Most games dont allow pms or shouts till lvl 20ish why not do it here?
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Most games dont allow pms or shouts till lvl 20ish why not do it here?
Because that's ridiculously useless?
I think that's a bit unfair on newer players myself. How about an option though to disable shouts/tells received from under a certain level?
Also by the way a lot of the gil spammers are level 50 now anyway.
Don't Most games only apply that towards accounts that are free? (Trial accounts come to mind here)
As a paying customer, there really shouldn't be any type of restrictions for communicating with friends so early on.
RMT bots already grind themselves up to lvl 50 so this wouldn't really impact them at all.
Option to receive tells only from friends list would be nice.
Or the one option in FFXI that kinda worked. Block shouts, tells, etc. that flags as spam. Problem with that one is that you can bypass it with creative typing/writing and whoever at SE would need to update it every once so often and it could potentially block legit messages.
All they need to do is block level 5 characters from sending 300 tells a minute. These bots just go through player search sending a tell to every person they can find on the server, and then once they reach the end of the list they simply loop and do it all over again. I'll get a message from a gilspammer and everyone in my party confirms that they also got a message from the same spammer. Then five minutes later I'll get another message from the same bot, and lo and behold everyone in party will confirm that they got the message again as well.
There is *no* reason a level 1 character needs to be able to send tells to more than 5-6 different people within a 60 second time period. That they haven't made this adjustment seven months after the game has launched is truly baffling.
I see very little shout spam these days so I don't think it's necessary to limit shouting. But throttling whispers would be an easy way to drastically cut down on 90% of the RMT spam and would have practically no effect on legitimate players (because what new player is sending a tell per second to a bunch of different people?).
I remember playing some F2P games that had something like that, including one that prevented under-levels from buying or selling items to other players. Let's just say it was just really really annoying.
EDIT: Also note that it stopped RMT spam like... not at all.
Easy fix, no PMs unless they are on your friends list.
"Don't allow pm's from people not on your friends list" is a much better solution because if you have newbie friends starting out it's really annoying to have to wait until they are level 20 before you can send them tells.
Edit: well seems like we're all in agreement, what do you think SE? Perhaps it can be an on/off option?
It's bad enough that I can only send mail to people on my Friends list. I send /tells quite a bit, to communicate with new people, make new friends, thank someone for raising me during a tough fate, to compliment their gear/hairstyle and to ask where they got that awesome weapon. These are just random people. I don't want them all on my friends list. I will probably not interact with them again.
Better solution is to limit the number of /tells that can be sent over a given period of time. No more than 25 /tell messages a minute or something like that.
Beating a dead horse
http://forum.square-enix.com/ffxiv/t...-sale-spammers
So, if we listened to some of the people posting here, I'd be unable to send tells in a dungeon (as it is currently), and outside of dungeons I'd only be able to send tells to the few people on my friends list?
This seems ridiculously restrictive. . .
Being able to only send tells to people on FL is an incredibly stupid idea. There are numerous times I need to thank people or just chat to someone after an instance, and not being able to do that without friending them first would be silly.
Til 15 unless you're on their friend list or in their FC.
Would prevent 99% of RMT spam.
Not that big of a deal if pre-15 you wanna thank someone in a /tell, they'll get that you can't send tells.
If this is relating to RMT spam, they go after players of all levels, and they don't limit themselves to lvl 1-15 either because they level themselves up. I'm not saying we don't have enough, in fact I believe we have a good many options, but to limit what we have would be stupid at best, even for those early levels which to me are fairly important.
I have /y, /sh, and sometimes /s filtered. The first two because they're usually LFG spam or FC adds, and /s because Balmung is an RP server and I don't RP. /p, /fc, and /l all require an invitation of some sort or another. Limiting /t to friends list only below level 15 would mean that either I can't communicate with people below lvl 15 outside of those four groups, or I'd have to deal with spam. Remember before you respond that you're trying to prevent spam. >_>
Because we only stop tells in dungeons and raids...
When I started, I had a boat load of questions and asked random players regularly for information. So disallowing tells until reaching a certain level is not a good solution imo. But independant of the Level, there could be a restriction for the number of tells outside of your friend list. 2 per hour, 10 per day. Something like this. Dunno if this would just lead to more bot registrations tho. At least it would give SE some fresh money lol.
It would not work. They would level, and still spam. The best and most effective way would be for people to STOP BUYING GIL IN THE FIRST PLACE! They are marketing because they have people to market to.
(You know who you are, and I h8 you for making my FFXIV life filled with annoying tells ><)
How about giving us the option to, when we right click, and hit blacklist a person, we get a pop up box that asks us, "Would you like to report this person for RMT marketing?" and have those complaints go into its own category for SE moderators to look at? Because Iwill be the first to admit that while I do on occasion report spammers, if I did it EVERY TIME I got a tell, I would not be able to play the game. So giving us this option would be a big help, especially if you can assign a few people to look at it, confirm, and get them banned.
I don't know about you but one way I find my friends/they find me is sometimes I get an initial /t 'Hey I'm back playing again!' from them....if you block tells from non-friendslist ppl how will you find your friends/add them?
SE already has filters in place that are set to catch both /sh and /t spam but as you pointed out, with creative typing spammers get around it. Part of the reason spamming is getting more frequent again is the rmts figured out a way around the current spam filter. But if you pay attention, the RMT spam formats change a wee bit over time, in part so they can 'keep ahead' of the filters.
Also rewriting game systems that will make the average gamers life more difficult just so you can avoid a couple lines of spam chat every day seems a little extreme....and like something that could both frustrate new players and cause them to discontinue playing. I've had new players ask for help here and there and /t is the easiest way to assist them.
Also, we don't level our characters, we technically level their classes (yes classes, not even jobs). So what happens when you switch to your level 4 GLA....can you talk to people....or your level 10 Weaver?
You can always add as friend or join an FC or invite to LS.........
RMT rarely levels up. They don't last that long, for one.
Power-leveling services, sure they do... but they won't advertise on an account that's being power-leveled.
It's a limit for the greater good, it's not that hard to utilize an opt-in Friend Add/FC/LS.
So, I should have to add as friends any low-level player who wants to send me a tell? I'm already in an FC, and I don't have invite privileges within the FC, so that's not an option. I guess I could create an LS just to handle tells, but that seems like a ridiculous workaround. How about we just let low-level players communicate?
Like it takes so long to get to 15... it's not like you can even enter a dungeon pre-15.
You still have party chat.
Also, it could be implemented that you only need one class over 15 on the character (e.g. switching to a subclass under 15 won't prevent you).
Low-level players could communicate... /say /party /l or befriending...
I feel like the idea is getting made out to be this incredible burden or hassle...
It's pathetic how minor it is in comparison to filling up your Blacklist weekly with RMT shouts/tells in yet people will still find fault.
I've never filled my blist, and adding people to my blist takes two clicks. /s would usually take me at least 4, /p 3 assuming I'm not already in a party (like, say, waiting for PF to fill), /l would involve starting an ls dedicated to conversing with lowbies and would also require at least 3 clicks. So, yes, each alternative you've listed is actually more involved than adding someone to my blist, nevermind that it needlessly alienates new players.
Please pay more close attention when reading my posts.
"...in comparison to FILLING UP your Blacklist weekly..."
I doubt you would feel the need to add 200 friends on the path to level 15 (just once, mind you) just so you can communicate with them through an alternative means.
Or that that would even be possible pre-15 unless you yourself were a spammer.
And yes, because it's so alienating to help cause new players to make friends with people in the game...
I did, and I have issues with what you're saying. As you yourself point out, players below lvl 15 can't enter any dungeons, so partying with them just to communicate means I can no longer do any dungeons; I can't invite them to my FC, nor join their FC if they have one already; and I don't want to have to create an LS just to facilitate short conversations with players I may never talk to again after one conversation.
And, yes, I think it would be slightly alienating to say, "We don't trust you enough to let you send tells. Try again later." Maybe alienating's not the best word, but it would certainly color my first impressions of the game, that's for sure.
You're right, alienating isn't the right word.
Marginally inconvenient for a limited time is more like it.
Also, why would anyone feel the need to party with a pre-15 just to chat who's 1) not a friend 2) not an FC member & 3) a stranger.
If they need help, add them so they can phrase questions to you as needed.
Sorry, but in my opinion, your rare examples are just so utterly outlandish.
Friend add is two-clicks just like blacklist-add.
Also please don't lie or pretend, you clearly didn't read my prior post carefully. Read again if you need.
I suggest the system auto ban someone from tell/yell/shout when n players blacklist him in n minutes.
That is really dumb, what if need to ask something about your Party Finder? What if I want to reply to someone yelling for a Turn or help with something? Or someone who buying something or selling something?
It just make it more complicated everytime to request friends first. There is more simple solution to this, just limit /tell to every 3 minutes. Or just track for same message in /tell or shout in short perioud of time, that person is automatic flag as spam and will be mute for one hours. It it continue extend to 24 hours, etc.
The RMT spam bots are mostly level 50s. There's a post somewhere with a real good picture of a whole group of them in Ul'dah.
I'm just saying that if I join a game and the game forbids me from sending tells for the first 15 levels, that's going to impact my impression of it. Is it a huge influence? Probably not to me, but considering the things I've seen people threaten to quit over, I wouldn't be surprised. . .
No one, because it can be done by /t instead. If the person has one simple question, there's no need to add them to friends list, the FC, the LS, or the party.
What rare examples? The idea that I would want to be in a dungeon and thus can't invite a lowbie into my party? Because that's not rare. Or do you mean the idea that I have 3 modes of communication filtered out? Because those are spammed more often than /t, in my experience.
Click the bubble that pops up, click their name, click Accept Friend Request. That's three. Or I can click my blist macro, then click Yes. That's two.
Are you still going on about this part?
Because, as I've said already, I've never filled up my blist. Ever. Many days I play without encountering a single RMT. On heavy days I might get a half dozen. Unless when you say "filling up" you mean "increasing the contents of" and not "making full." I had kinda assumed you meant the latter.
You obviously aren't reading my posts carefully enough. Just stop bothering please, it's beginning to get trolly unfortunately :/.
Friend-ADDING can be done in two-clicks, right-click left-click in chat.
And if you're gonna complain about click-count then bring macros into it, then you could just as well macro friend-requesting as you could blacklisting... it appears you're just trying to throw points out to belittle my side of the debate at this point.
You cited one rare example in your reply. If you feel the need to have a full-blown conversation with a lowbie stranger but are in a dire queue (or wish to) then friend-add them or add to LS.
"Are you still going on about this part?", again, more needless abrasion. Yes I am because, read below.
I did mean the latter, you keep skipping the point of the comparison I was making. Read back once more, further this time.