Originally Posted by
Tigerlilley
TL;DR Every single monk thread since Stormblood dropped:
The slow on Riddle of Fire sucks
Leaving in One ilM Punch and Arm of the Destroyer and taking out Touch of Death and Fracture is a joke, especially after all those speeches we got about trimming job bloat.
Tackle Mastery is a complete garbage (again, referring to job bloat, why does Fists of Wind exist after the changes to sprint?)
Tornado Kick needs a rework (In savage, from o1s to o4s, I use this skill exactly once during a battle, on Omega transition. Yay, our level 60 skill.)
Needing to take damage for Riddle of Earth to refresh stacks is ridiculous
Brotherhood is lackluster and awful with certain party comps, especially if another monk is in the group
Monk hasn't evolved since 2.0.
We're yelling in a empty hallway here because all the devs are seeing is "dps is fine".