Yep, you sound pretty amused to me. I'll venture a guess and say you've been amused by goons before.
Unending mirth. The mirthest.
We do not recruit and will never recruit. All members of our FCs sought out membership months before beta 4. If anything we have contributed to the quality of our server in a positive way by bringing more players to participate in duty finders, to facilitate economic activity, and to provide additional diversity and enthusiasm to the pool of players. You would know this if you had read the thread, instead of leaping in to needlessly criticize others simply because they enjoy playing the game differently than you do.
Please stop posing in this thread. I would hate for you to embarrass yourself further by continuing to flaunt your ignorance.
i will simply say this (since it's seems to try to help is take like an offense)
"it's not at the game to adapt to the player, but the player to adapt to the game."
you did come with a large community, fine, you can't get every body in the same FC, that will not change sadly for you. then time to find new way to organize your own community to adapt it to Final Fantasy 14: ARR.
one more time i don't try to insult anybody, nor to say that you are totally wrong to have a large community. (even if for me, the purpose of this humongous community into one and only one FC is... something i will not understand) but that you need to maybe think thing differently.
if you want to make square enter a circle hole it will not work... then time to adapt yourself at the game.
ps: another advantage to have multiple FC link by alliance, the freedom to adapt the FC buff to the need of the group inside the FC.
Surprise surprise, we have adapted. There are a number of very helpful volunteers who communicate between the FCs with linkshells. We have off-site forums to coordinate more regular occasions such as coordinated attempts to clear Titan for people who need their relics, etc.
It's just that these are workarounds, an inelegant solution to the problem. Larger FC sizes would fix the issue, and alliances likely will solve them too, though the lack of information means they might not fix all our problems. It'd suck if DGKK couldn't share FC housing with PBC, for instance. Alliances have been mentioned before but due to the busy weeks since release, there hasn't been much said about them. Now SE has responded, we've gotten our answer. I'm still personally skeptical that alliances will solve all our problems but dealing with the communication-between-FC does away with most of the problems.
What I don't understand is why are people so angry at the suggestion of increasing the limit? Is it really that difficult to grasp? Can people really be unable to imagine there can be gaming communities that like to play together, and that the community may actually be pretty big? how does it harm the game if SE increases the FC member limit?
I guess all the people raging about the OP's suggestion haven't really been part of any big group like PBC in and out of this game, so I can understand there could be some illogical resentment and even jealousy at not being part of a large group like PBC. However, that's not a valid reason to just whine and complain and be rude to the OP and all those of PBC who have posted here.
Sumii going to Japan? Somehow that doesn't suprise me.
The people who run Coil/primals together don't need all the features of the FC just for themselves since they're only running together sporadically, so they use linkshells for that. Having multiple LSes together in one FC means that we have groups that can help each other out, pick up ringers to fill empty spots, commission crafts from each other, do pickup content with each other, and so forth. I don't get the concept of the LS being the overarching group, especially with the way the size limits are set up.
Thanks! Guess I learned something today. I wish you could do the same but your mind seems to be set in stone.
We don't take offense to people trying to help. People popping into the thread after 30+ pages going "Welp, this thread is at 30+ pages and that's wayyyy too much to read, so I'll just assume that nobody in those 30+ pages had the brains to come with the suggestions I will after just reading the thread title." is what we take offense to. Your points have been made, again and again, and we have explained again and again why they have no merit.
Do you see why we're getting frustrated?
Tyrandor's right. Here's how this thread has gone, almost without exception, for the last 34 pages:
Us: "The 512 person LS membership cap doesn't work for us. Please increase it or add a better method of cross-LS communication."
Random Poster 1: "stop spamming invites on everyone"
Us: "We recruit only from a pre-existing community elsewhere; we have never spammed invites at random."
Random Poster 2: "kick out all the alts and people who haven't logged on for six years"
Us: "We don't allow alts, and over two-thirds of our members have logged in within the last few days."
Random Poster 3: "use linkshells instead"
Us: "Linkshells have an even lower cap, that won't address our needs."
Random Poster 4: "stop spamming invites on everyone"
Repeat ad nauseum until you want to pull an Elvis on your monitor.
You can't tell me what to read and do, Wizard, you're not my real dad! I'll read/notread/do whatever I want!
-Ahem-
I am formally making a request to close this thread. Here are my reasons.
The original intention was to get the Square Enix Developers attention to address a problem PBC/DGKK have. They are the same guild, but must spread members across two FCs.
The projected goals were as follows:
Either
A) Allow a greater number for a guild cap, so that all 800+ members can be in the same FC
Or
B) Get confirmation that there will, indeed, be a guild alliance option, to merge communication and/or housing.
A developer confirmed that Scenario B will come into effect at some point. Therefore, this threads purpose has been fulfilled. The only other reason to leave it open would be for an ETA of said feature. But that may be expecting too much.
Keeping the thread open, however, leaves this thread particularly vulnerable to one of several, oft repeated, instances. Posts that follow along the lines of (And with the general responses underneath):
1) "How is it possible to hit the cap!?!"
-Picture of both FC's numbers-
2) "You guys shouldn't need that much space. Kick inactives"
-Many are active, those that are not have things to do in real life, but still play the game on convenient times. Like weekends-
3) "I don't understand how you guys manage that many"
-The FCs come from another community, and are generally well-behaved and get along-
4) "Quality > Quantity"
-That's your opinion. Has nothing to do with PBC/DGKK-
5) "Solution, use linkshells"
-Currently doing so. Not feasible to maintain. Linkshell cap is much lower-
6) "Solution, use talk chat like Mumble/TeamSpeak/GameVox/Whatever else"
-Currently doing so. Not ideal. Voice chat on at all times to communicate between potentially 800 players can be immensely noisy-
7) "Solution, use outside forum"
-Currently doing so. Have done so since 1.0-
8) "You just want the biggest FC to brag. You probably spam /shout for recruiting"
-Guildmasters don't recruit, people ask to join of their own volition. Guild forum is MANDATORY to even be considered.-
9) (Complaints about personal attacks in the form of a personal attack)
-(insert sarcasm here)-
That is a summary of the entire thread for all of you too lazy to read through all 34 pages that I put myself through today.
Moderators. Please close this thread. It can do nothing here but derail further.
There should be lots of people inactive by know. Everyone can see that the servers arent as full as in the beginning. Plus server transfer.
Can I get a picture of Page 3 TOP and BOTTOM as of today from that 512 FC?
Well it is your fault for making this thread, as i am sure you have already heard this many times now, you do not need that much capacity, even 512 is to much.
This is what linkshells are for and why you have 8 slots for them. so that lower capacity excuse is null, Do regular spring cleanings and kick out deadweight. set a limit on how long someone has not been on to remove. but asking for more, unneeded space so you can just pile bodies is not a good idea. and you are right, i sure as hell am not about to read through 34 pages of this crap. so i'm sure this has been beaten into your head already. but i'll go ahead and give you one last reminder. YOU DO NOT NEED MORE FC SPACE, IT'S ALREADY TO MUCH AS IS.
I hope you learned your lesson now. do not ask for things that are not needed. if you truly have 1000+ members ( good luck keeping tabs on all of them) you're going to have one hell of a time organizing, as that is about a quater of a server, and i highly doubt you're anything so special as to everyone wanting to hop in, i mean with that many members i would stay as far away as possible from a FC like that. cause you end up becoming a number without a face.
Actually nevermind, to many of the respones to this post was way to dumb and brown nose worthy to not even waste a post bumping this topic. i'll just leave with this edit while this thread dies when enough people cry, SE will cater to them, so good luck with your 1000+ members.
Since you had the most idiotic post of them all i'll at least give you a lesson. Just because someone has 1 account does not mean it's there main. if you kids stop trying to lodestone characters and judge them based off that you might be a little less ignorant. as i have alot more then "5 freinds" and with that horrible little edit you did that made you look the most foolish. unlike you and the other kids that responded to my post they are actually mature and in reality. So i hope YOU learned your lesson now.
the only lesson i have learned here is don't take toys out of crying babies play pin or they will cry louder. but thanks for trying.
The Dev team answered the question posed by the OP. Stop posting here. It's not a question of size.
And any information on the current size of the guild is no longer pertinent.
If you wish to complain about current guild size, make a new thread elsewhere. Don't complain about it here.
(There will be a way to have guild alliance, That's all they wanted to know.)
Everyone is tired of this. Even the people complaining about the OP
Mods. /Thread
The best part about this thread is how it absolutely and completely destroys people's minds that we could have so many people in our FC that are completely active, not alts, and we've never recruited from the game nor the forums.
The "your problem isn't even real, you're making that up. And if it is real, you got what you deserved" posts are kind of rude and tiring. At least try and show some empathy.
I already did this, read the thread.
If you spent as much time reading the thread as you did posting mean-spirited, hateful nonsense that is factually incorrect, you would know that you are wrong. And a very mean person.
I am the PBC officer in charge of organizing our playerbase via web-based applications, though, so thank you for the "luck" wished, though I'm doing a very good job so I don't really need it.
Gods forfend why is this thread still live? Everything that needed to be said (and a whole lot that didn't) has been hashed over 20 times. Game devs have already chimed in and said what they've got planned. If you're new to this thread and haven't read pages 1 through 30 then you have nothing new to add, let the thread die.
You don't need to sign your posts, I suggest spending the time reading the thread instead of needless signatures. Your name is in your automatic image, and also to the left of every post you made. Also what you posted is embarrassing (for you) and reveals that you didn't actually read the thread. PBC does not recruit.
uh how do you guys have a thousand members, that is physically impossible. you must be cheating, that's the only explanation and i'm not going to stand for it in yoshi-p's glorious vision of tanaka's vision of the future of gaming. mods please make these guys use restraint in inviting people to their company thanks
I find it hilarious and sad that people can be this judgmental and extremely negative about something that wouldn't affect them in any way, shape, or form if implemented.
If you'd benefit from such a change (or simply think it's a good idea), sign it. If you wouldn't, shut up and leave. I don't understand how people are having problems with this. Do you guys have some sort of fetish with being overbearing? Or are you simply attempting to emulate Congress/Parliament/{insert useless political machine here}?
The entire reason FCs exist is for convenience. If there's a limit that renders them inconvenient for a large number of players, they aren't fulfilling their purpose (say all you want, but 800+ players is a large number of players). If a change can be made, it should be. If it can't, it can't. There's really no need for a discussion or for people to take sides on this.
Hey. Friendly neighborhood necroposter here.
I wanted to get something more specific out of a dev, maybe. Can we expect alliance chat in 2.1? 2.2? Any ETA at all?
Hello,
It has been two years since this has been posted but we are still having this problem! In fact, we had to launch an additional overflow such that we are now split between THREE Free Companies. While activity is at a lull right now due to the content cycle, this problem recurs every patch and will probably become a major issue again when the next expansion launches. Could we please get an update on the status of this?
Thank you and with much love,
Free Companies Please Be Careful <<rip>>, Dragongod Knightking <<meido>>, and Third Party Tools <<kupo>>
http://puu.sh/pH7RW/134725084f.jpg
http://puu.sh/pH7XK/cc0a966910.png
http://puu.sh/pH80H/0efea75930.png
I'm amazed at how large your community has grown! But, to be honest, your situation is fairly unique. On Behemoth, all of the large FCs are not affiliated with one another, and I imagine this woud be the case also on most other servers (especially low pop ones) so if they were to do anything to address this (which sadly I doubt) it would be low low low priority compared to things that benefit the majority.
I know they said about a year ago they were planning to introduce Free Company alliances (having FCs work together), but it would seem this too, like many other amazing things they say they are looking into, has drifted into the 'forgotten about' basket of dreams
No, that's ridiculous. 512 is way more than enough.
The only way you're even hitting that number is because you're mindlessly recruiting people and purposefully trying to inflate your numbers to hit the limit (not what the FC system is intended for, mind you), which means there isn't going to be any sort of limit that satisfies you anyway.
512 members in a guild is a ridiculously low cap. This needs to be changed with 4.0 if at all possible.
If you want comparisons, many games cap guilds at 1000 members, but even that's starting to change.
- IIRC, WoW removed the guild cap entirely sometime around MoP or WoD (could be wrong, but I've definitely seen guilds in the guild listings on larger servers with more than 1000 members).
- Dungeons and Dragons Online had to remove or raise the cap on guilds there due to a number of guilds hitting their cap of 1000.
- Finally, EVE Online doubled their maximum corporation member cap to 12,600(!) - the highest actual cap I've ever seen in any game (and yes, there are corps that actually come close to having that many members).
With that in mind, I think FFXIV could at least double the maximum number of members allowed in an FC. I also think Linkshells and the NN could use an increase as well (double for NN, at least up to 512 for Linkshells).
Tell that to Aureus Knights. We keep a roster of around 500 semi-active to active members, pretty much all the time. I guarantee that we would benefit from a cap increase, and we're not a spammer guild. In fact, while our requirements aren't very strict, we do actually have a formal application process.
--Erim Nelhah
γ( οΎγ)γ½
Delete in-actives?
Edit: A FC Player cap is still dumb.
Wow. My FC of 14 people now feels incredibly small.
Being 512 (more specifically 2^9) it feels very much like a technical limit, but also probably because they don't want "Super" FCs. 512 people is a lot of people and has the potential for massive influence on a server (market prices and even possibly what content is run/when).
I can't even trying to organise a FC that big, but if you have that many active members... wow. But if they're not active... have a policy where they get kicked if they're inactive for X months and they can re-apply.
We had over 3k in our guild in EQ.
No, it's not. You're overinviting, plain and simple. There is no reason to have that many people there, let alone still needing more.Quote:
512 members in a guild is a ridiculously low cap.
There isn't even anything you can do in the game with more than 24 people that isn't just free open world content like hunts, anyway.