Yeah mobs give almost no XP now, since you're going to be doing thousands of copy&paste quests rather than leaving it at the guildleve system.
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Yeah mobs give almost no XP now, since you're going to be doing thousands of copy&paste quests rather than leaving it at the guildleve system.
The only thing that will change is people will have to rethink their prices when they put items up for sale. We will all adjust and the world will continue to turn.
even considering taking gil away from people that worked hard the last few years on this game is the most retarded thing I think I've heard a rep from SE even say. By far even if you lower the cost to purchase crap on the server, makes it irrelevant, who buys stuff from npcs new players, not someone that has been established playing the game, and say you reduce the amount of gil a player has on them, when someone sells an item on the market ward, they would in essence have to go out and do stuff to replace the gil lost, to make a purchase which is seriously dumb. I really believe SE needs to think about removing gil from players, before this goes into effect. Take my gil, delete my credit card info, play new game, same concept. I have worked hard on the things I have acquired since the CE release, and the thought of them taking stuff from me is pissing me off.
lmao i am sitting back laughing at the rage coming from the people that were supporting this when they thought it was only the rich having their gil removed. it's funny this was supported by most of you when you thought you weren't going to be affected, but now hate it because you will.
this is pure golden.
Ok....so....if you have $100 in the bank and you enjoy a tasty Mc Lunch costing $10 you are happy camper.
If the next day the goverment cuts all prices/taxes/cash in your bank/wages in the same way as this you have $10 and your Mc meal costs $1.
IT IS EXACTLY THE SAME.
Tasty... Mc Lunch?...
here you go since undoubtedly you still have the same issues reading as you did before you left last time.
quite a few of these were supporting the change just a few hours before they made the clarification and now they hate the idea so much 2 even mentions quitting lmao.
it kinda sucks that it will be a reduction for everyone but I guess it's fair (you all suck for having a shit ton more money than I do lol) My 400k is going to be reduced to 40k... ah well after ARR comes out I guess it's back to the drawing board for me to make it up
I'm not raging about anything, I'm simply asking what's the point? If it has no bearing on anything and no one should care about it, it comes to the point of why change it in the first place?
Everyone is forgetting the larger picture here: What will we call Molly Millions after 2.0 !? :p
the thing was people liked it originally because they thought people only over 100mil would be affected. they were basically saying well screw them because they worked harder and made more than i did. now that they find out that they lose theirs also it does affect them so they are talking about quitting.
i'm one of the rich and the only complaint i had was that if they took a portion of mine they should do it across the board which they have now stated that is what's happening. since it's happening to everyone i'm fine with it. i just didn't like feeling like the people that actually took the time to make gil were being penalized. how would you have felt if you had 999,999,999 and someone else had 99,999,999 and you lost 900,000,000 and they lost nothing?
I've never vocally supported this change. Before, I thought it was purely cosmetic change, like, you won't be able to carry more than 99M at once, so the rest will have to go to retainer or bank or something. But this has turned out to be a completely different thing altogether.
Also, I don't have 100M+, not even close. Wasn't playing for that long, so even a million is a significant sum for me. Players like me are the ones who are gonna be hurt by this change the most, since we haven't had the chance yet to invest a lot of money in gear.
The only people raging are the jealous individuals sitting with under 100mil who think everyone over 100mil should lose money so that they can "catch up". I doubt anyone over 100mil is raging, we understand economics. You don't get rich if you've no clue how the market works.
How? They're implementing housing and that will be a big thing for CRP with furniture. They're just changing how CRP makes its money. Not that I ever saw arrows worth making in large quantities for money to begin with. Weapons were the big thing for me.
I see where you're coming from but I have no horse in the race either way, I'm not 'raging' that all of our gil is getting cut into 1/10th, I've never said I was going to quit. I just don't get the justification of why they're doing it in the first place. They say it's based off of arrow prices and that since arrows are going away they're cutting everything 90%. It just seem like a very vague and honestly odd reason to justify cutting everyone's gil by 90%. If they just said "We want to lose the extra digit, you're losing 90% of your gil but everything is also losing 90% of its value, we're SE so ya know deal with it" it'd be more upfront than some explantion involving arrows, because according to them, that's the only reason they're doing it.
But the point is no one is getting hurt here... Gil and npc prices will both be going down. The only thing that might be bad is if in 2.0 sellers are dumb and don't reduce their prices. This should be a short term problem since people who understand what is going on will reduce their prices to a reasonable level and the overpriced stuff just won't sell.
I get this part:
"However, we're doing this so that when we launch A Realm Reborn and support it for many years to come, it will be easier to play with a more realistic sense of value than just having huge economical digits just because."
Little fuzzy on:
"The whole reason for this change is to rectify the increase in cost of items relative to the price of arrows, since archers in A Realm Reborn will no longer need arrows. I'd like to make it clear that we have no other agenda in wanting to reduce the amount of gil everyone has currently. "
The people outraged and screaming about this need to sit down and take an intro to economics course... Seriously.
HAY GUYS. SRSLY GUYS. YO SRSLY GUYS. IT'S ALL OVER! OMFG
My sig is how I feel when reading so many of the posts here...
so does this mean that the currency related achievements will also be cut down 1/10? or is it going to be 10 times hard to get that 100 million gil achievement?
it won't be the sellers that's the problem if they don't lower the prices. if the buyers are still buying at pre-change prices then sellers are going to keep selling it there. the only real time the sellers would be dumb is if people STOPPED buying for anything above 10% the price it was before, but we all know that you will never convince some people from doing it.
after the change the value of things will change. some items will become more important than before since people won't have as much disposable income to waste. some will become less important for the same reason though too so it will average out there. the more important will not decrease as much as the less important ones will as far as selling price.
They want to bring the values of items down to more realistic levels, and eliminate the extra 000's. Have you ever found it odd that a level 16 tool from an NPC can cost as much as 160,000 Gil? Who in the beejezus is going to pay for that, especially a new player? How about for 16k though? That seems more realistic. There is so much Gil in the economy that is takes a mass hoard of it to have any value. Where as with the new system (or the denomination) Gil will have a higher value than it does now.
I admit first reading the news i was like WTF!? but after actually thinking about it in my head (for about 30 seconds) you do realize what SE is getting at with this when the game first came out i had 2 million by the end of the first two weeks a feat that took around 5 months of solid money making in ffxi to achieve when i first started playing. When i had this 2 million gil in ffxiv i can remember saying to my sister "two million is like 200k in ffxi prices are really high" you can see that the economy is screwed up when dodo skins a drop from a low level monster around two of the major towns are 1k-2k each on the AH and are used in low level crafting a new player is not going to spend 1k-2k each a skin that should be worth 100gil for how easy they are to get and the volume of which a crafter needs.
Nothing has changed the rich are still rich and the poor are poor.
We need to ask for a ARR Collector's Edition that includes a math textbook.
Yes but if everything is going to be going down at the same rate, the time it would get to get that 16k would be the same as it takes to get the 160k...so nothing changes the number just looks smaller, if it changes nothing then what's the point? New players are going to get 1/10 the gil we get now so they'll see that 16k and be like "Wow why is that 16k?". It doesn't make getting the gil any easier or makes anything cheaper and it's only reducing one 0.
A tempest in a teapot. Prices self-correct within a short period of time, and with 2.0 coming out odds are pretty good they'll either wipe the price history entirely or adjust it commensurate with the re-denomination.
If a potion costs 10 gil, but takes 2 minutes to make (gil). Or a potion takes 100,000,000 gil, but takes 2 minutes to make (gil).
Which system would you prefer to look at. Which system looks like the inflation god just took a giant dump on it?
You can say its perspective, makes things look better. Or you can say SE is hiding the bad economy, ^_^.
Either way it will look better and put more value in the larger numbers as they are harder to reach.
It's actually Louisoix's teleportation fee. Sneaky, sneaky Elezen.
Like many have said, nothing really changes except the value of Gil will INCREASE in ARR. The shock of 10mil gil reduced to 1mil can be well... shocking lol, but all in all with the reduction to all mechanics (i.e. NPC prices, Market Ward prices etc...) it will make it much more enjoyable in the end.