Shadowbringers, Dohn Mheg as WHM:
After running the dungeon first using the lovely trust system where I am guaranteed a reliable tank, I decided I wanted a full set of healing gear from this dungeon and that it might be faster with a regular party. I've seen the mechanics at this point and am comfortable with them. I get put into what appears to be a normal party, and we begin immediately, so no gear peeking from me. Tank rushes into the first mob, then pulls to the next, and the next. I am thinking "Wow, he must be confident. Okay." I am also hoping the DPS are good because my DPS as a WHM has been cut to basically useless. After only a few seconds, his HP is jumping down way more than it should. I am spamming every heal I got on him and he is barely clinging onto life with like 10% HP. Damage and aggro is flying off him to everyone else in the party until we finally all die. I realize this guy really shouldn't have pulled as much as he did. Oh well. Try again with a smaller pull, right?
Nah. Mr. Tank didn't wanna do that. Second time, he pulls EVEN MORE, and I am seething in my chair, panicking, spamming heals like pure madness. My MP is at the mercy of the gods. I use everything I can to maintain this pure chaos as not only can the tank not withstand damage, he can't hold aggro, so it's bouncing around all over the party. I put up Asylum fast, cause hells know we need it.
However, Mr. Tank has decided he is too good for Asylum, and therefore so is the rest of the party. He immediately gets OUT of the asylum bubble, thus dragging the giant mob and DPS with him. This entire time, he also appears to be playing some game of hopscotch around the area that only he can see. By some miracle of the divines, we make it out of this pull alive, with my MP completely drained and the tank at like 3% HP. So, one might think "Oh, that was very perilous, let's not do it again," right? Nope! Mr. Hopscotch Tank does this for the rest of the dungeon: pulling as much as the map will allow him, jumping around like a hot potato, stepping OUT of my attempts at AoE heals, never letting my MP regain. Aggro is bouncing all over to every party member, so we all get a fun chance to practice tanking! Did the entire thing with consistent low if not barely there MP. This was by far my WORST experience ever, but somehow, we managed to complete the dungeon.
Those are my two best. I hope I do not, or will not, have more to share in the future. :)
