Since the log only pretty much gives information on the location can we please have the weather requirements removed leave time I guess but the weather requirement is too much of a block.
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Since the log only pretty much gives information on the location can we please have the weather requirements removed leave time I guess but the weather requirement is too much of a block.
Being there for the right location/time/weather combination is like the whole point of it.
If u read the description on each log and actually look at the point of view it'll actually make a lot of sense why the weather requirement is there.
The coerthas SS log with the dead dragon on the pit during blizzard was really cool and i never actually looked at it tht way.
Also the u'ldah city landscape pic was also pretty cool.
I doubt SE remove the weather requirement after they already brought the weather NPCs ingame for it
Just do what I did... throw that log out the window.
Hopefully they add some for ishgard and 3.0 areas.
Would love to see more the way devs intended it to be seen & read the little description.
Also i hope they add another minion or item like the weather forcast npc jacket lol
I thought it was about figuring out where the hint is talking about and going there, not figuring out where the hint is talking about, going there, then waiting for the time/weather to be just right.
Still not sure how the time/weather really changes the interior of the Leatherworkers' Guild, but I guess some mysteries were never meant to be solved. Don't mind waiting for the right time, or weather, but right time and weather? Overkill. Still would have just preferred it if they went "Hey, don't adventurers have this Echo power that lets them see past events? How about we give them a short Echo cutscene when they get to the right place for the Sightseeing Log?". Would have overall been a better crafted system, rather than the hastily thrown together time sink we got.
The absolute least they could do is just rewrite most of the hints, because the majority of them give you zero indication that there is some arbitrary requirement like time or weather. Some will mention time and leave you to guess the weather, others will mention weather and leave you to guess the time. It's just irritating.
Fairly sure that was mostly for Fishing.
That doesn't help you when you're simply not told the time and/or weather in the hint. So many of the hints give you absolutely no indication of these arbitrary requirements, by all means suggest I use a guide, that's the hallmark of a quality piece of content after all.
It also doesn't change the fact that they've essentially taken something simple- sightseeing- and added an arbitrary time sink on it. Ever gone sightseeing in real life? It actually is possible to see sights without waiting for specific weather/time patterns.
Similar complaints could be leveled at Fishing I suppose, but waiting and Fishing go hand in hand from what I know of it... Not to mention that while you're trying to catch the Nepto Dragon you're still actually able to fish. Not sure why I have to wait for specific weather/time to view the interior of the Leatherworkers' Guild.
Sightseeing could have been a nice simple little thing to do during down time. Instead you either have to look up most of them and schedule which ones you can get done when, or sit around waiting just to figure out the meaningless time/weather requirement on half of them. #36 remains my favorite. I assume /sit to get it? Pinpoint accuracy required on the specified location. No indication of a time requirement. No indication of a weather requirement. Best of all it's indoors so none of that should matter at all anyway.
Here will make your life easyer. http://vistas.explorexiv.com/
I personally found the sightseeing log to be really fun. It's not something you do overnight. It's something that takes time, so yes, it is a "time sink" but it's also something you have to think about, plan for, and keep in mind when so much of the rest of this game is completely mindless. At first I was "toughing it out" just to get the minion, but soon I found that just visiting the vistas at the right light and weather was a real reward in and of itself. Most of the time the weather and times were picked for good reason, because they add a lot of ambiance. I agree that some don't really impact, like the vistas indoors, but most of the ones outside look great at the time and weather they were set as, and really, like 90% of them have common weather conditions that you can get almost any day. It's only a few rare ones that are tedious. I agree the hints aren't that well-written but what do you want them to do? Literally list out the time, coordinates, correct emote, and correct weather? If that's what you want, just use a guide.
The only "nerf" I would support is counting "thunder" along with the "thunderstorms" for the Buscaron's Druthers vista. That one was a pain in the ass.
Sure, if I wanted them to literally spell out exactly where, when and how to get the Log entry, I'd use a guide.
I don't want that though. I just want the hints to actually acknowledge the damn requirements in the exact same way they do the location and the odd requirement. Take #36 for example;
"Someone actually lives there? I'll believe it when I meet the man. Still, you'll not find me complaining- it's a fine place to sit down and rest your weary legs for a spell."
From that I can guess;
The location - A seemingly abandoned building.
The emote - Presumable /sit, I don't actually know though.
Time of day and weather though? Absolutely no idea. I have been there multiple times, during multiple windows and weather, done every single emote.
When the vast majority are like this, it stops being fun and starts being frustrating. Figuring out the where and what based off the hint was fun, basically being forced to rely on a guide for the rest is not. If I was going to use a guide, I would have already. Instead I'm going to call this piece of content out on its blatant flaws precisely because it requires a guide. Side content like this shouldn't require a guide, no content ever really should.
What if the reward someone wants from Sightseeing is figuring out the hints and getting the entry, rather than going down a list and camping the weather NPC for a minion?
Is it really so much to ask for the hints to actually, you know, hint at the requirements, rather than omitting them completely? Going down a list to get this done just completely saps the fun out of the content in my opinion.
If it doesn't give any hints, just come back and try again at a different time?
Can we not nerf EXPLORATION, gosh guys.
I'm not making any claim about how useful or accurate the hints are at hinting the solution. I am merely responding to OP's complaint that the weathers are too difficult, to which I say that the weather aspect has been completely trivialized by the existence of timers and there's no need to trivialize it further by removing weather requirements entirely.
Let's nerf fishing while we're at it then, make everything that is supposed to be relaxing to enjoy the scenery and done with leisure time done in a single day.
Isn't there also a heading you need to be facing for some of those too?
I've done that with #36 pretty much every day since Sightseeing was introduced. Not sure what kind of exploration you do, but mine usually involves finding places, not finding places and then having to wait for an entirely meaningless requirement which isn't even hinted at. Bad enough the vista is in a building, thus making the weather/time requirement pretty much an absurdity.
Short of sitting at the same vista and doing the emote every time the weather/hour changes, there is simply no feasible way to do this without a guide. It is simply a poorly designed piece of content.
Given the current "How to" for Sightseeing seems to consist of "Follow this Guide and use the Weather NPC", I'm incline to think most people are enjoying the scenery of the Weather NPC (or worse yet just a web page) more than the actual vista from the Log. It's a case of getting the OK from the Weather NPC then going to the vista to cross off a number for a minion. Rather than picking an entry in the Log during your down time, figuring it out (were it actually possible to), going there and getting the entry.
I'd love to relax and enjoy the Sightseeing Log, but SE instead decided that I should instead be faced with frustration for every entry I figure out, because I get there and am told; "No, you cannot view the Eiffel Tower at this time, nor this weather".
Christ... Just having "You arrive at the vista! You feel X weather/time would improve it...", or "You arrive at the vista! The conditions are perfect!" would be worlds better than the current "Go use a guide if you want to finish this within the century"...
I don't even see what's wrong with being able to clear the Log in a single day... Have you ever actually been sightseeing? You go and see what you can, when you can. Nobody climbs Mt Everest only to go "Shucks, it's Sunny instead of Cloudy, guess I'll come back later". The only weather which has ever really disrupted actual sightseeing is rain, though here that's a requirement half the time - but you better make use it's the right type of rain!
This content was horribly designed when it could have been so much better. End of story.
In most cases just reaching the required area is fairly difficult, then you had to wait for the correct time and weather to match up adding who knows how long of a completely pointless timesink into the mix when you've already reached the destination.
Or you can try desperately to see when the right weather will occur in that area via weather npcs, and then hope you can get to the spot before the weather and/or time of day ends. Oh joy, that sounds like sooooooo much fun.
I'm am quite jaded, yes. Initially I started doing the sight seeing log when it was first introduced. However the first time I got to a spot and waited hours and hours before finally giving up because the weather/time of day were not matching... yeah, no thanks. That's not fun. F that.
Guild Wars 2 did it with a system that was far more fun and only required you to reach the location, and that location was clearly marked with an icon however reaching the icon was the fun part.
The same could be said with XIV, some of the locations are crazy difficult to reach, but having to add ontop of that requirement that you have to get there at the right time and weather conditions? Ludicrous!
I will never finish this unless they remove the time and weather conditions because it's just not worth wasting my time over. End of story.
^^^
While I disagree with the OP's suggestion of getting rid of the time and/or weather suggestions (although I do agree that some of the hints are bad and do not provide the necessary information), I did love the exploration waypoints and jumping puzzles in GW2, in fact that was some of my favorite content from the game and I would love to see future sightseeing type content that is like that.
I have the pet Apkallu pet and I have all 112 fish caught in the log.
You know how I did all this? I would DF for the dailies and kept an eye on my in game clock. Whenever the time was about to be right, I simply went to the spot and waited for it to be available. I did other things while I completed the Vistas and the Fishing log, I didn't just sit there all day. And I did this before the Weather NPC was even out!
Some had already made a google sheet, which I only started using after I had found on my own half of the log. And I had fun finding them you know, figuring the hints out and actually finding the spots was exciting for me.
Honestly, I don't even know why you are in a hurry to finish the log in a single day.
Well I'm glad you had fun using Google to finish your Sightseeing Log (meaning a "nerf" wouldn't affect you in the slightest? Got it) I guess.
Figuring out the spots was fun and exiting for me, too. You know, until I got to them and got nothing because it was raining wrong or some other absurd bullsh*t.
I'm not? I said I don't see why it matters if you can clear a piece of content like this in a day. It's side content, not a bleedin' Relic Weapon.
If they completely removed the time and weather requirements I wouldn't finish it the next day. I'd continue to do them at my leisure. Except instead of getting to a vista and getting nothing (except frustration, because apparently it matters if it's foggy outside the Leatherworker's Guild?), I'd actually be getting something out of it.
You sound salty. Maybe you should find some other activity that you enjoy more about this video game, or alternatively find another video game to play with your disposable income, instead of trying to enforce change something that others already like as it is.
Something that others already like as it is and have completed, you mean. How would any change to the existing Sightseeing entries impact you in the slightest? Oh right, they wouldn't.
Funny thing is I'm not even asking for them to remove the damn requirements, I'm just suggesting that if the requirements are, you know, requirements, perhaps they should be indicated in game instead of completely omitted. Kind of amazed that anyone is even arguing against that... Was using Google to find out the right time/weather for all the entries such an integral part of your Sightseeing experience?
Though no, I don't really care that much about Sightseeing at this point, gave up on it ages ago, mostly. Still attempt the occasional one, but that's it... Only so many times you can go to a vista and get nothing for it before the content just kinda becomes dead. Any "salt" is only being brought up because, well here's a fresh thread on the topic.
I'd like them to ease up on some requirements, like when it requires rain, any type of rain will suffice ^^
Well, what did you expect from a game that does an Easter event with an egg hunting portion but marks on the map the location of the eggs...
I think you have completely missed the point of the sightseeing log. It's a time sink, bro. It's supposed to waste your time so that you give more of your hard-earned money to Square's pockets. Why would they give you a list of every requirement when they want you to spend hours sitting around waiting just to see if you've guessed correctly this time? Working as intended! If you're not willing to put in the amount of wasted time Square absolutely designed the sightseeing log to be, then maybe you should go do something else. Like grind for your relic. Oh wait.
(Practically everything in this game is a tedious grind. Why are you surprised that side content is even more so? It's literally intended to be done by people who have no lives.)
Wouldn't it be more interesting though if the riddles said stuff subtly like describing 'how beautiful the vista looks at sundown when there's a whistle in the wind'.
Or it's good to rest at X during the rain.
It could be super vague but it'd be nice if that requirement was always somewhat acknowledged.
I don't agree it's wrong to ask for time and weather conditions, but I do think they could've been more creative with the hints.
No acknowledge at all really encourages people to use online guides, so the few who actually want to work with the hints have little to work with.
I don't think it should be done in a day either, but the time and weather are just as important as the location and therefore, you would think that the hint would incorporate that imagery.
Such a great opportunity to wax poetic about the scenery too, which fits perfectly about the nature of sightseeing.
Yeah, like I mentioned in earlier posts on this thread, it's not like I think the hints are well-written or useful. I just think it's pretty obvious they were written that way on purpose. Giving any more information, even vaguely, undermines the reason they added the sightseeing log in the first place, which was honestly to create yet another way to waste players' time, therefore encouraging people to keep subscribing. Making the hints easier to guess would greatly shorten the length of the log for anyone who doesn't want to use a guide, and Square is alllll about maximizing the amount of time people need to sink into any given piece of content. Mo' time, mo' money. They have very little motivation to nerf the log by making hints clearer because then it would less effectively serve its intended purpose.
I suspect, however, that the number of people who even tried the sightseeing log is too low to make it worthwhile to continue developing as is, and that will encourage the devs to structure any future expansions to the log in a slightly different manner; either with less stringent requirements or clearer hints, so that more people will be motivated to take part in the sightseeing log in the future. Please look forward to it.
You're seriously going to sit there and tell me that the Sightseeing Log of all things is designed to keep people playing for longer?
No. That's utterly asinine. It is side content, not a bleedin' Relic. Compare it to seasonal events, Mail Mog quests and Winebaud's Riddles. Nobody, and I mean absolutely nobody, is continuing to play this game because Sightseeing is a time sink. Nobody clears their Log and goes "We'll that's that done, time to quit!". Either people used a guide and got it done, or people simply stopped caring about a piece of content which has been implemented far better in other games. Nobody is sitting there and proactively attempting entries and renewing their subscription until they've done them all. What SE had done with Sightseeing is waste development time by putting the vast majority of the games population of with it's meaningless and hidden requirements, when they could have instead had another great piece of side content for everyone to enjoy.
I mean seriously, more people seem to have cleared t13 and gotten their Wind-up Louisoix (1600) than have cleared the Sightseeing Log and gotten their Fledgling Apkallu (751). I doubt the sites numbers are 100% accurate, but that's still a massive margin of difference.
This entire topic seems to be more about "I've got my rare minion and I don't want others getting it", rather than anything else. If people honestly think content like this is OK, when it is just such a shameless time sink instead of something much more fun like it could have been (and has been in other games), well... I'm honestly not surprised, some people in this community would defend Yoshida if he was making blood sacrifices to Satan. Some people seemingly want poorly written and rushed content. I really hope the Heavensward entries are at least better written than these ones (they'll also have the benefit of being in new zones, so most wont be obvious as we wont know the zones well enough), though knowing SE they'll lock the new entries behind all the existing ones, despite the fact that only an overwhelming minority seem to have been completed the Log in the first place.
Wait, there's a sightseeing log?
Should have been like Guild Wars 2 vista's but instead its just a load of shit that yet again requires you to stand around and wait for hours.
If they did that though, people wouldn't have their rare minion which they were only able to obtain with the help of Google, and be able to throw on their hipster glasses to go "But the fog completely changes the ambiance of the Leatherworkers' Guild!".
There is a quest somewhere in Gridania to unlock it, if for some reason you want to wait in Eastern Thanalan waiting for it to rain, but not just any rain! It has to be a very specific type of rain or you can't complete the entry! "Rain" and "Showers" are apparently two vastly different things.