own swiftcast, you may have spent yours needlessly. No matter how aware you are, its can make a difference between a wipe or saving the day.
I'm on mouse + kb due to my controller breaking a few days ago, but I healed just fine without ever using a raise macro.
Not true. It certainly has the highest priority for use on Raise, but to say rez is SC's only use is not right.Quote:
Swiftcast only exist for raising for healers[/B], so it makes no sense to split that function into two button presses.
That didn't happen to me. If anything the inability to queue inputs would cause issues.Quote:
Theres also the chance that you wont hit swiftcast and start hardcasting the raise, or it wont take effect before you hit raise, forcing you to hit it again. A macro eliminates this possibility.
There's a status that appears on the party member in the party list. I'm not gonna clog up the chatlog or make dumb "hilarious" macros because the other healers/casters can't use their eyes.Quote:
You should also alert other healers that you're raising and who you're raising so they dont waste their own swiftcast.
I'm just implying that good healers generally don't use rez macros because people don't die all the time when they're healing.
Again, that's on the other healers or casters for not using their eyes and seeing which people haven't already been rezzed.Quote:
There are plenty of times I was able to get ppl up in the middle of back to back dodges where hitting 1 button was much more suited than 2, esp when there are multiple ppl down so your other healer knows who not to pop their swiftcast on. When 5 ppl are down in different parts of the arena and you get 1 swiftcast its a waste for both healers to use it on the same person since by the time you see the other healers raise go off, thanks to their own swiftcast, you may have spent yours needlessly. No matter how aware you are, its can make a difference between a wipe or saving the day.
And while dodging mechanics it's hard to press 2 buttons? SC lasts for 10s, you don't need to cast Raise immediately (just within those 10s), and you can pop both SC and the rez a few seconds later while at full mobility, or still do OGCDs and instacasts without consuming the SC. I don't see the benefit of tying them together.
No, you put in a 1s wait between SC and raise and it never fails.
The inability to queue a macro doesnt effect the macro itself, just if/when it begins.
That status only appears after the target has accepted the raise, it can be too late then.
You time the notification with the SC, so the other healer knows the exact moment you use your SC, which makes you much less prone to double raising unless you both hit it at exactly the same moment.
"SC lasts for 10s, you don't need to cast Raise*immediately(just within those 10s), and you can pop both SC and the rez a few seconds later while at full mobility, or still do OGCDs and instacasts without consuming the SC. I don't see the benefit of tying them together."
I dont see the benefit of not tying them together, and if you're using SC multiple seconds before you attempt the raise itself, you're begging for it to be wasted by the other healer getting there first.
Did I say hard? no. I said its more efficient and suited to the situation, you are putting words in my mouth to prove your point, which is flawed anyway.
Is also just a bad attempt at trolling and saying everyone else is a bad healer cause that dps over their died. Because this game has 0 instakill moves and dps make sure to dodge each and every aoe that will surely kill them. Esp when they are in quick succession. Nice try, little lala, but still a failed attempt.
You can have both a swiftcast macro and the buttons just on your bar, which is what I do because they are situational. Regardless though, its nice to at least tie a "raising <t>" to your raise if nothing else for those moments when there is a lot going on and the party runs separate ways. It may not be on you but it sure as hell makes your life easier. You can still watch the arena if you want, but in a pinch its great.
Also...
is a blanket statement that are made by the more hardheaded who think their way is the only way and don't think things thru.
Rotational macros are not suited for combat, no, you never want to put your rotations in macros.
But adding a swiftcast to a raise for certain moments, adding a macro for something like shadow flare that will target a mob or allow you to place it anywhere depending on whether or not you have a mob targeted makes it much more versatile, adding a line of <tt> as well as <t> to your dps spells makes dpsing easier to get in a dps spell when you gotta keep a closer eye on your tank or text macros that alert other pt members to your actions so things may be timed easier or you know when a stun is used are great macros to have. Heck macroing my fairy to heal whoever I just esuna'd I found to be incredibly helpful in 99% of the cases as then I don't need to cure spam so much to keep someone up from a dot I could easily esuna off. Even if its "their fault" for not being well enough geared or w/e, still makes my life easier, so yay.
Just because you intentionally make your life harder does not mean you are doing it better. In fact I would say its usually quite the opposite.
Ok, fine. But no "rational" macro puts two abilities together. This doesn't apply to just weaponskills. Anytime you macro two abilities together, you take the chance of one of those abilities not being executed optimally, and in the worse case it doesn't go off at all. Skills can be queued, and putting a second ability in the same macro takes away the ability to do so with it.
This is not to say that macros can't be used at all. In fact, they can be quite useful but I have yet to find any useful macros for any of the three healers. A macro should be used in order to facilitate the function of a certain ability. Let me give you an example:
I want to be able to weave in Shadewalker during my opener on my NIN. Since I am on controller, it is impossible to do this if I have to manually select the tank from the party list. I will clip my next gcd big time. So I put together this little macro
/micon "Shadewalker"
/ac "Shadewalker" <f>
/ac "Shadewalker" <tt>
/ac "Shadewalker" <t>
Now I can weave it in as easily as any other ability on my crossbar because the macro is designed to put SW on my focused target which will always be the main tank, and in a case where I do not have a focus target it will apply it to the target of my target, which will be whoever has maximum agro. Finally, if one of the tanks does not have agro and should, I can manually select him/her and use it.
So it is a multiple line macro, but it is one ability, that serves one function, and I never intend to use it any other way. Combining SC+Rezz is asking for trouble. You just haven't been burned by it yet. Don't worry, keep using it and it'll happen.
/s Raising <target>
/ac Swiftcast
/wait 1
/ac Raise
There you go, a flawless macro.
Your latancy issues would have to be horrendous for this to mess up at all.
I'd probably want to go with a Full Metal Jacket-style, "You do not have permission to die, <targetname>!"
Rez macros aside which even though are not made for every single raise still come in handy in a pinch,
for Ast I have...
/ac "Essential dignity" <t>
/ac "Minor Arcana" <t>
So my "Oh crap" heal buttons are overlapped, condensing them down to 1 click saving room on my hotbar and saving myself from that split second of "which one is up" that could mean life or death.
/ac "Earthly Star"
/ac "Earthly Star" <t>
So I can either place it over a target, tank or mob or w/e else or just be free to decide where it should go.
Sch I have...
/ac "Shadow Flare"
/ac "Shadow Flare" <t>
/ac "Sacred Soil"
/ac "Sacred Soil" <t>
For the same reasons as earthly star
/ac Esuna <t>
/pet Embrace <t>
For a small heal on w/e needed an esuna, explained this earlier and its worth it 99.9% of the time
And all dps spells looks like...
/ac "Stone II" <t>
/ac "Stone II" <tt>
Right there are some pretty nifty healer macros that will make your life tons easier.
Saying "macros have no place in battle" and then following that up with "well, that doesn't mean macros cant be used at all" (which is EXACTLY what is being said) is why I said its a silly blanket statement and just has you eating crow while trying to make it look like you still have credibility no matter how much you wanna back track and try to save your case. You already lost.
All jobs can use macros to an extent and while they should not be the one and only for a lot of cases, spouting off the argument that they cannot be used at all no matter what the situation is just plain false. Like I said, if you wanna think you are a better healer just because you don't use macros that's fine. But no matter how you look at it, you are making your life harder for no reason other than trying to make yourself feel better about your own abilities.
I have also been playing since v1, I used swiftcast raises when needed in everything from leveling dungeons, to extremes, to coil, to omega and haven't been burned by it yet. Just because you want to believe a fallacy that is spouted off by randos who just like to tell other ppl what to do to feel important doesn't make their words actual truth.
Lost what? First off, I never said macros have no place in battle. In fact, I specifically remember stating, "That is not to say that they don't have a place in battle." and then even provided one of my own macros that actually optimizes the ability. That's the difference between the macro I provided and a SC+rezz macro. You cannot optimize a skill if you combine with another skill in a macro. This is as absolute as gravity.
Actually none of this true. I already stated why I don't use macros as a healer. I said I don't use them because I have not found any that are useful. This alone should tell you that I have at least given them a try. But to go even further than that, the truth is I don't use them because I haven't found any that optimizes my abilities. And at the end of the day, I care about playing optimally regardless of the content I am in.Quote:
Like I said, if you wanna think you are a better healer just because you don't use macros that's fine. But no matter how you look at it, you are making your life harder for no reason other than trying to make yourself feel better about your own abilities.
I'm not making life harder for myself, I'm making the run easier for everyone else. And I'd bet a months salary that I'm the healer that pisses off the other healer because I SC+rezzed before they did. So not only did they waste their SC, they wasted lord knows how many gcds during that mess by not casting anything.
Whatever you say.Quote:
I have also been playing since v1, I used swiftcast raises when needed in everything from leveling dungeons, to extremes, to coil, to omega and haven't been burned by it yet. Just because you want to believe a fallacy that is spouted off by randos who just like to tell other ppl what to do to feel important doesn't make their words actual truth.
No it doesn't lol. It's a 60s buff in which the dead person can either accept or decline the raise. If the other raisers can't see it, then it's not my problem.
I give it 5-10s. If someone's not getting the dead person up, then I will. If someone decides to drop a rez after I've used mine, tough shit.Quote:
You time the notification with the SC, so the other healer knows the exact moment you use your SC, which makes you much less prone to double raising unless you both hit it at exactly the same moment.
And my point is that's it is not inefficient at all and I see zero benefit in tying 2 skills together like that.
It's not trolling at all. And while you can't heal stupidity, you can certainly mitigate it by being good at your job. So no.Quote:
Is also just a bad attempt at trolling and saying everyone else is a bad healer cause that dps over their died. Because this game has 0 instakill moves and dps make sure to dodge each and every aoe that will surely kill them. Esp when they are in quick succession. Nice try, little lala, but still a failed attempt.
It doesn't make my life easier. It makes your life easier.Quote:
You can have both a swiftcast macro and the buttons just on your bar, which is what I do because they are situational. Regardless though, its nice to at least tie a "raising <t>" to your raise if nothing else for those moments when there is a lot going on and the party runs separate ways. It may not be on you but it sure as hell makes your life easier. You can still watch the arena if you want, but in a pinch its great.
I've never needed anything like that.
That heal is pointless 99.99% of the time.Quote:
/ac Esuna <t>
/pet Embrace <t>
For a small heal on w/e needed an esuna, explained this earlier and its worth it 99.9% of the time
You're losing the ability to queue the spells, thus losing out on dps with macros like that.Quote:
And all dps spells looks like...
/ac "Stone II" <t>
/ac "Stone II" <tt>
Right there are some pretty nifty healer macros that will make your life tons easier.
TimePlayed != PlayerSkillQuote:
I have also been playing since v1,
It's not harder at all.Quote:
Just because you intentionally make your life harder does not mean you are doing it better. In fact I would say its usually quite the opposite.
None of your examples can use the skill queue.
I've learned my lesson back when I used a provoke macro in 2.0. I'm good with manually executing swiftcast and raise. It's more reliable than a macro will be.
Macros are great for crafting and fishing.
Maybe some chat fun times.
But I'm still going to advocate against using it in combat at all if you are willing to learn otherwise. I've died enough times to "Oh my bene didn't go off" or "I was mashing the button like crazy!" to know that nothing has changed.
It is a blanket statement, but it's one used after experience and education on it. Not just some airheaded parroting of what's the popular thing to say. I am not making my life harder, if anything it's never been easier since ditching macros in combat.
If you want to use your macros, go ahead I can't stop you.
I can only warn people of their intentional limitations placed there by the developers.
"Not my problem... tough shit... you lose dps."
I thought you said you were a good healer?
Sounds like you're trying to be a dps.
You should absolutely care what your co-healer is doing, if they lose their SC because you didnt announce your raise, thats one less raise your party can make for a few minutes, and thats a dps loss if domeobe dies.
A healer loses far more dps by letting a dps character die or failing to raise them fast enough, than they do by not queuing spells and having to fumble targets.
I never once said this.
I'd say I'm above average.
I just attempt to do as much dps as possible while doing the bare minimum of healing required to keep the party alive.Quote:
Sounds like you're trying to be a dps.
I'm always aware of what my co-healer is doing.Quote:
You should absolutely care what your co-healer is doing, if they lose their SC because you didnt announce your raise, thats one less raise your party can make for a few minutes, and thats a dps loss if domeobe dies.
I just don't care if they're too dumb to see the raise status on a dead party member.
Same goes for RDM and SMN, if they want to blow their MP because they can't use their eyes, it's not my problem.
The best way to avoid a situation like that is for the dps to not die in the first place.
The healer loses no personal dps by leaving a dead person dead. If anything its a gain, because you can spend that MP on dps spells.Quote:
A healer loses far more dps by letting a dps character die or failing to raise them fast enough, than they do by not queuing spells and having to fumble targets.
A dead dps is a raid dps loss but I've mentioned already that I do raise people, usually waiting about 5-10s or so.
Fumbling targets is a sign of inexperience. I'm not running a macro to cover for someone's incompetence.