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Originally Posted by
Starkbeaumont
Rampart >>> if it works like it does now, it's a must have
Not necessarily. Will be a good baseline selection, but if 5 others would be better for a fight then it might get dropped.
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Low Blow >>> if it doesn't do dmg anymore (and losing the drk trait) it's not useful for most raid fights
It will be useful when the tank wants to interrupt a target oGCD with a stun. DpS are also having their stuns go to the role list.
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Provoke >>> must have for tank swaps
True, and selection will be based on whether or not a fight requires a single target tank swap.
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Convalescence >>> still a must have
Same situation as Rampart. Good baseline but fights might make other options better.
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Anticipation >>> no clue what it is, maybe a forced parry or evade
Various possibilities.
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Reprisal >>> no more parry req. just an ocd makes it must have for raids
Only if there is a Partybuster/tankbuster on a 60s timer (30s if both tanks need it) and also depends on what the other roles bring also.
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Awareness >>> depends mostly on the fight if it works like it does atm
Possibly more fights with Auto-crit phases like Diablos Hollow.
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Interject >>> we will probably see more stuff that needs to be silenced, so a good one
True. SE limited silencing due to inability to guarantee comps would have a Silence.
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Ultimatum >>> I don't really see the point in this one
Multiple possible uses I can see. Group of adds spawn with a preset amount of enmity greater than what flash/overpower/unleash can generate not targeting a tank. Tanks need to tank swap between a single target and a multiple target group.
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Shirk >>> no clue what it does
Theory is that it is an enmity dump. Might be key together with Ultimatium for group swaps.