I enjoyed both Eureka and Diadem, but if they're gonna put this type of content in, I don't want it to be taking away as many dungeons as it is, cause it's really making things feel stretched. I do prefer new dungeons to this.
The content is fine as an option, and I enjoy it but they need to be adding so much more.
They make steps forward and then steps back.
Diadem would have been fine second time around if it had the same queue system as Eureka, so every time people bailed I didn't have to worry about not having a party for the emergency missions or farming, cause other than gathering you CAN'T do anything alone.
and I loved Anemos. It made capping my characters weekly much faster than doing dungeons. But there is very little to do in there. Were should have been crafting options in there, more stuff for parties and solo players like maps and leves, something to bring the map to life other that monster zergs and NMs.
Pagos I was fine with in the start, but the light grind is such a miserable drag. Had it just been like Anemos I'd have been ok. I love the map, but it feels like some of the aetherytes are too highly gated. Getting to level 35 doesn't feel nearly as rewarded as it did to getting to 20 in Anemos.
They should have found a way to make the relic something that you could do faster in Eureka but also gave us a way to do in in the over world. Make people that didn't wanna do Eureka do it the old way, Fate grind, light grind in dungeons and raids etc.
I'm fine with this content as an option, but not as a replacement to other things, and it really needs so much more meat to make it better.
