Originally Posted by
Kleys
PLD :
- Worst DPS out of the 3 tanks classes. Now better than what it used to be, but still.
- Less mitigation than DRK, and WAR have Inner Beast which is the best defensive skill in this game since 2.1.
- Most ppl say it's the "best" tank against physical damage. It's simply wrong. Block/Parry is RNG, thus not reliable, and Halone combo is too weak.
- Doesn't increase DPS for other party members (WAR increase Tanks and NIN's DPS).
- Has the weakest damage debuff (-5% STR).
- Run out of TP in most fights. WAR now have TP restore and damaging GCD that doesn't cost TP, and yeah this is bullshit. DRK also have huge issues with TP, but will never be as useless as any other classes out of PT since it can maintain ~70% of its DPS with MP only, and your overall DPS will only decrease by ~12% if you're fighting for 8min straight without jump phase or any help for your TP.
Since 2.1, you can clear every endgame content (savage included) with 2 WAR that aren't even max VIT.
And healers that have trouble healing tanks are simply bad. Tanks can survive to any tank buster with only 1 CD if healers do their job properly (really it's almost all about the SCH).